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dlrk

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Everything posted by dlrk

  1. Finally got KSP 1.12 working! Could I get some help understanding what the new Crew Transfers menu is? Something for transferring crew between WOLF bases?
  2. Hi, Like others, I've had a problem with certain mods causing KSP to hang on loading parts upgrade. This seems to be caused by MiniAVC, deleting it from a mods folder fixed the issue.
  3. Figured it out. It was a combination of CLS + ShipManifest + an outdated version of AECS Motion Suppressor
  4. @Vanamonde Do you think it is appropriate for you to like a comment suggesting that the KSP community has done something deserving a game-breaking bug going unfixed?
  5. I'm having this happen if both ShipManifest and ConnectedLivingSpace are installed. Log:https://www.dropbox.com/s/n6oc0vpnft631ir/KSP.log?dl=0
  6. Is this not working in 1.12 for everyone else? KSP freezes immediately on load. EDIT: Only when installed with CLS
  7. https://forum.kerbalspaceprogram.com/index.php?/topic/204248-1122-fix-stock-docking-nodes-7th-august-2021/page/2/#comments
  8. Do the Konstruction ports work in 1.12.2 with the JPLRepo fix? I'm just looking at upgrading to 1.12.2 and I'm a bit lost with this issue
  9. Help me out here as a user who's just now upgrading to 1.12.2. What's the stock bug, what mods does this break, and does @Gotmachine's mod prevent it from breaking those mod? Obviously, at present, it appears that 1.12.2 is the last ever patch for KSP
  10. Could someone walk me through planning a polar orbit rendezvous? I'm trying to plan a flight from Kerbin orbit to dock with a station in a polar orbit of the Mun
  11. The BetterController, HybridController and the MJAttitude Controller handle aerodynamic surfaces (At least with FAR) very poorly, but the KOSAttitudeController works great. Would it be possible to take a look at this and improve the other controllers handling?
  12. I can't seem to find this or any direct reference to points. The relevant part of the SFS seems to be: SCENARIO { name = KerbalConstructionTimeData scene = 6, 7, 5, 8 KCT_DataStorage { enabledForSave = True activeKSC = Stock SalesFigures = 0 SciPoints = 20625.8535 UpgradesResetCounter = 1 TechUpgrades = 20 SavedUpgradePointsPreAPI = 0 VABUpgrades { Item = 0 } SPHUpgrades { Item = 0 } RDUpgrades { Item = 0 Item = 0 } PurchasedUpgrades { Item = 5 Item = 5 } } KSC { KSCName = Stock ActiveLPID = 0 VABUpgrades { Upgrade = 44 } SPHUpgrades { Upgrade = 31 } RDUpgrades { Upgrade = 2 Upgrade = 20 }
  13. It got to -67 somehow, is there a way to directly reset it in the .sfs file?
  14. Is there a way to reset upgrade points? I'm not sure what happened, but my points have gone negative somehow
  15. There's actually a compile of the latest version if you download the master.
  16. Not sure if this has been brought up before, but, at least with FAR, the BetterController seems to have trouble handling descending rocket stages (F9-style). It winds up wobbling all over the place once it hits thick atmosphere. Hybrid controller handles it fine.
  17. Tried that, they are fine. Going to try fiddling with MechJeb's attitude adjuster
  18. Is there a spreadsheet or anything to calculate supplies duration including converters? The built-in supply screen doesn't seem to account for those
  19. I'm not 100% sure, but there is an issue with the "Deploy" option on the grid fins. They wind up tilting in a way that causes the whole vehicle to spin
  20. The heat transfer is convection, I can tell by toggling with the F12 menu. Does that tell us anything?
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