williamhall531@gmail.com

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Everything posted by williamhall531@gmail.com

  1. how do you install craft files? I can't open the .craft files and put them into my KSP folder. as you can tell, im not great at computers. thanks
  2. if anyone has a craft file for a B-29, i would love to see it, all my tests to build one fail, because i am a very kerbal engineer
  3. williamhall531@gmail.com

    [1.4.4]MNWS -- Modern Naval Weapon System (BDAc addon)

    the V-22 cargo bay can't be opened even though its opened. also most planes don't fly like planes, They fly like helicopters. But the ships are awesome
  4. williamhall531@gmail.com

    [1.3] - Modular Kolonization System (MKS)

    I am wondering what mod a certain part is from. I don't exactly remember the name, But Its the large spacecraft command pod
  5. williamhall531@gmail.com

    [1.4.3] Nehemia Engineering Orbital Science (NEOS) (0.7.2)

    does it have dependencies?
  6. those filthy kommunists won't stand a chance in the space race
  7. sputnik 2 has a little laika in it. awwwww
  8. cool!!! i love that thing, even if it moves at about 1 MPH
  9. just a simple question, but would it be possible to add a large land vehicle that looks like the "crawler?"
  10. williamhall531@gmail.com

    [1.4.5] Cormorant Aeronology - Mk3 Space Shuttle

    i don't see the block 3 cockpit. where is it?
  11. awwwwww, no download? thats a shame, i would love to play around with these in game
  12. how to you attach things to the command cab. i don't seem to be able to.
  13. i kind of want to do a career using this, so are there any good mods that make career more practical for modded plays ?
  14. williamhall531@gmail.com

    [1.3.1] Realism Overhaul v12.1.0 [29 Apr 2018]

    i reverted to ksp 1.2.2 to play RO. but it seems most of the dependencies run on 1.3.. is there something i can do for this? looks like one of the few downsides of CKAN
  15. williamhall531@gmail.com

    [1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017

    hi whats up? i've been wondering, it appears that this version of OPT isn't working with KSP 1.3.1,
  16. williamhall531@gmail.com

    [1.4.*] Through The Eyes of a Kerbal

    i have a problem, whenever i switch to first person view and then switch back. the camera mode is stuck on follow mode, which means it is fixed to the back of the kerbal or ship, i can fix this by switching to another ship or kerbal, but its quite annoying
  17. williamhall531@gmail.com

    [1.4.X] SM Armory Group. See Note First post Ref BDA 1.2.2.2

    i've noticed that lots of the weapons in SM AFV are very low power. such as the Armageddon delivery device, which, for 2 200 mm guns, has a very underwhelming explosion. is this me? the file? is the somewhere i can change this? thanks in advance
  18. williamhall531@gmail.com

    [1.4] AoA Technologies - Maintenance & Development thread [KSP 1.3.1]

    not for me. i have a do a weird jet engine placement behind the plane
  19. williamhall531@gmail.com

    [1.4] AoA Technologies - Maintenance & Development thread [KSP 1.3.1]

    is the prop on the super tucano really not an engine?
  20. williamhall531@gmail.com

    [1.3] - Modular Kolonization System (MKS)

    oooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooh. thanks
  21. williamhall531@gmail.com

    [1.3] - Modular Kolonization System (MKS)

    i am missing the orca command pod thingy. im pretty sure i have the latest versions of MKS. help me please
  22. williamhall531@gmail.com

    [1.3]Coyote Space Industries - Cargo Freighter v0.2.4

    dear god. thank you
  23. williamhall531@gmail.com

    [1.3]Coyote Space Industries - Cargo Freighter v0.2.4

    will this be updated? i want to use this in my MKS playthrough