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KSP2 Release Notes
Everything posted by BudgetHedgehog
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According to Mihara, there should be no difference for the end user from 0.17 to 0.18. Things that were updated to use 0.17 will work fine with 0.18. No official word on MM, but I highly doubt it wouldn't be backwards-compatible. I haven't tested SP+ fully in x64, but it's present and I haven't had any crashes at all, so make of that what you will *shrugs*
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Subscription to thread isn't notifying by email of new posts
BudgetHedgehog replied to BudgetHedgehog 's topic in Kerbal Network
And this is the moment where I look like an idiot because although it's in that list, it's also set to None, not Instantly like the others. Which is odd because I don't remember doing that.. oh well, I changed it to Instantly like the others, should be good to go. Thanks for the help! -
Subscription to thread isn't notifying by email of new posts
BudgetHedgehog replied to BudgetHedgehog 's topic in Kerbal Network
Yep, its in that list, along with other threads i get email notifications from (including this one). -
Such as....? Data collection and retention refer to personal information such as names, credit card numbers, addresses, that kind of thing. Not video game usage statistics. IP addresses are not personally identifiable and the only other ID sent is a random string of numbers and letters. But honestly, I don't care enough about this issue to argue. I've mentioned how to permanently disable it, it's pretty easily done, and it's clear people against ModStats aren't going to be convinced. So I'm not saying any more because frankly, I don't care enough.
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Fuel tanks! I'm pretty happy using textures from KSPRC for the command pods and utility stuff, but the fuel tanks look like poo. You could ask Kyle or Winston for a sneak peak at v2.6 of KW for some thematic ideas, but either way, something that looks nice next to the NASA parts. Ooh, and the RCS tanks plz. They look like poo as well.
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I'm subscribed to a lot of threads. I have it set up so that I get emailed instantly if a new post comes through. For all but one of them (as far as I can tell), this works, but for that one, the SpaceplanePlus release thread, I get nothing. It says I'm subscribed in my subscription list, I have the option to unsubscribe when I click on Thread Tools there, but I get no emails regarding new posts. Why is those things and how can I fix it?
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The two, in my mind, are not mutually exclusive. Yes, they become easier and sometimes, that can result in a more enjoyable experience (e.g Bioshock Infinite which automatically quicksaved at almost every possible major event), but in KSP, this means you just simply cannot fail and given the indispensable nature of kerbals, I don't feel much remorse when things end up FUBAR. It just means a 'sigh, revert to launch and let's not repeat that mistake'. I don't like playing like that, is all.
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[1.0.5] TAC Life Support v0.11.2.1 [12Dec]
BudgetHedgehog replied to TaranisElsu's topic in KSP1 Mod Releases
Post screenshot of your Gamedata folder - unsatisfied :NEEDS are due to the required plugin/folder not being present. -
Test of continuing KER developments [0.24.2]
BudgetHedgehog replied to Padishar's topic in KSP1 Mod Development
Admittadly I haven't updated, but does that fix the fact the KER toolbar icon persists in the KSC scene? What I did: stock parts fulfilling various contracts landed at Kerbin, KER added to all pods with MM, once contracts complete, recover vessel and then the above screen. -
Contracts really need to be balanced
BudgetHedgehog replied to Sheppard's topic in KSP1 Suggestions & Development Discussion
I agree with your main point, but I have to target this sentence in particular - the advances and rewards on contracts are (at the moment) more than enough to fund a profitable space program. The recovery refunds are meant as a bonus IF you return a vessel, they're not a goal or anything like it, they're not supposed to be a 'recover ALL the things!" but literally just 'you managed to recover this thing? Kudos, here's some cash'. -
PorkWorks dev thread [Habitat Pack] [SpaceplanePlus]
BudgetHedgehog replied to Porkjet's topic in KSP1 Mod Development
Downloaded so hard... -
[1.2] NavHud - a NavBall inspired Heads Up Display - 1.3.3
BudgetHedgehog replied to Ninenium's topic in KSP1 Mod Releases
AFAIK, it works fine with 0.24 x64, no change needed. -
Because I don't want the game to hold my hand through everything, that's all. Sure, teach me the basics, the key bindings, but I want to be free to explore, to create, to succeed and to fail in this game. In every game, in fact. Knowing that I don't need to worry about mistakes makes for boring gameplay for me - especially in KSP. If I forget solar panels on a craft and I get to Minmus before I remember, I don't want to be like 'meh, I'll just reload and start again' because that removes some of the challenge and excitement for me. Random failures don't particularly interest me because they're random but yes, I do believe that mistakes should be learnt from.