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HyperDraco

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Everything posted by HyperDraco

  1. Thank you, I finally feel successful in life. I will use both badges as a sign of perseverance. I agree with your opinion, it does look sleeker with the fairing. Thank you for this challenge, it has been great and very difficult simultaneously. I will complete your other challenge soon. EDIT: It's way out of my league. Can you do me a favor and add my previous failed attempt with the original Infernal to the List of Infamy? Thanks
  2. Sir, I have done it, I have redeemed myself, with a fully stock craft. The Draconic Infernal II NOW IN 2.5 METER SIZE! AND MORE FUEL! THIS WAS HORRIBLE TO FLY, BUT STILL HANDLED WELL ENOUGH. I PERFORMED THE FLIGHT EXTREMELY QUICKLY SO I COULD FIT IT WITHIN THE ORIGINAL TIME CONSTRAINTS. Takeoff: Mid Flight: Orbiting (this thing was horrible to get to orbit.): Reentry: Landing Approach (followed largely the same flight route. THIS WAS THE WORST PART OF THE FLIGHT, IT FLEW WORSE THAN A BRICK): TOUCHDOWN!: I DID IT!!!!!!!!!!!!!!!! this was horrible to fly.
  3. Right, I choose the path of redemption. I will modify the same craft (It may be a little less stylish) but, the rules are absolute, they will not be deviated from. I will replace the small wing tanks with Oscar tanks, will change the Rear tank to the 2.5 meter tank or will change the fairing size and shape, and will keep the rudders the original size. The Wheels shall be moved, and the fairing will not separate. I am sorry and will strictly abide to the rules (it was an unintentional mistake). PS: Can I just post 1 or 2 photos instead of an entire gallery? It's almost the same craft. I will take photos whilst Taking off, Orbiting and after I have landed (hopefully successfully). I will have my name on the roll of honor. My resolved craft will be sent within 2 hours. Thanks for your patience Edit: I may take a longer as a problem had popped up, and it was crucial for me to resolve it. Thanks for your patience.
  4. My Entry: It's nothing special (but it's unkerballed) The Draconic Infernal: This Drone can reach orbit, using 1 Rapier Engine (I used TweakScale for the Small Wing Tanks, Horizontal Stabilizers (I think), the Large Rear Tank and Large Internal Battery and Airplane Plus for the Structural Fuselage Junior, everything else is stock.) It can fly for a reasonably long time, and at one point hit escape velocity. It's initial TWR is near 0.87 while in Closed Cycle it is about 1.67 TWR It packs JUST ENOUGH fuel to get to orbit and return, and fly for a bit more (20 seconds) in Air-Breathing mode after re-entry. It cannot carry a payload but can be used as a military craft or a surveillance drone/probe/spaceplane using the BDAc Surveillance Pods and targeting camera It takes a long time to reach the correct altitude with the Rapier, as the craft stays just under Mach 1 for most of it's ascent and then when you switch to Closed-Cycle, the party begins. It reaches orbital velocity in under 2 minutes. That's fast, right? PS: You have to deploy the fairing during landing to let the nose gear extend, that was only discovered at the last minute. Then it looks like this: Not as sleek right? Here is the evidence that I took this thing to orbit and back, WITHOUT REFUELING, of course. Just after take-off: Rear view: Leaving Troposphere: Near Supersonic: Before Hitting Orbital Velocity (Switched to Closed-Cycle): Hit it: Orbiting Kerbin!: Deorbiting complete: Reentry: Slowing down: Getting ready For Landing: At this point I noticed the gear's wouldn't extend (goodbye fairing, welcome drag.) : It still flew very well, and the drag helped in slowing down the craft. The landing was very gentle, I would go as far to say I buttered it. Out of fuel (Perfect speed for this landing): Return of the Infernal: Yes, It has 2 RTGs, I do go overkill on my crafts with RTGs. (one of them had 40+) But, I did it! yay. I don't think this qualifies for any of the Kudos (If I am not mistaken, that is). But it completed the challenge, and this is the smallest SSTO I have built (as far as I am aware). (The rest are just very efficient rockets with wings, air intakes, jet fuel fuselages and NERVA's slapped on)
