• Content count

  • Joined

  • Last visited

Community Reputation

3,194 Excellent


About Kerbart

  • Rank
    Mun Marketeer

Profile Information

  • Location The Meadowlands, NJ
  • Interests Rockit sience
  1. Uber Troubles For Uber

    The railroad crossing of Midland Ave in Elmwood Park was apparently one of the deadliest in the US. Improving that significantly was one of the last projects of mayor Richard Mola (RIP). Your story does highlight a major point though: the discussion gets significantly polluted by the Americans in this thread applying their knowledge of rail transport to the problem. And rail transport, especially but not only passenger transport, is absolutely 100% god-awful in the US. Even here in NJ which is considered to be light years ahead of most of the US is an absolute joke. I cannot effectively commute to work as it would take me 2 hours each way. and the shuttle for "the last mile" (more like 3, so not something I'd casually walk every day in addition to spending two hours in the train in each direction) costs me more than gasoline when driving myself. Compare that to the Netherlands where the train would take me to work (door to door) in 30 minutes and the car would cost me over an hour, and where even the most expensive option (buying one way tickets every day) would beat gasoline prices alone (and not depreciation, and cars in Holland are expensive). Add to that clean trains that ride on time (and where the worst case schedule if you live in the outback is once per hour, and not once per two hours as on the bergen/main line through one of the most densily populated areas in New Jersey during off-rush hours) and you can see why the train can be an option. Of course, for the rural US it never will be, and it would be silly to expect that. But to say that the train is never a solution is just as short-sighted and mis-informed as stating that it is always a solution. There are definitely cases where rail-based mass transit is the way to go. Keep in mind that the US is exceptionally rural, even with what we call "suburban" areas. Neighborhoods like Queens and Brooklyn are exceptions in the US; in NW Europe the are the norm. Visit the NYC subway. At rush hour in Manhattan you'll have trains stopping every 5 minutes, easily unloading 500 people. That's 15,000 people per hour per stop. Please explain how to handle this with "scalable" busses.
  2. Stupid Comnet

    Nothing obscuring your transmissions? (moons, planets, the sun?) Something to consider: in order to transmit science you have to control the probe. The small antenna might not be sufficient for that.
  3. Yes! There was a Roswell incident. There's no denying that. Whether it involved extraterrestrials or simply weather balloons is a whole different question though.
  4. Uber Troubles For Uber

    You forget to offset the cost of not building an extensive road network vs subsidizing mass transit. If instead of building big 4-lane highways requiring big 4-lane highway bridges and intersections you can get away with "local roads," subsidizing rail is all of a sudden not so bizar anymore. That's pretty much what's happening in densely populated NW Europe and Japan where the alternative would be unbearable congestion that could only be solved by spending a lot more on road infrastructure while lowering the quality of life due to smog and air pollution. In a situation like that, your selfish desire to live in a large house should not result in everyone else paying more taxes (by foregoing public transportation) to subsidize that.
  5. Uber Troubles For Uber

    It doesn't work like that in the US where the car is king. When I moved here, I was shocked to learn that "I did not see him/her" was apparently considered a valid defense in court when a car driver hit a pedestrian or cyclist. In the Netherlands that's pretty much considered an admission of guilt, but not here in New Jersey, apparently (that doesn't clear you from blatantly plowing over someone, but it does from flying over a hilltop or around a corner without consideration what might be on the road that you can't see, without adjusting your speed for that).
  6. So what's the next DLC going to be about?

