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  1. Yes, it does. Compatible KSP versions for Kopernicus 1.12.1-56 are 1.9.0 to 1.12.99 (as reported by CKAN)
  2. Try using the information in this post on how to report problems and help Nertea out.
  3. Thanks. I'd hate to think I was suffering from FOMO.
  4. If I install via CKAN, the Extras folders aren't installed. Is the only way to get them to download all of the individual packages and copy the Extras folders over?
  5. You might want to ask in the JNSQ thread to see if the planet pack adjusts this. It sounds like a simple MM patch is needed.
  6. Not that I'm aware of. All the config files have to be read, in order, iaw MM since changing one might have an effect on another. I don't believe there is any way around this.
  7. Read this article to help find the logs. When you've found them, upload to a file sharing service, such as Google Drive, Dropbox, etc. and place a link to it/them in your post. Make sure the link you provide is a public share. Avoid posting log snippets because they often don't tell the entire story (and users lie misrepresent the truth sometimes) and don't post the log file contents directly...they can be very large. I can't see anything obvious (you've started the scan, you appear to be at a reasonable altitude for at least one of the sensors) but scan progress shows 0%. The Biome scan requires daylight, IIRC, no progress will be made on the night side, but you're clearly not suffering from that. Click on the "SCAN" part of the PAW for each scanner. What do you see?
  8. Have you tried it in 1.12? If you're concerned about corrupting a good save, you can copy your KSP directory, install the mod in the copy and give it a try.
  9. Ninja'd by @rmaine It might be easier for you but if a mod author has to answer every person who asks this same question that's been answered a page or two (sometimes literally in the post above the question) back on the thread, it can detract from developing/updating the mod.
  10. FYI, @Nerteathe "Core Mods" link in the 2nd para on the https://post-kerbin-mining-corporation.github.io/coremods page results in a 404. The link in the header works though.
  11. @stupid_chrissuggestion is perfect when you are attaching chutes to a reentry vehicle and you can remove all of the parts that aren't going to reenter in the VAB editor. For other items, such as early stage boosters that I want to recover, I just total the mass of the parts (often a nose cone, empty fuel tank(s) and engine for example) and manually enter that mass in the RC action group dialog when determining the chute configuration. This would work for a reentry vehicle, too, but isn't as simple or error-free as his method.
  12. Welcome to the forums. Note that, according to the OP, this mod is in beta and is not available on CKAN for 1.12 so you may have installed an incompatible mod. The last version of this mod available through CKAN is for KSP 1.9. There is no evidence in your log that this mod is causing your problem. What other mods have you installed? Do you have all of this mod's dependencies installed (see the OP)? If yes, I would suggest starting with a clean 1.12 install and ensure it runs successfully. Then, add just this mod (from the GitHub repo, see the OP) and the 3 dependencies, and see if you encounter the error again. Report back here on your success. Others will be interested. Lastly, check out this topic on how to report problems.
  13. This topic might help https://forum.kerbalspaceprogram.com/index.php?/topic/182950-tutorial-how-to-install-mods-manually-ckan/&tab=comments#comment-3771721.
  14. You haven't really given much to go on. I suggest you provide more information on your problem, including a better description so that someone can attempt to reproduce the problem, screen shots, if you feel they would help, and a log to a brief session where this problem occurs (use the link in my sig block to get some guidance on what to provide and how to do it). All this will help others diagnose any issues and offer some advice.
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