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[1.1.2] Critical temperature gauge


Ravien

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Published new version today, sorry for delay, I was somewhat busy lately.

It should fix all that skin and internal temperature issues damerell wrote about.

With automatic DR detection, no less. I should have procrastinated for another day. :-)

(Thank you, seriously. It's a useful tool).

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  • 2 weeks later...

Today - tomorrow I'm planning to publish new version. Squad just released 1.0.3 and then 1.0.4 next day so I will wait, maybe we get 1.0.5 soon?

edit: new version released

Edited by Ravien
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thanks for update(s).

+1

thanks for update. was about to delete it, cause i could not work with it broken since 1.0.3.

i've heard using DDS is better for performance.

could u please consider that? as it seems your png-files are hardcoded, so i cant use a dds converter for them.

thanks

Edited by Speadge
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Format is not hardcoded into plugin code. If you like, you can convert .png to .dds at home, just don't forget to delete old pngs. I used this format more as a habit than something else; as of performance, I will look into it, but in my opinion differences in memory footprint will be negligible for files small as this (but one always can be wrong)

Edited by Ravien
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Hello, as is probably well known now there is no more kerbalstuff. Spacedock is up and running as a replacement with apparently a lot of the same functionality.

Are there plans to update things/upload to spacedock so this mod works with CKAN again?

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I'm not mad, I just was out of ksp-ing for a while. Thanks for info about Spacedock - I'm going to set up this plugin there this week

Link to spacedock and first post updated

Edited by Ravien
links update
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On 6/3/2016 at 1:43 PM, Ravien said:

New version, updated for KSP 1.1.2 available.

@Stone Blue In case of conflict, now You can declare new base window ID, more info on first page

@jordanjay29: just habit from other apps

Many thanks!

Slight bug report: the "Remove Toolbar" button doesn't seem to work 100% of the time. It might require a scene change, but on restarting KSP it's back again. :confused:

Edited by Deimos Rast
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