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Kolago

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Everything posted by Kolago

  1. Grab it here: https://github.com/NathanKell/CrossFeedEnabler/releases
  2. Is this normal? Failed to load assembly C:\Kerbal Space Program 1.0\GameData\KSEA\Sentinel\Native\getRSS_x86.dll: System.BadImageFormatException: Format of the executable (.exe) or library (.dll) is invalid. at Mono.Cecil.PE.ImageReader.ReadOptionalHeaders (System.UInt16& subsystem, System.UInt16& dll_characteristics) [0x00000] in <filename unknown>:0 at Mono.Cecil.PE.ImageReader.ReadImage () [0x00000] in <filename unknown>:0 at Mono.Cecil.PE.ImageReader.ReadImageFrom (System.IO.Stream stream) [0x00000] in <filename unknown>:0 at Mono.Cecil.ModuleDefinition.ReadModule (System.IO.Stream stream, Mono.Cecil.ReaderParameters parameters) [0x00000] in <filename unknown>:0 at Mono.Cecil.ModuleDefinition.ReadModule (System.String fileName, Mono.Cecil.ReaderParameters parameters) [0x00000] in <filename unknown>:0 at Mono.Cecil.ModuleDefinition.ReadModule (System.String fileName) [0x00000] in <filename unknown>:0 at AssemblyLoader.ScanForBadTypeRefs (System.String file) [0x00000] in <filename unknown>:0 at AssemblyLoader.LoadExternalAssembly (System.String file) [0x00000] in <filename unknown>:0
  3. Klockheed Martain Gimbal plugin and the KineTechAnimation plugin are not maintained anymore and rather old, do they work ok in 1.0.2?
  4. StackInlineLightsRGB v0.8 Textures converted to DDS Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License Use BULB Mod for RGB Lights. Works nice! [Defunct link removed by a moderator]
  5. Yes, your are right! FAR on a vanilla KSP does this spam to. Thanks!
  6. Here we go... KSP: 1.0.2 (Win32) - Unity: 4.6.4f1 - OS: Windows 7 Service Pack 1 (6.1.7601) 64bit Filter Extensions - 2.1.1 USI Tools - 0.4 AutoAsparagus - 0.9.1 B9 PWings Fork - 1.2.1 B9 Aerospace Procedural Parts - 0.34 CapCom Mission Control On The Go - 1.1 Chatterer - 0.9.1.86 Community Resource Pack - 0.4.1 Deadly Reentry - 7.0.1 Editor Extensions - 2.7 Firespitter - 7.1.2 RasterPropMonitor - 0.19.2 Kerbal Engineer Redux - 1.0.16.6 Kerbal Joint Reinforcement - 3.1.3 KerboKatzUtilities - 1.2.5 CraftHistory - 1.4.2 RecoverAll - 1.2.1 SmallUtilities - 1.1.5 MFS - 0.3.2 Stork - 0.2.3 Kolago Nuclear Reactors - 0.1 KSP-AVC Plugin - 1.1.5 Infernal Robots - 0.21.2 Modular Rocket Systems - 1.6.3 ModularFlightIntegrator - 1.0 NavHud - 1.2.1 Final Frontier - 0.8.2.1285 S.A.V.E - 1.0.1.672 Deadly Reentry Icon Pack - 0.2.1 Extraplanetary Launchpads Icon Pack - 0.2.1 Mission Controller 2 Icon Pack - 0.2.1 USI Icon Pack - 0.5.1 PlanetShine - 0.2.3.1 Procedural Parts - 1.1.1 QuickGoTo - 1.1.1 QuickHide - 3.0 QuickScroll - 1.2.2 QuickSearch - 1.1.2 QuickStart - 1.0 RCS Build Aid - 0.6.1 RealChute - 1.3.2.3 AmpYear - 0.16 SCANsat - 1.1.2 ShipManifest - 4.2.0.2 SmartParts - 1.6.4 SmartStage - 2.6.1 SpaceY Lifters - 0.13 StageRecovery - 1.5.5 TAC Fuel Balancer - 2.5.1.7 TextureReplacer - 2.4.3 ThrottleControlledAvionics - 2.2.1 Kerbal Alarm Clock - 3.3.1.1 Alternate Resource Panel - 2.7.1 Transfer Window Planner - 1.3.0.1 TweakScale - 2.1 USI Exploration Pack - 0.4 Freight Transport Tech - 0.4 Karbonite - 0.6.1 Karbonite Plus - 0.4 MKS - 0.30.1 USI Survivability Pack - 0.3 USI Alcubierre Drive - 0.2 Universal Storage - 1.1.0.3 VenStockRevamp - 1.8 Waypoint Manager - 2.3.2 Deep Space Exploration Vessels - 0.3.19 Log: https://www.dropbox.com/s/ou8kks1jp9vtdz4/output_log.zip?dl=0 Removing B9 PWings Fork - 1.2.1 Deadly Reentry - 7.0.1 Procedural Parts - 1.1.1 doesn't do anyting to the flood. And yes, I know... I am a mod freak.
