Galileo

[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]

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UPDATE

SVT v2.0.5

change log

  • New textures!
  • Trees no longer under water
  • Solid scatter objects (rocks, trees, and the like) are back!
    • Now enabled by a Module Manager cfg so its easy to find and delete if you don't want solid scatter objects
  • Sun light intensity curve
    • As you get further away from the sun, things will get darker.
  • Kopernicus Expansions footprint compatibility
  • Fixed Linux issue with sun textures.

To install:

1. Install Kopernicus https://github.com/Kopernicus/Kopernicus/releases/latest
and drop into GameData.

2. Drop the SVT folder into GameData folder.

If you don't want rocks, trees, cactus' and other scatter objects to be solid, edit the "EnableColliders" cfg in the SVT folder; change %collide = True to %collide = False

DOWNLOAD

Edited by Galileo

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Ahhh.. I just realized I don't have this installed as I've had it in my past career game. I mistakenly assumed it was installed due to the solid terrain scatter.

Sorry to ask, but can I install this if I'm already using the AstronomersVisualPack or are those two things incompatible?

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3 hours ago, wile1411 said:

Ahhh.. I just realized I don't have this installed as I've had it in my past career game. I mistakenly assumed it was installed due to the solid terrain scatter.

Sorry to ask, but can I install this if I'm already using the AstronomersVisualPack or are those two things incompatible?

You can use this, if you don't have KSPRC installed.

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1 hour ago, Canis Dirus Leidy said:

Found a small bug. Wrong case in Sun's corona filenames (this and this lines in Sun.cfg).

Thanks! I have re-uploaded with the fix

Edited by Galileo

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Saw there was an update this morning on CKan, but the installation cycle couldn't complete.

 

 * Stock Visual Terrain (for Windows) 2.0.5(cached)



Oh no!

It looks like you're trying to install a mod which is already installed,
or which conflicts with another mod which is already installed.

As a safety feature, the CKAN will *never* overwrite or alter a file
that it did not install itself.

If you wish to install SVT-Windows 2.0.5 via the CKAN,
then please manually uninstall the mod which owns:

GameData/SVT/MiniAVC.xml

and try again.

Your GameData has been returned to its original state.




Error!

 

My modlist:

y0Lo7WV.png

 

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1 hour ago, Tricky14 said:

Saw there was an update this morning on CKan, but the installation cycle couldn't complete.

 


 * Stock Visual Terrain (for Windows) 2.0.5(cached)



Oh no!

It looks like you're trying to install a mod which is already installed,
or which conflicts with another mod which is already installed.

As a safety feature, the CKAN will *never* overwrite or alter a file
that it did not install itself.

If you wish to install SVT-Windows 2.0.5 via the CKAN,
then please manually uninstall the mod which owns:

GameData/SVT/MiniAVC.xml

and try again.

Your GameData has been returned to its original state.




Error!

 

My modlist:

y0Lo7WV.png

 

I don't know. I don't deal with CKAN. Bring it up with them. Sorry.

check your gamedata and make sure you don't have it already. CKAN seems to think you do. If it's a CKAN issue, try installing manually. This is the easiest mod to install.

Edited by Galileo

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4 hours ago, Galileo said:

I don't know. I don't deal with CKAN. Bring it up with them. Sorry.

check your gamedata and make sure you don't have it already. CKAN seems to think you do. If it's a CKAN issue, try installing manually. This is the easiest mod to install.

Checked Gamedata and it turns out CKAN hadn't entirely removed the folder the first time. No idea why, there should be no other dependencies on that file as this is the only one that modifies terrain AFAIK. After removing it, it installed like normal. Thought about reporting this to CKAN, but I really can't be bothered.

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It looks to me like the Mun's textures have a bit of green and magenta tint in small patches. I tried doing a B&W filter on it's texture and it did look better to me, so it might need a check before the next update.

