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KSP2 Release Notes
Everything posted by JedTech
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[1.8.x] Contract Reward Modifier [v2.7] [11/1/2019]
JedTech replied to DMagic's topic in KSP1 Mod Releases
It seems to me that this mod is going to let me get rid of all those part testing contracts that I despise. That's exciting! -
[0.23.5] Goodspeed Automatic Fuel Pump v2.14.1
JedTech replied to Gaius's topic in KSP1 Mod Releases
Sounds exciting! Please follow the Add-on-Posting rules: http://forum.kerbalspaceprogram.com/threads/87841-Add-on-Posting-Rules-Aug-21st-2014 -
[Bug] Anyone else notice a problem with quick-saves?
JedTech replied to redklaw's topic in KSP1 Discussion
This happened to me last night. So frustrating. My Career is over! 1. Launches vessel 2. Revert to VAB 3. Exit to KSC Result: All money is gone -
I appreciate everyone's work (paid or not). 1.0 is a great release and the patch will make it even better! That said, I think Squad should remember that they were the ones that reminded the community over and over again of how good the QA and Experimental team were. Much of the community desperately wanted a final beta release to test features before a 1.0 release. Squad reminded us over and over again that the new features did not need to be tested by the community before the 1.0 release because of the expertise in the QA and Experimental teams. "Trust us". So now you can see why the community was lead to have very high expectations of QA and Experimental's. But again, either way it's going to work out, and we all need to show our appreciation to everyone involved, because KSP is awesome!!
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[0.23.5] Goodspeed Automatic Fuel Pump v2.14.1
JedTech replied to Gaius's topic in KSP1 Mod Releases
All, The creator of this Mod (Gaius) has not posted since June 2014. For this mod to continue, we will need someone who is capable/willing to take over the mod. Kolago has been nice enough to create builds against new versions for us, but he has not stated that he is ready to take up the challenge of continuing support for the fuel pump. -
Right, I'd venture to say that their coding was intentional. But the consequence of that coding had an unforeseen affect on game-play, and is therefore a bug. I'm sure the specifications for the design do not say "User should not be able to successfully re-enter Kerbin atmosphere with a heat shield."
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Wahoo! Thanks for the 1.0 update e-dog!
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[0.23.5] Goodspeed Automatic Fuel Pump v2.14.1
JedTech replied to Gaius's topic in KSP1 Mod Releases
I tested out Kolago's 0.90 build and had some troubles attaching nodes in KSP 1.0 -
+1 for keeping this mod. Still better than stock. If this mod can incorporate the translucent fairing feature (the one that lets you build underneath a fitted fairing), that would be awesome!
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Kerbal Stuff, an open-source Space Port replacement
JedTech replied to SirCmpwn's topic in KSP1 Mods Discussions
I experienced the blocking problem using both ABP and UBlock. SirCmpwn: Any one-time donation options? -
Kerbal Stuff, an open-source Space Port replacement
JedTech replied to SirCmpwn's topic in KSP1 Mods Discussions
Oops, My fault. It appears that a content filter was blocking the button. I've whitelisted KerbalStuff. I'd apologize for blocking your ads, but you don't have any. Thanks for all you do! -
Kerbal Stuff, an open-source Space Port replacement
JedTech replied to SirCmpwn's topic in KSP1 Mods Discussions
I love KerbalStuff! Thanks for your efforts! I especially like the "Recently Updated Mods" list. It lets me look for updates as well as discover new mods. Curiously, I have not been able to find a button to "Follow" a mod in quite a while. Was this feature removed? -
Oh wow, can't wait to dive into this! Thanks RoverDude! Will give you more rep as soon as I am allowed to.
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Starting over. I'm not bringing any craft files with me.
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Midnight in California in 26 minutes.
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But this is a different release. Shouldn't this one be more of a mid-night release?