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Everything posted by williamhall531@gmail.com

  1. how do you install craft files? I can't open the .craft files and put them into my KSP folder. as you can tell, im not great at computers. thanks
  2. if anyone has a craft file for a B-29, i would love to see it, all my tests to build one fail, because i am a very kerbal engineer
  3. williamhall531@gmail.com

    [1.4.4]MNWS -- Modern Naval Weapon System (BDAc addon)

    the V-22 cargo bay can't be opened even though its opened. also most planes don't fly like planes, They fly like helicopters. But the ships are awesome
  4. williamhall531@gmail.com

    [1.3] - Modular Kolonization System (MKS)

    I am wondering what mod a certain part is from. I don't exactly remember the name, But Its the large spacecraft command pod
  5. williamhall531@gmail.com

    [1.4.3] Nehemia Engineering Orbital Science (NEOS) (0.7.2)

    does it have dependencies?
  6. those filthy kommunists won't stand a chance in the space race
  7. sputnik 2 has a little laika in it. awwwww
  8. cool!!! i love that thing, even if it moves at about 1 MPH
  9. just a simple question, but would it be possible to add a large land vehicle that looks like the "crawler?"
  10. williamhall531@gmail.com

    [1.4.5] Cormorant Aeronology - Mk3 Space Shuttle

    i don't see the block 3 cockpit. where is it?
  11. awwwwww, no download? thats a shame, i would love to play around with these in game
  12. how to you attach things to the command cab. i don't seem to be able to.
  13. i kind of want to do a career using this, so are there any good mods that make career more practical for modded plays ?
  14. williamhall531@gmail.com

    [1.3.1] Realism Overhaul v12.1.0 [29 Apr 2018]

    i reverted to ksp 1.2.2 to play RO. but it seems most of the dependencies run on 1.3.. is there something i can do for this? looks like one of the few downsides of CKAN
  15. williamhall531@gmail.com

    [1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017

    hi whats up? i've been wondering, it appears that this version of OPT isn't working with KSP 1.3.1,
  16. williamhall531@gmail.com

    [1.4.*] Through The Eyes of a Kerbal

    i have a problem, whenever i switch to first person view and then switch back. the camera mode is stuck on follow mode, which means it is fixed to the back of the kerbal or ship, i can fix this by switching to another ship or kerbal, but its quite annoying
  17. williamhall531@gmail.com

    [1.4.X] SM Armory Group. See Note First post Ref BDA

    i've noticed that lots of the weapons in SM AFV are very low power. such as the Armageddon delivery device, which, for 2 200 mm guns, has a very underwhelming explosion. is this me? the file? is the somewhere i can change this? thanks in advance
  18. williamhall531@gmail.com

    [1.4] AoA Technologies - Maintenance & Development thread [KSP 1.3.1]

    not for me. i have a do a weird jet engine placement behind the plane
  19. williamhall531@gmail.com

    [1.4] AoA Technologies - Maintenance & Development thread [KSP 1.3.1]

    is the prop on the super tucano really not an engine?
  20. williamhall531@gmail.com

    [1.3] - Modular Kolonization System (MKS)

    oooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooh. thanks
  21. williamhall531@gmail.com

    [1.3] - Modular Kolonization System (MKS)

    i am missing the orca command pod thingy. im pretty sure i have the latest versions of MKS. help me please
  22. williamhall531@gmail.com

    [1.3]Coyote Space Industries - Cargo Freighter v0.2.4

    dear god. thank you
  23. williamhall531@gmail.com

    [1.3]Coyote Space Industries - Cargo Freighter v0.2.4

    will this be updated? i want to use this in my MKS playthrough