    It seems incredible hard to think outside the box. Take a look at RemoteTech. If the game runs on a server, it means that things can execute without a player logged on. You can set up maneuvering nodes and have them executed automatically. Perhaps there's a microtransaction involved with it, perhaps not (it's an incredibly good example of a microtransaction you don't have to pay, but it just so much more conventient). A server-driven multi-play KSP would also not focus on the things you do on stand-alone play. Doom and Player Unknown Battlegrounds are both FPS (well, kinda) games, but with an entirely different in-game dynamic. But I can see your objection there. They are two different games, totally not comparable with each other. Fine. Microsoft Flight Simulator. Better example. Usually played alone, but you can also do it multiplayer. Totally different experience. And yes, people fly planes transpacific and transatlantic in real time. It's not played the same as single player in multiplayer. It's played, and this may come as a shock, with an emphasis on playing together with other enthusiasts. A server-driven KSP multiplay environment can be the same thing. It's not about launching whackjob-style spacecraft. It's about cooperating with others, perhaps even competing with others in a team. It also doesn't have to be a single-world server as in World of Warcraft. Maybe you start a new game every month or so, as in Travian. Maybe there's a challenge that launches every week. The winner of the challenge will get some in-game currency (let's call it "space bucks"). A Jool challenge might run in normal time Tuesday to Sunday and will run for 6 hours on 1000× speed (or whatever it takes) on Mondays, automatically executing maneuvering nodes. Don't be boring and think of stock KSP when you think of multiplayer. Think of ways to make it possible. Think of opportunities it offers to monetize the game without antagonizing the players. That's what I would do, if I were Squad.
  7. But suppose such a fabric of imagination would exist, hypothetically speaking obviously, what about mods that were previously published before the EULA update, are updated for 1.4.x and the existence of such update would be published in that mythical place, would that count as "released?" (Asking for a friend)
  8. Find a project you want to code. Maybe it’s orbital calculations. Organizing mods. Scraping the web for ksp information. Learning to code is easier if you have a goal to code towards to. It took me about 6 months to learn 1/5 of what I know about Pandas. And 2 weeks to learn the remaining 80% in a project where I had to process survey data.
  9. Yeah, pretty sure it's Kerbal Alarm Clock. Since pretty much everyone uses KAC all the time, it may look like stock behavior. Playing without KAC (after an update, for instance) will remind you that the stock keystroke to kill timewarp is Ctrl + /, and that Ctrl + X is added by KAC.
  10. But it still works with the new version!

    I think that’s the one @artwhaley had in mind when he spoke about a mod that attacks AVC. I also think Art didn’t have me in mind when he said people disable AVC and then complain about their mods being incompatible. I only “fix” the version file after I’ve concluded it works (a good indicator: the console doesn’t get spammed with exceptions). I have a fairly limited number of mods, and over the years I’ve developed a method that works for me: Make a two folders in “documents” (yes, I run Windows, and I’m not ashamed of it) for the new version (in this case 1.4) — one “clean” for testing, one for “the modded” install Test that it works. It should, of course. But it’s a good practice to test even basic assumptions; it prevents a tremendous headache later if it doesn’t work. From here on I will omit “test it” after every step copy over the mods one by one from the previous version to the “clean” install, and then move them into the modded install. This way I can see if they work, and if they work with the other mods remove the ones that don’t work. Fix the version file for those that work and where AVC whines as updates come out, replace the working mods, and install the ones that didn’t work remove the “old”clean version — I like to keep the current one around for testing, and to torture myself playing full stock once in a while. Most mods are back within a week, and a good part works regardless (I use very little part mods, the majority is “make KSP work more in the way I like it to work” fashion).
  11. But it still works with the new version!

    Well, that, or I just posted with every update on every mod thread "when will you have updated it for version x.y.z?"
  12. But it still works with the new version!

    I just installed 250 mods through CKAN. Do you really think I want to click "ok" 250 times? Besides, it's been a week since 1.4 came out. By now I'm totally entitled to spam those lazy mod devs demanding that they update their mods. I've totally had it with their total disrespect for my time, forcing me to click all those ok buttons. I guess you're right Hi Art! Going well. Any new developments?
  13. 1.4.1 & Making History Really Buggy

    Continuous CTD's, Kerbals spontaneous exploding the second they set foot on the surface of the planet... oh yes, there were bugs.
  14. That would be the modern Soyuz in its role as crew ferry/supply vehicle for large space stations. In the olden days it was a two person vehicle that wasn’t packed full of supplies.
  15. Well you read "jr docking port" and stopped reading Did you notice that the lights on the vintage helmets are yellow? I liked that little detail!