Hotel26

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About Hotel26

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    Icarus Kerman

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  • Location 0 5 12S 74 39 39W

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  1. Hotel26

    What did you do in KSP today?

    Waiting for a long maneuver node in LKO, I thought I'd take @Triop,s Blackbird for a jaunt... Might be hypoxia -- because it's unusual for me to get ideas -- but I have a base at the South Pole (coincidentally one at the North Pole, also)... and it could be fun to base this Blackbird (SR 2000) at the South Pole and then, once a week, run a pole-to-pole photo recon mission over some randomly-selected coordinates. It's a ton of fun, this 'plane. And... this just in from our Control Room... ah, we had an incident a few weeks ago in which Cathat Kerman had to EVA from a doomed ship sub-orbiting the Mun with no fuel left onboard except in her jet pack. We figured she might, ahm, attempt her own rendez-vous with some freighter left somewhere else in Mun orbit but -- here it is -- we did forget about her. Busy with other stuff, etc. Anyway, happy ending! (We'll make it up to her...)
  2. I want to second the requests for BV operating with fuel cells. I've just upgraded my rover to use 4x TR-2L wheels drawing 3.5 amps each for a total of 14 amps. I have one PB-NUK for standby current (0.75) plus 4x fuel cells providing 1.5 amps each for a total of 6.75. The fuel cells are enough to keep the battery charged between mixed acceleration and coasting. (So I'd need a total of 8 PB-NUKS to get the equivalent without fuel cells...? I'll give this a try since I'd really like to have BV in operation again.) I'll report back here on success -- or otherwise. OK! Well, it looks like it works comparably. 7 NUKs with the fuel cells turned off was not bad and the BV did work. So, OK, I'll look at a redesign with no fuel/cells... (The PB-NUKs are pretty bulky is the main drawback...) UPDATE: OK, looks like a happy ending on this: I actually had 6 fuel cells under that buggy. I've now got 6 NUKs and 2 fuel cells. Everybody is happy. I've posted this as Ninja for the curious... POEHALI!!
  3. Hotel26

    What did you do in KSP today?

    I completed Swordfish recently and posted a couple of shots here in WDYDIKT. It is a 1.3.1 stock re-rendition of JadeOfMaar's version of Reaction Engines A2. OK, so I had to go do Skylon (not my first attempt). I've just finished flight-testing it and am pretty happy this time! So, this is it, dubbed Sailfish: 64 tourists to space! "We specialize in birthday parties [for the very wealthy]" And a pretty sight: First docking -- with the Kathedral space station in my Lab world.
  4. Hotel26

    What did you do in KSP today?

    If this is a comm relay sat , cool you named it Boop Boop, which is Morse for 'M'. My comm relay sat is named Beep, which is Morse for 'E'. (Just thought you'd like to know!)
  5. Hotel26

    What did you do in KSP today?

    This Beechjet (designed by @Scarecrow88, found in the Regional Jet Challenge) served me well for reconnaissance and as a potential regional airline jet, but it's slow. The range (600km) was adequate for the job. In any case, I retired it. My new recon plane, Meteor, (not pictured), is not suitable for passenger work (limit 4 pax), so I prototyped this tonight: Provisional name is Metro. It only carries 400 kallons, but it has completely exceeded expectations. 520 m/s at 7.4km for a draw of 0.08. (Stupidly, I hadn't realized Wheelseys could go that fast!) Short field performance is OK, too, especially with flaps and reverser. Unfortunately, that speed and its economical fuel draw is going to add up to some considerable range. (Lessee: possibly 2,000+ km.) Still, I think it can serve as a regional jet for me. Appearance is mundane, I suppose, but performance is what fills my sails...
  6. Hotel26

    What did you do in KSP today?

    Thank you! It's a third derivative in the sense that I built Buccaneer specifically to avoid IP claims. And it came out better for my purposes. I'm going to link to your work, still, because I admire your ingenuity, dedication and attention to detail! I'm happy to remain in the Little League (minimalist school), meanwhile. Have a good day, sir.
  7. Hotel26

    What did you do in KSP today?