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24 minutes ago, Rodger said:

It looks to me like the Mun's textures have a bit of green and magenta tint in small patches. I tried doing a B&W filter on it's texture and it did look better to me, so it might need a check before the next update.

Yep, just looked and you're right. I fixed it a long time ago, but I guess my recent edits brought it back. It will be fixed next update. Thanks

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Hey @Galileo, should the Mun look this bad up close?

F270D5340784AAD18D56795346E55350F102FC07

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6 minutes ago, DDE said:

Hey @Galileo, should the Mun look this bad up close?

F270D5340784AAD18D56795346E55350F102FC07

What's your stock terrain detail set at?

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@Avera9eJoe

Spoiler

TERRAIN
{
	preset = High
	version = 1.3.0
	PRESET
	{
		name = Low
		PLANET
		{
			name = Kerbin
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = KerbinOcean
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Mun
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Minmus
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 5
		}
		PLANET
		{
			name = Bop
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 5
		}
		PLANET
		{
			name = Duna
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Eve
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = EveOcean
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Gilly
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 5
		}
		PLANET
		{
			name = Ike
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Laythe
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = LaytheOcean
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Moho
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Tylo
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Vall
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Dres
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Pol
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Eeloo
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
	}
	PRESET
	{
		name = Default
		PLANET
		{
			name = Kerbin
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = KerbinOcean
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Mun
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
		PLANET
		{
			name = Minmus
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Bop
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Duna
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
		PLANET
		{
			name = Eve
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = EveOcean
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Gilly
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Ike
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Laythe
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = LaytheOcean
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Moho
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
		PLANET
		{
			name = Tylo
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
		PLANET
		{
			name = Vall
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
		PLANET
		{
			name = Dres
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
		PLANET
		{
			name = Pol
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
		PLANET
		{
			name = Eeloo
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
	}
	PRESET
	{
		name = High
		PLANET
		{
			name = Kerbin
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 10
		}
		PLANET
		{
			name = KerbinOcean
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Mun
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = Minmus
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Bop
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Duna
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = Eve
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 10
		}
		PLANET
		{
			name = EveOcean
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Gilly
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Ike
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Laythe
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 10
		}
		PLANET
		{
			name = LaytheOcean
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Moho
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = Tylo
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = Vall
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = Dres
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = Pol
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = Eeloo
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
	}
}

 

 

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17 minutes ago, DDE said:

@Avera9eJoe

  Hide contents


TERRAIN
{
	preset = High
	version = 1.3.0
	PRESET
	{
		name = Low
		PLANET
		{
			name = Kerbin
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = KerbinOcean
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Mun
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Minmus
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 5
		}
		PLANET
		{
			name = Bop
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 5
		}
		PLANET
		{
			name = Duna
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Eve
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = EveOcean
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Gilly
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 5
		}
		PLANET
		{
			name = Ike
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Laythe
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = LaytheOcean
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Moho
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Tylo
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Vall
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Dres
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Pol
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Eeloo
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
	}
	PRESET
	{
		name = Default
		PLANET
		{
			name = Kerbin
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = KerbinOcean
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Mun
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
		PLANET
		{
			name = Minmus
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Bop
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Duna
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
		PLANET
		{
			name = Eve
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = EveOcean
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Gilly
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Ike
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Laythe
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = LaytheOcean
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Moho
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
		PLANET
		{
			name = Tylo
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
		PLANET
		{
			name = Vall
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
		PLANET
		{
			name = Dres
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
		PLANET
		{
			name = Pol
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
		PLANET
		{
			name = Eeloo
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
	}
	PRESET
	{
		name = High
		PLANET
		{
			name = Kerbin
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 10
		}
		PLANET
		{
			name = KerbinOcean
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Mun
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = Minmus
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Bop
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Duna
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = Eve
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 10
		}
		PLANET
		{
			name = EveOcean
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Gilly
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Ike
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Laythe
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 10
		}
		PLANET
		{
			name = LaytheOcean
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Moho
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = Tylo
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = Vall
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = Dres
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = Pol
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = Eeloo
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
	}
}

 

 

I think @Avera9eJoe was talking about the settings in the game menu. I might be wrong though.

