linuxgurugamer Posted February 1, 2017 Share Posted February 1, 2017 (edited) @5thHorseman has passed the maintenance of this mod over to me. Original thread is here: http://forum.kerbalspaceprogram.com/index.php?/topic/136173-ksp-1222016-12-13-all-yall-v0101-one-button-common-action-grouping/ We've all been there: You slap 48 solar panels on your ship, fly it all the way to Eve, and realize you don't have action groups set up. So you right click all of them and "Extend". Then you come in to Aerobrake, and you have to right click them all again to "Retract". And then once you've landed, sure enough, let's "Extend" them all again. NO MORE! Enter All Y'All, the one-stop, one-click extend and retract solution. It is ridiculously simple in implementation. Right click any solar panel (just like you would to extend it) and instead of clicking "Extend" just click "Extend All". Repeat with "Retract All". All Y'All also works with radiators and science, and may expand to other functions in the future. The following parts are now controlled by this mod: Antenna Cargo Bays Drills Radiators SAS Science Experiments (from a command pod) Science Experiments (from a Science Box) Solar Panels Note: This does not retract non-retractable panels, but the option's still there, and will retract any other panels on the same ship. DOWNLOAD: SpaceDock GitHub SOURCE: https://github.com/linuxgurugamer/AllYAll https://www.patreon.com/linuxgurugamer INSTALLATION: Within the install zip file is a GameData folder. Within that folder is an AllYAll folder. Put that folder in your KSP GameData folder. REQUIREMENTS:Module Manager (but what doesn't these days?) LICENSE: CC share-alike. Anyone is free to do anything they like with All Y'All's source, so long as they allow others to do the same. Thanks to KottabosGames for showcasing All Y'All on YouTube (why didn't I think to do that?) And also thanks to Chrizz for his review as well, that shows All Y'All working with non-stock science parts. Edited March 21, 2018 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
Superfluous J Posted February 1, 2017 Share Posted February 1, 2017 First off, again thanks for taking this. Secondly, Spacedock is very slow right now and I literally cannot add you to the mod as an editor. Or load the page most of the time. I'm going to be going to sleep soon so I'll try when I get up this afternoon/evening. Quote Link to comment Share on other sites More sharing options...
TheRagingIrishman Posted February 1, 2017 Share Posted February 1, 2017 (edited) 3 hours ago, linuxgurugamer said: REQUIREMENTS:Module Manager (but what doesn't these days?) lol 3 hours ago, linuxgurugamer said: Thanks to KottabosGames for showcasing All Y'All on YouTube (why didn't I think to do that?) Hide contents And also thanks to Chrizz for his review as well, that shows All Y'All working with non-stock science parts. Hide contents There doesn't seem to be anything inside the spoilers. Also, thanks for all your work on 45? 51! mods @linuxgurugamer. Edited February 1, 2017 by TheRagingIrishman Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted February 1, 2017 Author Share Posted February 1, 2017 2 hours ago, 5thHorseman said: First off, again thanks for taking this. Secondly, Spacedock is very slow right now and I literally cannot add you to the mod as an editor. Or load the page most of the time. I'm going to be going to sleep soon so I'll try when I get up this afternoon/evening. No problem, I got your message re. Spacedock, it's been done and updated 8 minutes ago, TheRagingIrishman said: There doesn't seem to be anything inside the spoilers. Fixed Quote Link to comment Share on other sites More sharing options...
HvP Posted February 1, 2017 Share Posted February 1, 2017 Wow, @linuxgurugamer you're a juggernaut of modding. Thank you for maintaining so many of my favorite mods. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted May 26, 2017 Author Share Posted May 26, 2017 New release, 0.11.0: Rebuild for 1.3 Quote Link to comment Share on other sites More sharing options...
Nartur Arkano Posted June 26, 2017 Share Posted June 26, 2017 Wow, I installed this a few days ago after watching an HMV video just for the science collection. I had no idea the wonderful "Extend/Retract All" options were from this mod, too (I thought they might be stock; haven't played in a while). Saves me a lot of time fiddling with Action Groups Extended just to get all the solar panels set up. Thanks for a great mod. @5thHorseman, you know I'm a fan :-P. And @linuxgurugamer, you, sir or madam, are a legend. Quote Link to comment Share on other sites More sharing options...