  7. QuickHide floods the log with updating messages in the VAB when I put a part in.
  8. For now I kicked out MM configs with "TRReflection" in it.
  9. I have some trouble with Parts that use "TRReflection" in VAB. After placing them I cant crab same any more!
  10. I use ModularFuelTanks with this MM config for LqdHydrogen: @TANK_DEFINITION[Default] { TANK { name = LqdHydrogen amount = full utilization = 56 } }
  11. There is an error in part "GameData\SCANsat\Parts\MapTraq\MapTraq.cfg" texture = SCANsat/Parts/BTDT/SCANsat shout be texture = SCANsat, SCANsat/Parts/BTDT/SCANsat
  12. SCANsat v1.1.2.0 is installed: (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AY.AYController[FFD61D1E][898.74]: Wrong SCANsat library version - disabled.
  13. I managed to add bulkhead cross section icon for "octotruss" and "HexTruss" by adding icons to "GameData\Squad\PartList\SimpleIcons\" by the name "octotruss.png" and "Hex Truss.png". Please note the space in Hex Truss. This is a bit strange but "HexTruss.png" didn't work.
  14. If you delete the last part of a craft in VAB the log gets spamed with NullReferenceException from you mod. After adding a part to the empty VAB the spam stops. Tested with vanilla KSP 1.0.2 and only your mod installed (v0.15). NullReferenceException at (wrapper managed-to-native) UnityEngine.Object:get_name () at AY.AYController.FixedUpdate () [0x00000] in <filename unknown>:0 https://www.dropbox.com/s/ou8kks1jp9vtdz4/output_log.zip?dl=0
  15. 10MB for the mesh files! That huge!
  16. "explosiveNodeID" in Part "LTS1_side" and "LTS05_side" has value "front". http://wiki.kerbalspaceprogram.com/wiki/Module#ModuleDecouple shut be "top" or "srf" PartLoader: Compiling Part 'ChopShop/Propulsion/LTS/side_tank/LTS1_side' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cannot find fx group of that name for decoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cannot find fx group of that name for decoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'ChopShop/Propulsion/LTS/side_tank_tiny/LTS05_side' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cannot find fx group of that name for decoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cannot find fx group of that name for decoupler
  17. There is an error in "NBlandingLeg1": model = NBlandingLeg1 shut be mesh = NBlandingLeg1.mu PartLoader: Compiling Part 'ModRocketSys/Parts/LandingLegs/NBlandingLeg1/NBlandingLeg1/NBlandingLeg1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader Warning: Variable model not found in Part (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader Warning: Variable animationName not found in Part
  18. There is a typo in "KzInterstageAdapter2": explosiveNodeID = top1 shut be explosiveNodeID = top PartLoader: Compiling Part 'ProceduralFairings/adapter2/KzInterstageAdapter2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cannot find fx group of that name for decoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cannot find fx group of that name for decoupler
  19. There is a typo in "FrameVerticalLandingMedium" and "FrameVerticalLandingShort": explosiveNodeID = top1 shut be explosiveNodeID = top PartLoader: Compiling Part 'KermangeddonIndustries/Stork/FVL-M/FrameVerticalLandingMedium' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cannot find fx group of that name for decoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cannot find fx group of that name for decoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'KermangeddonIndustries/Stork/FVL-S/FrameVerticalLandingShort' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cannot find fx group of that name for decoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cannot find fx group of that name for decoupler
  20. There is a typo in "lil_buzzer" Cost = 400 shut be cost = 400 PartLoader: Compiling Part 'ChopShop/Propulsion/Impeller/impeller/lil_buzzer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader Warning: Variable Cost not found in Part And in "RtgRoverBody": rescalefactor = 1 shut be rescaleFactor = 1 PartLoader: Compiling Part 'ChopShop/Rovers/RTGRover/RTGrover/RtgRoverBody' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader Warning: Variable rescalefactor not found in Part
  21. There is a problem loading a DDS File: Load(Texture): SpaceY-Lifters/PartList/SimpleIcons/cs_size4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Texture load error in 'C:\Kerbal Space Program 1.0\GameData\SpaceY-Lifters\PartList\SimpleIcons\cs_size4.dds'
  22. Compiled a version of JSIPartUtilities for Kerbal 1.0.2. Some minor changes in source (included). License is GPLv3. NO warranty's! https://www.dropbox.com/s/z8pdcjp3vg4xz5i/JSIPartUtilities.zip?dl=0
  23. Compiled a version for Kerbal 1.0.2. Some minor changes in source (included). License is GPLv3. NO warranty's! https://www.dropbox.com/s/z8pdcjp3vg4xz5i/JSIPartUtilities.zip?dl=0
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