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About Brigadier

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  1. Great. Glad it's revolved.
  2. TBH, I've not looked for that functionality. I'll have to look at my options again to see what I've set there. I have one probe in orbit but I don't recall having any comms issues.
  3. I don't know if this answers the question but I had to fly over a base to 'discover' it. I haven't tried launching from it yet, though.
  4. As a workaround in the meantime, create a new tag (Locked) and apply it to the applicable craft. Use the Locked tag to filter your craft list. Every once and a while, review the Locked tag collection and adjust as necessary.
  5. Welcome to the forums. I hope we can help. I don't have this problem in a 100+ mod install and I've never heard of it either. I'm not implying that what you're seeing isn't true, but I would suggest that there is absolutely no connection between FF and flight dynamics in KSP. It just doesn't make sense. That said, you haven't provided enough information to begin diagnosing the problem. Which versions of KSP and FF are you using? How did you install them - manually or CKAN? What other mods are installed? Read the thread below and post a link to your output_log.txt or KSP.log files. A screenshot of your GameData directory can also be useful. Consider following this course of action: Start with a clean install (No mods. Name it something such as FFTest). Add FF only and reproduce the problem. If the problem exists, post your output_log file from a minimum game session that exhibits the problem in this topic. If the problem doesn't appear, add your remaining mods in small groups until you can replicate it. Continue to narrow down the list until you have the minimum mods to reproduce. Post your experience and log to the appropriate forum. I know this seems a lot of work but it's a well known and used troubleshooting technique.
  6. Brigadier

    [1.6+] Kerbal Inventory System (KIS) v1.18

    Welcome to the Forums. Do you have the latest version of ModuleManager installed? I don't think KIS comes with MM so if you manually installed you might not have it. Which versions of KSP, KIS and KAS do you have installed? Also, have a read of the thread below to help you provide the information most modders and wiser people than me might want to see when diagnosing problems.
  7. Brigadier

    [1.3] USI Life Support [0.5.0]

    Not directly. Note that Habitation is not the same thing as Supplies but both are constraints for how long your crew stays functional, along with a third constraint, EC. The LS Status window is telling you that with crew up to 2 (out of a possible 4), there is a 25% reduction in their supplies requirement. Look above the text you snipped for the Supplies column at the top of the window. If you've not added any supplies to the setup you mentioned, you have none and won't see any benefit to the Salamander's recycler function. Once you add supplies, note that the Supplies column changes but not Habitation does not. Additional Kerbals beyond 2 will not get the 25% reduction. I've seen a formula somewhere. Have you checked the MKS-LS Wiki? Although parts of it might be out-of-date, I don't believe the Supplies calculation is. Running out of supplies means starvation and running out of Hab time results in homesickness. Depending on the LS options you set this could mean nothing, refusal to work, to death.
  8. Brigadier

    [1.5.x] Loading Screen Manager

    I have the opposite problem under KSP 1.6.1 and LSM v1.2.5.3 installed via CKAN. I can't get rid of the stock images from the display cycle. Options set as seen below. I thought I had solved the problem when I re-enabled Adjust Display Time but the symptoms returned, although I don't know exactly when.
  9. Brigadier

    [1.4.5] Global Construction

    Welcome to the forums. Read this post about submitting problems/issues/bugs. If you follow this guidance, it'll help those trying to assist you. I'm not saying you're wrong, but you'd be surprised by the number of times people have said that they have the latest mod versions when they didn't. Could you describe the process you're trying to follow when you get your problem? A picture might be a good idea, too. How did you install the mods, manually or by CKAN?
  10. The instructions are there in the OP but they're easy to miss. Select and download one of the packs (Stock, SSRSS, etc.), then Or, you could download and open the zip. It contains five zips. Select one. Open it and copy the GameData file you see there to [your KSP install]\GameData.
  11. Brigadier

    [1.6.x] Kerbal Alarm Clock v3.10.0.0 (Dec 31)

    Yes, I'm afraid I'm just a player and consequently have a little more spare time to complain about bugs suggest fixes and improvements. Although I have had dreams of joining the vaulted moder crowd, I realize that it isn't happening any time soon. Kudos to those that do have the skills and dedication necessary to help make this game what it is today. It must be creatively challenging, highly rewarding and equally frustrating. Do find the time to enjoy the game. BTW, how has the snowfall been? We took a beating on Vancouver Island yesterday. Put my snow tires on on Thursday, just in time.
  12. Brigadier

    [1.6.x] Kerbal Alarm Clock v3.10.0.0 (Dec 31)

    It is. However, I've scaled my UI down to 90% at 1920x1080 so, although no other UI element (stock or mod) suffers from this, it may be the cause. Odd that KAC displays crisply when doesn't under the same conditions. I would like to investigate more but I'd rather keep playing now that I've resolved the KAC functionality problem.
  13. Cool...didn't know that little trick.
  14. Brigadier

    [1.6.x] Kerbal Alarm Clock v3.10.0.0 (Dec 31)

    That makes sense, but I'll swear that it was there before, even once under 3.10. I had a hard time getting KAC to move to the toolbar because the options would not work. No, neither deleted the cache nor tried a manual install. I'll give it a try after I save the 3.0.1 config file.
  15. Brigadier

    [1.6.x] Kerbal Alarm Clock v3.10.0.0 (Dec 31)

    KSP v1.6.1, KAC I'm having similar and numerous problems with KAC, as described above, in a heavily moded game. Functionality is inconsistent at best; sometimes things work, mostly mostly they don't. To highlight a few: Not registering properly with Blizzy Toolbar or ToolBar Controller; Toolbar icon appearing near the upper left corner and although it responds to clicks, the icon can't be moved. KAC icon not appearing on the stock toolbar when setting changed; Style changes not functioning; Some menu selections not responding, e.g. I can use the buttons (General, Specific, Audio, etc.) and within those functions dropdown lists display their options but the selected functionality is inconsistent, if at all; Limited alarm display in the KAC window; Audio files won't play and are difficult to select; and The KAC window text appears less distinct than in previous versions. To reproduce, install KAC v3.10 in KSP v1.6.1. I've removed KAC via CKAN, and deleted the remaining directory elements, then reinstalled without improvement. I reverted to KAC 3.9.1 manual install and functionality restored, although it still doesn't appear in Toolbar Controller.