strudo76 Posted July 21, 2017 Share Posted July 21, 2017 Could this be extended to add an option for "Arm All" for RealChute parachutes? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted July 21, 2017 Author Share Posted July 21, 2017 Open an issue on github for this 17 hours ago, strudo76 said: Could this be extended to add an option for "Arm All" for RealChute parachutes? Quote Link to comment Share on other sites More sharing options...
strudo76 Posted July 22, 2017 Share Posted July 22, 2017 4 hours ago, linuxgurugamer said: Open an issue on github for this Done, thanks Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 8, 2017 Author Share Posted October 8, 2017 New release, 0.11.1: Updated for KSP 1.3.1 Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 9, 2017 Author Share Posted October 9, 2017 New release, 0.11.1.1: Updated MM dll Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 22, 2017 Author Share Posted December 22, 2017 New release, 0.11.12: Localization, thanks @CN_Warren Added control of Fuel Cell Added Science activation for DMagic science parts Quote Link to comment Share on other sites More sharing options...
flart Posted December 22, 2017 Share Posted December 22, 2017 (edited) On 01.02.2017 at 3:32 PM, linuxgurugamer said: Radiators It don't works for radiator panels (not extendable ones) feature request: start/stop all Life Support, habitation and agroponics for USI LS Edited December 22, 2017 by flart Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 22, 2017 Author Share Posted December 22, 2017 1 minute ago, flart said: It don't works for radiator panels (not extendable ones) feature request: start/stop all Life Support, habitation and agroponics for USI LS Which radiator panels, specifically, please. Regarding the USI LS, would be better to speak to @RoverDude about that. I'll add compatibility for mods which extend stock functionality (such as science experiments), but not going to add a module specifically for one mod. Note that I'm including my mods in that statement, so that IFI-LS will not be added to this, etc. Quote Link to comment Share on other sites More sharing options...
flart Posted December 22, 2017 Share Posted December 22, 2017 Radiator Panel (small) name = radPanelSm Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 22, 2017 Author Share Posted December 22, 2017 Are you talking about turning them all on? or just extending them? I just tested, they are extending properly, but there isn't any code to turn them on (yet) Quote Link to comment Share on other sites More sharing options...
flart Posted December 22, 2017 Share Posted December 22, 2017 (edited) It is not deployable aka extendable aka folding \Squad\Parts\Thermal\FoldingRadiators\. They are ok. It is \Squad\Parts\Thermal\RadiatorPanels\, they can't extend. They just turn on and off, and mod doesn't support them Edited December 22, 2017 by flart Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 22, 2017 Author Share Posted December 22, 2017 Just now, flart said: it is not deployable aka extendable aka folding \Squad\Parts\Thermal\FoldingRadiators\. They are ok. it is \Squad\Parts\Thermal\RadiatorPanels\, they can't extend. They just turn on and off, and mod doesn't support them So that is a feature request :-) Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 22, 2017 Author Share Posted December 22, 2017 New release, 0.1.13: Added activate/deactivate for radiators Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 24, 2017 Author Share Posted December 24, 2017 (edited) New release, 0.11.13.1: Added russian translation, thanks @flart Updated Chinese translation, thanks @RonnyWu Some minor code cleanup Fixed issue where service bays weren't being controlled properly by the open/close all cargo bays Fixed initial event text to be localized Edited December 25, 2017 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
CN_Warren Posted December 25, 2017 Share Posted December 25, 2017 3 hours ago, linuxgurugamer said: New release, 0.11.13.1: Added russian translation, thanks @flart Updated japanese translation, thanks @RonnyWu Some minor code cleanup Fixed issue where service bays weren't being controlled properly by the open/close all cargo bays Fixed initial event text to be localized Chinese translation ! Quote Link to comment Share on other sites More sharing options...
DStaal Posted December 25, 2017 Share Posted December 25, 2017 7 minutes ago, CN_Warren said: Chinese translation ! He'd probably love to - but I think he doesn't speak Chinese. So he'd need someone who does to submit it. Quote Link to comment Share on other sites More sharing options...
CN_Warren Posted December 25, 2017 Share Posted December 25, 2017 Just now, DStaal said: He'd probably love to - but I think he doesn't speak Chinese. So he'd need someone who does to submit it. My English name is Ronny Wu, I do Chinese translation, not Japanese translation. Dear @linuxgurugamer, fill in the error. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 25, 2017 Author Share Posted December 25, 2017 2 hours ago, CN_Warren said: My English name is Ronny Wu, I do Chinese translation, not Japanese translation. Dear @linuxgurugamer, fill in the error. Done Quote Link to comment Share on other sites More sharing options...
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