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si2504

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Everything posted by si2504

  1. I don't know about the latest builds but I have the one's installed for 1.8.1..... Is the latest BDB backwards compatible with 1.8.1?
  2. Anybody help as to how i resolve these issues? i have the relevant version of BDB installed on 1.8.1 and as far as i'm aware, everything is correct with B9PartSwitch version.
  3. you've done it wrong. you should have three folders in your GameData folder, KSRSS, KRSS TEXTURES and KSRSSVE. also remember to have the right version of kopernicus installed.
  4. would you recommend the real size or stock size config for a 2.5x scaled system? thanks
  5. Before you next load up KSP, delete your settings.cfg in your KSP game directory. When you boot the game, it will create a new settings config file and if you go to settings at the main menu, you should now be able to choose KSRSS for terrain textures in the graphics tab.
  6. They're basically hover crafts. You have to launch them from the runway and drive them to where you want them. KSC for the landing pads or out at sea for just read the instructions/of course I still love you.
  7. change the version to 1.8.1 in the craft cfg files.
  8. @AlphaMensae i'm hoping you can give me a little guidance. i've downloaded the 2.1 dev version, and when i try and launch the Ghidorah 9 + Rodan MLP, it just doesn't do anything. I throttle up, push space bar and i hear the staging noise, but the engines don't fire? and EngineerRedux reads that my 1st stage has 0 DeltaV. Any ideas?
  9. I have TLP for 39A and KSCextended, but I'm looking for replica's of the falcon 9 + tower. I have Tundra exploration which gives you the F9 and the fallback arm, but I'm yet to see a mod that incorporates the crew tower into it like MLP does for the Saturn V etc.
  10. That's strange, they are working fine on my game.
  11. @tony48 great work, Fixed quite a few of my issues. May i ask how i can prevent cities from changing to city lights as you go above a certain height in the day side of Earth? I have brought up the issue before but i'm unsure as to whether or not the issue was picked up by yourselves or looked at. Its not major but can look a little weird when ascending from the ground. If you know where this is configured i can have a look for myself until the next bugfix/version release. thanks
  12. I can wait for KK-KSRSS. But, correct me if I'm mistaken, that doesn't stop people having KK installed and creating our own KSC launch pads does it? I'm basically running 0.6 without KK-KSRSS and still have the stock KK installed so I can create my own KSC. Just release the 0.6.1 without KK-KSRSS I say
  13. I found out what had happened. The Engines folder was missing from shared assets for some reason. It works fine now.
  14. its DIRECT KJ10 thats missing not AJ10. i dont know what OMS engines you are supposed to use either.
  15. @benjee10 i am unable to use the craft files for some odd reason. it brings up an error saying missing part DIRECT.KJ10 and part module syncmodulecontrolsurface any ideas? i seem to have the SOCK parts so i can actually build the shuttle, but im having trouble with the attachment nodes for the landing gear, they just refuse to go in place. 1.8.1 btw
  16. @Friznit is there any particular reason why the craft would move around so much whilst in orbit? It's constantly moving & rotating and it makes for docking quite challenging.
  17. is there a version of the crafts compatible with 1.8.1? the crafts from your github just say craft incompatible when trying to load in the VAB. Thanks
  18. Which part of the Mars config would I need to alter if I wanted the dust storms less intense. Sometimes they can be a bit too much.
  19. I had a play about with the mod files last night, switching between 0.6 and 0.5. I gradually copied and pasted files from my 0.6 version to my 0.5 version to see at what point things started going wrong and it seemed like problems occurred when using the earth configs from 0.6 within the KSRSS Kopernicus folder, and also the 2.5x Sigma dimensions cfg from 0.6. I have all 0.6 files now installed onto my 0.5 version apart from the earth configs and 2.5x scale config. It seems to be working ok at that but I need to run it a bit longer .
  20. No I'm not using SD, and I created a new game save. I'm thinking maybe it is a problem with a craft file that was imported over from my 0.5 save, as quicksave is working ok with other crafts. Sorry for bothering you if this is the case.
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