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Everything posted by Bej Kerman
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Imitating the upcoming IVA feature as if it's gonna be in 0.2 is 100% misleading and I'm not sure where the "it's only deceitful if the lie is explicit" attitude people have is coming from. A message can be sent through inference and there's a reason the history of cinema isn't just characters telling the meaning of the story into the camera. I think it's completely daft to think the marketing team is in the clear just because there's no outright explicit lies in the tweet. It's still misleading and built to trick people into thinking IVA is going to be in 0.2. It sure as hell tripped me for a second when I saw the tweet.
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Why is this controversial? Is it not the marketing team's job to keep in mind people will infer things that are not literally said? If the marketing team keeps showing IVAs done with a frankly stupid workaround and has to keep posting "these aren't actually IVAs" they're doing a crap job and should stick to demonstrating things that are implemented already.
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Killing relative velocity during rendezvous.
Bej Kerman replied to Yuming's topic in KSP1 Gameplay Questions and Tutorials
The second clip is no longer relevant; So they're killing the thrust this time, and for clear reasons they begin to drift. -
Reasons Having No Probe Control?
Bej Kerman replied to KerbalNetwork's topic in KSP1 Gameplay Questions and Tutorials
Maybe you ran out of power? I'm not sure what useful information the implied yelling is supposed to convey. -
part variants?
Bej Kerman replied to Kerbal410's topic in KSP2 Suggestions and Development Discussion
If we go that complex, I'd rather opt for hydrogen tanks being bare and the current standalone trusses having attachment nodes on the inside for tanks and utilities. -
Killing relative velocity during rendezvous.
Bej Kerman replied to Yuming's topic in KSP1 Gameplay Questions and Tutorials
Yeah, cause two objects don't qualify as being in the same orbit just because they're within a distance of each other. -
Ah, right, because having to append a "sorry we didn't mean to advertise this unimplemented feature" tweet isn't a red flag.
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@Dakota I don't usually ping the importants for anything, but surely it's not important to make sure the right messages are being communicated when posting material? The team is just setting traps up to hurt themselves with later here. In-cockpit views don't need advertising until it's an actual feature. Right?
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Ah, yes, say it explicitly later then it's perfectly fine. The James Somerton method
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They never said it's IVA so no, it isn't. A marketing team doesn't have to explicitly say something for it to be misleading.
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Because you need a signal to use a probe.
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[?.?.? - 1.12.x] Naztheme: An Alternate Theme for KSP
Bej Kerman replied to Nazalassa's topic in KSP1 Mod Development
I think this looks extremely inconsistent. I'd redesign it from the ground up, keeping symmetry in mind. Instead of mixing an uneven octagon with curved gauges whose curves are wobbly and inconsistent, I'd either follow the template of the original navball, elements that conform to concentric circles, or make the entire element a square and make the gauges out of rectangles.- 41 replies
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Killing relative velocity during rendezvous.
Bej Kerman replied to Yuming's topic in KSP1 Gameplay Questions and Tutorials
Even if you properly shut the engines off, you are not in the same orbit as your target and you should still slowly drift away over a period of several minutes. Being within 100m and having no relative velocity does not qualify as being in the same orbit. Also "stationkeeping" isn't a synonym for "staying perfectly still relative to another object". It's "staying roughly still relative to another object via active counteraction of external force". I wonder why they came up with a word which describes this. It's almost like two distant craft follow different paths. -
Okay then. I'd be curious to hear your thoughts though when you've actually interacted with the feature you're promoting for 2.
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Okay, but have you actually played with a LS mod? Or is this just coming from the image you have in your head of what it might be like? Nope.