Jump to content

Modded Multiplayer 'space race' Which mods? {1.4.3}


The Minmus Derp

Recommended Posts

So, I want to start a modded multiplayer 'Space Race'. So, without further ado, QUESTIONS!!!!

#1: Who wants to play?

#2: What mods should i use?

#3: How many players?

Players Kurrently:

 

Edited by The Minmus Derp
Link to comment
Share on other sites

  • 1 month later...

Assuming we are still doing this, I would like to be in if the modded experience is unique enough. I am open for savefile sharing but we could also do our own saves and post updates every so often ingame time. As far as the mods go, are we leaning towards a realism angle or for somethibg more vanilla? If we are not doing save sharing I would suggest KCT to spread the launches out.

Link to comment
Share on other sites

8 hours ago, TheLoneMartian said:

I'm up for it. I might be able to server host (DMP), and make a discord server

It's save file passing around. Quicksaves ALLOWED

1 hour ago, Ultimate Steve said:

Assuming we are still doing this, I would like to be in if the modded experience is unique enough. I am open for savefile sharing but we could also do our own saves and post updates every so often ingame time. As far as the mods go, are we leaning towards a realism angle or for somethibg more vanilla? If we are not doing save sharing I would suggest KCT to spread the launches out.

Ohhh, It is... Also, I am toying around with having people build launchsites using KK.

Link to comment
Share on other sites

Okay, so we're doing a shared savefile...

Is this going to be career mode? Or roleplay-ish sandbox? If it is career I could foresee problems with everyone sharing the same tech tree. And contracts.

Are we each going to alternate missions? Or have a certain amount of ingame days per turn? If it's the former sometimes years could pass between missions, but if its the latter, people might end up warping past other people's planetary encounters.

 

Either way, I vote we include Kerbal Alarm Clock. With the emphasis on information, I would be glad to have Transfer Window Planner in as well.

And isn't Kerbol Origins close to the same thing as OPM? I think we should only use one, otherwise we'll have several sets of 2 gas planets occupying the same orbit. I'd vote Kerbol Origins because I've never played with it before but I could go either way.

And if we're doing stuff with these outer planets, BetterTimeWarpContinued is a necessity.

Visual mods shouldn't affect anyone else and can be installed as-you-wish.

And we're using the DLC as a part pack? Or are we going to try something else?

 

EDIT: And you say space race, I'm assuming it will be competitive. What should be the end goal?

 

Edited by Ultimate Steve
Link to comment
Share on other sites

6 hours ago, Ultimate Steve said:

And you say space race, I'm assuming it will be competitive. What should be the end goal?

Well, It can be both competetive and cooperative. Ex. Cooperative: Let's all build a space station! Ex. Comptetive: Lets see who can get to sarnus first!

Link to comment
Share on other sites

7 minutes ago, The Minmus Derp said:

Well, It can be both competetive and cooperative. Ex. Cooperative: Let's all build a space station! Ex. Comptetive: Lets see who can get to sarnus first!

Not to press/pester/annoy you, but I believe the other issues I brought up need to be addressed before we begin.

Link to comment
Share on other sites

7 hours ago, Ultimate Steve said:

Okay, so we're doing a shared savefile...

Is this going to be career mode? Or roleplay-ish sandbox? If it is career I could foresee problems with everyone sharing the same tech tree. And contracts.

Science mode. I'm thinking both. urlum and Keelon are actually quite different. and Sarnus and Sarvin. 

Kerbal alarm clock and transfer window planner, and maybe trajectories. Better time warp, DLC, TransKeptunian, and maybe Extrasolar and Other worlds.

Link to comment
Share on other sites

47 minutes ago, The Minmus Derp said:

Science mode. I'm thinking both. urlum and Keelon are actually quite different. and Sarnus and Sarvin. 

Kerbal alarm clock and transfer window planner, and maybe trajectories. Better time warp, DLC, TransKeptunian, and maybe Extrasolar and Other worlds.

Okay. That's certainly a lot of planets to explore!

Lastly - 

7 hours ago, Ultimate Steve said:

Are we each going to alternate missions? Or have a certain amount of ingame days per turn? If it's the former sometimes years could pass between missions, but if its the latter, people might end up warping past other people's planetary encounters.

 

Link to comment
Share on other sites

12 minutes ago, HansonKerman said:

@The Minmus Derp, I'm sorry, but I'm not logged into any sort of file-sharing thing. But have fun.

And can we use MechJeb? (if I join?)

For file sharing it should be pretty simple to use dropbox or Google Drive. If you don't have one, they take less than 5 minutes to make and are fairly simple to use.

As for Mechjeb I'll wait for Minmus' response.

Link to comment
Share on other sites

Just now, Ultimate Steve said:

For file sharing it should be pretty simple to use dropbox or Google Drive. If you don't have one, they take less than 5 minutes to make and are fairly simple to use.

As for Mechjeb I'll wait for Minmus' response.

Okay...

I don't have an email or anything...

and I'm not sure if my dad would let me use his...

let's drop this

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...