  5. Alright, Thank you so much for your valuable help.
  6. Ah, Thank you And if you are aware of the challenge that provides the undertaker with this badge: Please inform me of the name of the challenge. And when you complete the challenge and your entry is accepted, how does one receive the badge? Does one just take it and add it or do they Message you? Edit: I did it I added the Kerbal X Badge! woot
  7. Hello, As you may know I am not a newbie to KSP itself. But the forums, that's a whole nother story. I made have a few posts and submissions for some Challenges and many pleas for help. This is one of them. My question is how do you get a badge like the K-Prize badge, My Craft on Kerbal X and those ones that look like this: Can someone also post a link for the challenges that these are featured in? And yes, I have found the thread for the K-Prize but don't know how to obtain it. I have posted a few crafts on Kerbal X in my Kerbal X account (so I should qualify for the My Craft On Kerbal X badge.) And have built a few SSTOs so I should also qualify for the K-Prize (After I post the proof of the voyage, of course). But still contrasting my ability to successfully crash the game easily, skillfully and professionally, I am still a 'new guy' here. plz help Note: I am aware that you place these in your signature.
  8. Can we use a helicopter to deliver the circumnavigator vehicle to the poles on Kerbin and Laythe? I plan to complete this challenge in record time for Kerbin. Could someone also tell me the shortest time in which this challenge has been completed for Kerbin and the fastest craft?
  9. How did you do that? I want to know how many hours it took you, even if it took you days. It is so accurate.
  10. Hello there, While building a helicopter (for the first time) with Airplane Plus, I encountered a problem. The turboshaft engines failed to produce any thrust but otherwise worked (ie: they spun and made a noise but their thrust was 0) Please help I use KSP 1.6.1, quite modded (I have an Mi-26 in production, you see)
  11. Ok, I will take a look at it. Thanks.
  12. Hello people Does anyone know any good Weapons mods that adds nuclear warheads that are compatible with KSP 1.6.1? Some that deal real damage. Thanks
  13. Hello all, I have tried to install airplane plus, and failed (not surprising honestly at this point) I copied it into the GameData folder and launched the game and was presented with the Mk3 Cargo cockpit, Helicopter Landing legs and all the engines. Nothing else. All the sounds by all the engines (even those not included in Airplane Plus) were lost. Please Help (I read this up and it says to install it into the Root folder. I have no clue what that is.) Thanks
  14. Hello There, I had designed it as an Air superiority fighter but during tests, noticed it performed well as a Ground attack fighter. However, you are right, I have unintentionally designed a JSF, I will retry to make a supersonic Air Superiority Fighter. PS: Might have taken some inspiration from other types. Sorry
  15. Draconic Meteor Made by Draconic Aerospace. And it can also fly while lacking most of one wing and and an engine (like this) This is an Air Superiority Attack/ Ground Attack Fighter, It has 1 Full sized J-404 Panther and 2 Mini Panthers (personally I prefer to call them J-202s.) It can carry 6 Maverick Laser Guided Missiles or any other ordinance and is equipped 4 x .50 mm Browning Guns, firing in a salvo or at 3000 RPM It comes equipped with the FLIR Targeting Ball Camera . While fully armed (6 x Mavericks and 19200 rounds for the 4 Brownings) In wet mode it has a TWR of 1+, allowing it to climb vertically and gain speed It comes equipped with AI Control, which can be changed to the user's preference.. It can also be used for High Speed/ Altitude Surveillance purposes. (Using Jeb as pilot is strongly advised/suggested, the pilot needs to be able to fly without fear.) Craft file: https://kerbalx.com/HyperDraco/Draconic-Meteor Good Luck (Fight Ruthlessly)
  16. I built an F-15 ripoff That's it. It's pretty good, spent 4 hours on it
