RoverDude

[1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]

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Just a followup.

           private void Dampen()
{
[B] if (!isDeployed)[/B]
[B] return;[/B]
if (vessel.srfSpeed > dampenSpeed
...

Just tried adding the bolded lines to LifeBoat.cs and the sticking problem @ 35m/s went away. I can make a pull request, but I'm not 100% that's the behaviour you had in mind for Dampen().

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I may just be being blind and/or stupid here, but are the airbags and flotation things still in this after the update to Mk. II? I just can't seem to find them anywhere.

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*edit* I deleted the 3 instances in my savefile where there was a PodCapsule part. Then my station exploded.

So I guess that's not the way to fix it.

Check out DePart, which lets you remove parts from ships

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Just a followup.

           private void Dampen()
{
[B] if (!isDeployed)[/B]
[B] return;[/B]
if (vessel.srfSpeed > dampenSpeed
...

Just tried adding the bolded lines to LifeBoat.cs and the sticking problem @ 35m/s went away. I can make a pull request, but I'm not 100% that's the behaviour you had in mind for Dampen().

Good catch :) I will happily take a pull request for that

Would it be possible to make the floaters only buoyant when deployed?

Sure, log a github issue

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Sure, log a github issue

Just for fun, I've been working on that feature. If you'd like, I can clean it up a little and throw it in a pull request for you to take a look at.

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Pull request sent.

I removed the dependency on FSanimateGeneric and created a dll to handle the floaters. Had to make the buoyancy change gradual since I got a rather annoying kraken at times doing an instant toggle. Not sure why.

The floats will also only partially inflate if buoyancy is reduced from the right-click menu.

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Guys,

For some reason I can't deploy the landing legs on the DERP. I push "G" or click the gear button on the toolbar but they don't deploy.

Tried searching the thread but haven't found anything.

Any help appreciated.

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Guys,

For some reason I can't deploy the landing legs on the DERP. I push "G" or click the gear button on the toolbar but they don't deploy.

Tried searching the thread but haven't found anything.

Any help appreciated.

I probably shouldn't be answering since I haven't used this part but at least many of the MKS parts require you to deploy landing legs from right click menu instead of the gears toggle.

Edited by Varsi

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Yep those are not landing gear they are an animation, just bind their deploy action to the gear action group.

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Yep those are not landing gear they are an animation, just bind their deploy action to the gear action group.

Thanks for the reply Roverdude. I'm a big fan!

I should have added, I'm not getting a right click option for lowering the landing struts either, which is why I thought they would be bound to the gear action group. No big deal, you don't really need the struts for a safe landing, but I just thought I'd ask.

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That would indicate an install issue - you have Firespitter (just the plugin version) yes?

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That would indicate an install issue - you have Firespitter (just the plugin version) yes?

No, I haven't installed Firespitter. But I will, and I'm guessing that's going to fix it......

Thanks again.

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It's bundled with the mod... so it should have already been there.

What folder should it go in? Inside the USI folders?

Also, are going to update the Survivability for 1.05? (And all your other great mods?)

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You should drop everything in the ZIP file's GameData folder in your own GameData folder, simple as that. Installs like any other mod. And look at the title... this is already 1.0.5

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Just wondering if this version has the floaters not being buoyant unless deployed code added?

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