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CycloneStorm

How to get to the Mun?

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Moved to Gameplay Questions

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Simplest method:

From Low Kerbin Orbit, wait till the mun starts to rise over Kerbin, and Burn prograde until you get an encounter. 

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Like this: 

 

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Most reliable method:

  • Get into LKO, make your orbit as circular as is possible/reasonable. Don't sweat it down to the meter or anything, but if you can tell by looking at it it's not circular, fix that.
  • Create a maneuver node and drag it prograde until the node's apoapsis is just above Mun's orbit. Maybe 1/10th of your transfer ellipse should be above or so.
  • Drag that maneuver node around Kerbin until you get an encounter, then use the maneuver tool to fine tune the time of departure (and possibly your prograde value) until you get a nice tight encounter with Mun, maybe 50km Pe or less.
  • Do that burn as exactly as possible.

Then just tweak the Pe on the way somewhere, and burn at that Pe when you get there to slow down into orbit.

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Posted (edited)

@Vanamonde's tutorial or A youtube channel called Scott Manley are your best bet for this question. but yes you have to get to orbit first, quicksaving frequently can help with the actual landing part.

Edited by lapis

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If you're going to quicksave a lot on the way down, make a different save while still in orbit in case you do something unrecoverable then save again.

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It's not necessary to get to orbit before going to the Mun, though. If you lead the Mun by 45 degrees with your launch point, you can just launch straight up and get to the Mun very easily.

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