  17. Draconic Triumph II The Luxury Long Range Supersonic Transport The Triumph II is the final word in Luxurious Supersonic Transport. With a passenger capacity of 48 it can transport customers across the largest of oceans under 2 hours, all of this, without refueling. The Power Plants are 4 J-404 Panthers that accelerate the craft to Mach 2 in under 15 minutes. (with afterburner.) The price may be a large but this SST packs the slightly smaller, significantly quieter, and more efficient variant of the well known Military engine J-404 Panther. The craft has been equipped with a Special Stability Inducing Speed Control Mechanism, which slows down the craft automatically when the Afterburners are turned off. The Jet can make 3 trips and back by the time the average 118 Seater MK3 Commercial Aircraft (Assumed cruising speed of 190 to 225 m/s) makes 1 return trip, of about 150 KM, one way (900 KM for the same time as 300 KM) That amounts to around 24 more passengers in the same time and when operated daily can provide about 100 or more passengers. There is a long range high capacity craft, Triumph 2S in the prototype stage. The Aircraft has no shortage of Electricity either, it is produced by a Next-Gen Alternator found in all 4 engines, which runs in all weather conditions. The SST has been designed with revolutionary precision and thus, is Exceptionally stable in all weather conditions. Each SST must be fitted with Action groups for toggling Afterburners (Draconic leaves it to the preference of the Operator) (Draconic does not assume any responsibility if action groups are not fitted.) The Draconic Triumph II, The Luxury SST IMPORTANT: At High speeds (Mach 1.5+) the Triumph II has been noticed to lower it's nose slightly automatically, it has been named 'Elevated Droop' if the fore-mentioned happens pull out slowly, disengage afterburners and apply spoilers to reduce speed and then pull up gently. Suggestion: (Refrain from Physics Warping during 'Elevated Droop') Type: Medium To Long Range Luxury SST (Medium or High Demand) Cruising Speed: Mach 2 (With Afterburner) Cost - 51,067,480 Cruising Altitude: 20 KM Roll Speed: 75 - 85 m/s Range - Exact Unknown (Can fly around Kerbin slightly more than once a on Full tank) 48 Passengers 81 Parts Mods: TweakScale Craft File : https://kerbalx.com/HyperDraco/Draconic-Triumph-II Enjoy.
  18. Sorry If this is late. Draconic Triumph II The Luxury Long Range Supersonic Transport The Triumph II is the final word in Luxurious Supersonic Transport. With a passenger capacity of 48 it can transport customers across the largest of oceans under 2 hours, all of this, without refueling. The Power Plants are 4 J-404 Panthers that accelerate the craft to Mach 2 in under 15 minutes. (with afterburner.) The price may be a large but this SST packs the slightly smaller, significantly quieter, and more efficient variant of the well known Military engine J-404 Panther. The craft has been equipped with a Special Stability Inducing Speed Control Mechanism, which slows down the craft automatically when the Afterburners are turned off. The Jet can make 3 trips and back by the time the average 118 Seater MK3 Commercial Aircraft (Assumed cruising speed of 190 to 225 m/s) makes 1 return trip, of about 150 KM, one way (450 KM for the same time as 300 KM) That amounts to around 24 more passengers in the same time and when operated daily can provide about 100 or more passengers. There is a long range high capacity craft, Triumph 2S in the prototype stage. The Aircraft has no shortage of Electricity either, it is produced by a Next-Gen Alternator found in all 4 engines, which runs in all weather conditions. The SST has been designed with revolutionary precision and thus, is Exceptionally stable in all weather conditions. Each SST must be fitted with Action groups for toggling Afterburners (Draconic leaves it to the preference of the Operator) (Draconic does not assume any responsibility if action groups are not fitted.) The Draconic Triumph II, The Luxury SST IMPORTANT: At High speeds (Mach 1.5+) the Triumph II has been noticed to lower it's nose slightly automatically, it has been named 'Elevated Droop' if the fore-mentioned happens pull out slowly, disengage afterburners and apply spoilers to reduce speed and then pull up gently. Suggestion: (Refrain from Physics Warping during 'Elevated Droop') Type: Medium To Long Range Luxury SST (Medium or High Demand) Cruising Speed: Mach 2 (With Afterburner) Cost - 51,067,480 Cruising Altitude: 20 KM Roll Speed: 75 - 85 m/s Range - Exact Unknown (Can fly around Kerbin slightly more than once a on Full tank) 48 Passengers 81 Parts Mods: TweakScale Craft File : https://kerbalx.com/HyperDraco/Draconic-Triumph-II Enjoy.
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