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dtoxic

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Everything posted by dtoxic

  1. is this still used in ksp 0.25 or do we use only orsx? and do we need open resource system? thx
  2. how are the crew requirements configured? trough mm patch? or?
  3. maybe you can use it while in flight??? who knows??? anyway great mod thx
  4. you sir need to slow it down you are putting out mod after mod at such a speed i can hardly keep up with the version numbers of all your mods that being said woo-ho another mod from the awesome arsenal USI
  5. hmm tried the same approach but with no luck i thing the *.TGA is causing problems as it is bugged in this ksp release i think it needs new texture format or we wait for a ksp patch on a side note this is happening at random fasa parts are pure white while the Orbital orb from HGR parts was good, on second load Orbital orb was also white and the on third try good again cant seem to find anything in logs thou
  6. thx buddy i like to play with 3 day supply (easy mode lol )
  7. check the licence or make a MM patch would be my sugestion
  8. hello a question is the old Eclss Rebalancer mod still nedded and where can i get it?
  9. can confirm me too
  10. good question i was wondering that tooo...but ahhhh lets keep on wondering shell we :D
  11. damn it thx for the info, such a small thing drives me crazy
  12. hmm well same thing as in 0.24 not working like they should the top of the booster goes way to "inward" causing it to hit the rest of the rocket
  13. really? or i;am i missing something ksp 0.25 Mod Edit: See here for pictures and description of the problem.
  14. thx man didn't know there is a whole tread to this problem guess will have to wait till squad figures something out
  15. hello all a question about kso (i was searching about it but with no luck) soo what happens i start the game (fresh) career mode and the big trio is there (nothing wrong there) but whenever i add kso cockpit in the VAB or SPH it somehow "auto" hires additional crew to fill up the seats in the kso cockpit (although i did not go to astronaut complex and hire additional crew ,they are somehow added automatically) can any one help me out on how to stop this behavior its getting pretty cramped up with all the additional crew members being auto hired thx
  16. ksp 0.24.2 DEV #324 every time i use anything with MJ this pops up ArgumentException: GUILayout: Mismatched LayoutGroup.mouseUp at UnityEngine.GUILayoutUtility.BeginLayoutGroup (UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options, System.Type LayoutType) [0x00000] in <filename unknown>:0 at UnityEngine.GUILayout.BeginHorizontal (UnityEngine.GUIContent content, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0 at UnityEngine.GUILayout.BeginHorizontal (UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0 at MuMech.MechJebModuleManeuverPlanner.WindowGUI (Int32 windowID) [0x00000] in <filename unknown>:0 at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0 at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0 logs hope it helps https://www.dropbox.com/s/s00kxhy9ze56ah2/MJ_Logs.rar?dl=0
  17. is there going to be an update or fix for the Clouds.dll and this error NullReferenceException: Object reference not set to an instance of an object at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0 its killing the fps like crazy and the log grows way too big
  18. getting this error with RC5 and KSP 0.24.2 ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[scienceData].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at SCANsat.SCANsat.EVACollect () [0x00000] in <filename unknown>:0 at BaseEvent.Invoke () [0x00000] in <filename unknown>:0 at UIPartActionButton.OnClick () [0x00000] in <filename unknown>:0 (Filename: Line: -1) here are the logs this happened when i tried to take data on EVA the data was taken and everything was working fine (career mode) it just threw a bunch of these errors https://www.dropbox.com/s/cv21wnpwrcmclf8/Ssat.rar?dl=0
  19. cool been holding off to send chemCam rover to duna hope you get it fixed
  20. KSP Folder (Where the ksp.exe is) this "KSP.log" and KSP Folder\KSP_Data\ this "output_log.txt" zip them up upload them somewhere
  21. ok no probs, just strap a cam onto something do science and retrieve i have put it on the box from Boxsat mod,looking into the science archives there is an entry for the chem cam that the science is done bot science gain remains at zero (particular Launch pad science i haven't tried anything else)
  22. KSP 0.24.2 X32 DEV #321 ArgumentException: GUILayout: Mismatched LayoutGroup.Repaint at UnityEngine.GUILayoutUtility.BeginLayoutGroup (UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options, System.Type LayoutType) [0x00000] in <filename unknown>:0 at UnityEngine.GUILayout.BeginHorizontal (UnityEngine.GUIContent content, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0 at UnityEngine.GUILayout.BeginHorizontal (UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0 at MuMech.MechJebModuleAscentGuidance.WindowGUI (Int32 windowID) [0x00000] in <filename unknown>:0 at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0 at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0 (Filename: Line: -1) i get this every time i use AscentGuidance to launch into plane of the target (satelite in Kerbin Orbit) once the automatic launch is used by MJ this error pops up launching the rocket manually (without using AscentGuidance) does not throw this error here are the logs https://www.dropbox.com/s/vieh65a1dqgd819/KSP_MJ.rar?dl=0
  23. Look rotation viewing vector is zero this is bugging me on a couple of parts too but i don't think its MJ related
  24. ChemCam does not retrieve Science (it does science , window pops up with the amount of science gathered when clicking on analyze data) but that amount of science is not added to total science after vessel retrieval here are the logs https://www.dropbox.com/s/sdfpnm39ziw2dmq/ChemCam.rar?dl=0
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