Edited by Theysen

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2 hours ago, Theysen said:

I think @Avera9eJoe was talking about the settings in the game menu. I might be wrong though.

That's them. Was faster to copy-paste a portion of the "settings" file than to boot up the game.

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8 hours ago, DDE said:

@Avera9eJoe

  Reveal hidden contents


TERRAIN
{
	preset = High
	version = 1.3.0
	PRESET
	{
		name = Low
		PLANET
		{
			name = Kerbin
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = KerbinOcean
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Mun
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Minmus
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 5
		}
		PLANET
		{
			name = Bop
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 5
		}
		PLANET
		{
			name = Duna
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Eve
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = EveOcean
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Gilly
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 5
		}
		PLANET
		{
			name = Ike
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Laythe
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = LaytheOcean
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Moho
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Tylo
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Vall
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Dres
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Pol
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Eeloo
			minDistance = 4
			minSubdivision = 1
			maxSubdivision = 6
		}
	}
	PRESET
	{
		name = Default
		PLANET
		{
			name = Kerbin
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = KerbinOcean
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Mun
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
		PLANET
		{
			name = Minmus
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Bop
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Duna
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
		PLANET
		{
			name = Eve
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = EveOcean
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Gilly
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Ike
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Laythe
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = LaytheOcean
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Moho
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
		PLANET
		{
			name = Tylo
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
		PLANET
		{
			name = Vall
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
		PLANET
		{
			name = Dres
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
		PLANET
		{
			name = Pol
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
		PLANET
		{
			name = Eeloo
			minDistance = 6
			minSubdivision = 1
			maxSubdivision = 8
		}
	}
	PRESET
	{
		name = High
		PLANET
		{
			name = Kerbin
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 10
		}
		PLANET
		{
			name = KerbinOcean
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Mun
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = Minmus
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Bop
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 6
		}
		PLANET
		{
			name = Duna
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = Eve
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 10
		}
		PLANET
		{
			name = EveOcean
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Gilly
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Ike
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Laythe
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 10
		}
		PLANET
		{
			name = LaytheOcean
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 7
		}
		PLANET
		{
			name = Moho
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = Tylo
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = Vall
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = Dres
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = Pol
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
		PLANET
		{
			name = Eeloo
			minDistance = 8
			minSubdivision = 1
			maxSubdivision = 9
		}
	}
}

 

 

 

5 hours ago, DDE said:

That's them. Was faster to copy-paste a portion of the "settings" file than to boot up the game.

Wrong settings :P What are your default KSP settings? I'm curious if your terrain detail is set to high, or the default.

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12 hours ago, Avera9eJoe said:

Wrong settings :P What are your default KSP settings? I'm curious if your terrain detail is set to high, or the default.

*sigh* To avoid any further confusion...

Wy8qqeZ.jpg

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22 hours ago, DDE said:

Hey @Galileo, should the Mun look this bad up close?

F270D5340784AAD18D56795346E55350F102FC07

No and mine definitely doesn't look like that. 

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7 minutes ago, SupperRobin6394 said:

Will this affect performance, especially on the CPU/RAM?

GPU doesn't matter for me.

No, it shouldn't. Not too bad anyway

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Just now, Galileo said:

No, it shouldn't. Not too bad anyway

Okay, thanks, will install once Spacedock and Kerballstuff are up so my CKAN functions again properly.

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Just now, SupperRobin6394 said:

Okay, thanks, will install once Spacedock and Kerballstuff are up so my CKAN functions again properly.

Kerbalstuff is defunct. It is gone for good.

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Just now, SupperRobin6394 said:

Wut, why?

Well, that sucks

It's been gone for over a year now. It's a long story. I'm sure if you search the forums you'll find answers though

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