    Thank you, sir! That is most gracious and, I think, wise. Appreciate it. Most happy to link to your work! There are those who think that "intellectual property" is anti-competitive and not in the interest of the person who pays for the product, not even when factoring in the effect of competition upon the producers. In the meantime, it's 3a here and, stewing on this, I got up to build Buccaneer. Whereas Jolly Roger weighed 53t with 17.1km/sec dV, Buccaneer has only 2 RAPIERs, weighs 35t and has 16.6 km/sec dV. 2 krew/4 pax. Here it is, Buccaneer:
  8. Hotel26

    What did you do in KSP today?

    It's 2 crew and 4 pax and I regard it as quite different now -- however, I'll download yours and compare. Even then, I WON'T upload simply because you'd prefer I don't. But instead, what I may be inclined to do after making a comparison, is to post some detailed screenshots -- if you wouldn't mind that. I'm a big believer in reverse engineering as one learns so much from the insights of others. For those who are interested, they can download yours directly (Star Ranger) or they can attempt to re-engineer either (of three versions, now) as they like. Can't say fairer than that??
  9. Hotel26

    What did you do in KSP today?

    Thanks for the advice! Not necessary for a couple of reasons. Firstly, it was a mistake to continue going fast after re-entry. I wanted to see how fast it could cruise. But it was already baked from the re-entry. I was just pulling the throttle levers back to save the 2 Kerbals when it was curtains for them. Pilot error. Secondly, it goes so fast at 22km that I had just taken it up to 22.5 to begin to combat heat. But it really needs to cruise somewhere even a bit higher and I haven't explored that territory yet. The radiators it has are actually on it for the very long single NERV burns it will have to do for interplanetary transfer insertions. Haven't gone anywhere yet other than Minmus and Mun but I can see it coming. I actually pulled back on the OX onboard for orbiting to make more capacity for LF for the long-haul since that will be what the NERV burns. I'll be posting this ship to KerbalX in about 10 days.
  10. Hotel26

    What did you do in KSP today?

    Conducting flight testing of the Jolly Roger. Just clocked it straight and level at 22.5km @ 1570m/s sustained, with a fuel draw of 1.24 kal/sec. (That was just before the Mk2 cockpit exploderated due to residual heat from re-entry.) I pirated the design from @Cavscout74 (Pumera) and then discovered he had, ahem, also rev-enged the design from @XLjedi (Star Ranger), so muchos kudos to youse guys and my hat off to you both. Ho ho ho.
  11. Hotel26

    What did you do in KSP today?

    I've been secretly admiring this bird for some time! Please allow me to check: its name is Pumera?
  12. Hotel26

    What did you do in KSP today?

    Say it ain't so!! I only have 8GB but don't run a lot of mods... Memory usage particularly creeps up when changing in and out of e.g. Space Center/Tracking Station. It's not so bad if you are just changing ships. I'm on Linux and I keep the system monitor up, so simply reboot KSP when it is approaching swap territory. (I know this doesn't help you particularly.) In any case, when I upgrade, I will be running parallel worlds long enough to "kick the tires".
  13. Hotel26

    What did you do in KSP today?

    First flight of my new Swordfish in my "production" world. It's a 1.3.1 stock rendition of @JadeOfMaar's LAPCAT lookalike. I've configured it to perform the original mission (mid-1600's m/s @24km) or sub-orbital or EZTO with 32 pax/0 crew. It lands like a feather -- a very, very fast feather. I've had several outlandings now and no mishaps. Landing this one this morning at KSC touched down at "only" 60 m/s. I will require a Krew bus on the ground to load this baby and a Sparrow tug [pictured] in space to bring the dock home. No docks, no RCS. It sails majestically from port to port but, like the QE2, requires panpering at each end. Well worth it! EZTO = easy-to-orbit
  14. Hotel26

    What did you do in KSP today?

    I took Kannonball for a high-speed trial on the Brighton run: 20 km at a sustained 100m/s (360 kmh / 220 mph, for about 3 minutes) Smooth as silk, no serious crests... will explore the speed limit on this route...
  15. Hotel26

    What did you do in KSP today?

    Kerbal inter-space-station rivalry pranks: