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Everything posted by Benoit Hage
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FPS Dropping in VAB
Benoit Hage replied to DrPastah's topic in KSP1 Technical Support (PC, modded installs)
What's your mods list? Are they all up-to-date? -
Screenshots all black.
Benoit Hage replied to MedwedianPresident's topic in KSP1 Technical Support (PC, modded installs)
Do you still experience the problem if you do not force OpenGL? The trick to force OpenGL is not really necessary anymore with the appearance of the 64bits version. -
Cycling Ships Crash
Benoit Hage replied to DrPastah's topic in KSP1 Technical Support (PC, modded installs)
I do not have any solution to your problem, but if your craft does not contain any modded part, try to remove mods one by one to check which one is faulty. You may be able to isolate a culprit quite fast by that method. -
Kracken in Orbit of Eeloo?
Benoit Hage replied to Zosma Procyon's topic in KSP1 Technical Support (PC, modded installs)
Does it happen all the time when you reload that save or did it happen only once? And if only once, are you sure about being on perfectly circular orbit? -
Strange Velocity Kraken
Benoit Hage replied to DaveBowman's topic in KSP1 Technical Support (PC, modded installs)
It's pretty hard to tell what is happening from your GIF as its resolution is quite low. Can you elaborate your problem? Are you already in an escape trajectory? Is your velocity decreasing while burning or after? -
So all my contracts just vanished
Benoit Hage replied to Lunar Sea's topic in KSP1 Technical Support (PC, modded installs)
What did you change in your game folder since your last save game? -
Pointing prograde, no matter what
Benoit Hage replied to Cavinaar's topic in KSP1 Technical Support (PC, modded installs)
The link to your video does not work as the video is private. -
Try ascending at lower speed. Most of the time, the rocket flipping is due to a too important drag force from your vertical speed.
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- rocket
- realism overhaul
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SAS suddenly not working
Benoit Hage replied to Zaccy200's topic in KSP1 Technical Support (PC, modded installs)
Are you using Mechjeb? Did you leave the SmartASS on? If not, can you tell us your mod list? Try also to upload a screenshot. It's hard to tell anything without it. -
It's probably due to an outdated version of Module Manager I think. Try downloading the last version and install it manually. Do the same with KIS and KAS to be sure.
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- modulemanager
- halp
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MechJeb not turning
Benoit Hage replied to cup a joe's topic in KSP1 Technical Support (PC, modded installs)
We'll need a picture of your rocket. It's hard to tell without it. -
More Launch Pads at KSC
Benoit Hage replied to Abhishek Adhikari's topic in KSP1 Suggestions & Development Discussion
Having several launchpads would actually be useful when multiplayer mode is added in the future. -
HotRockets Compatibility
Benoit Hage replied to jaguarac1's topic in KSP1 Technical Support (PC, modded installs)
I'm not sure about this ( It's been a while ) but I think you need to modify the .cfg files of your KW engines to fit the module animated emissive of Hotrockets. I'm not sure which is which, but browse in your hotrockets folder and you'll find it easily. -
KW Rocketry not loading?
Benoit Hage replied to snuffdude's topic in KSP1 Technical Support (PC, modded installs)
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- kw rocketry
- ksp
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sorry for the dull question but have you installed those? "This pack REQUIRES BDArmory 0.9.5 or later, earlier versions will NOT work with this mod! Also Requires BDArmory Community Addon Library (Thanks Prometheus!)"
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Bad news: I tried to read few pages on the net about that graphic card. It seems that because it is still a quite recent card, it is still not fully supported by several Linux OS repositories. But what is clear is that your driver isn't the proper one. I've found several way to install some unofficial driver via the ppa:xorg-edgers. However, this do not seems to be a common solution and I do not dare posting it here as I'm clearly not sure that it would be a solution. I'm afraid this goes beyond my knowledge... For me, your best bet is to run ksp.exe via Windows. However, if you do not want to wait for 1.1, try some more research about your "Device 13c0" and get ready to backup your system and do some testing. Just a curiosity: Are you able to change your screen resolution in Mint above 1024x768?
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MechJeb Autopilot for Direct Ascent
Benoit Hage replied to davidy12's topic in KSP1 Technical Support (PC, modded installs)
I don't think it will be possible in one time, like what if the desired planet is out of reach? Sometimes, with a bit of luck and everything in the right place and time, you can target the desired body and do a Hohmann tranfer while waiting for circularization burn after a launch. I manage one or two with the Mün (...)