Jump to content

sp1989

Members
  • Posts

    1,978
  • Joined

  • Last visited

Everything posted by sp1989

  1. The hype is real!!!! Especially since the movie premiered on HBO this weekend. I have been invigorated with my need to play out martianesquie missions in KSP. "Mark"(see what i did there) me as one the people who are really excited about this mod getting updated. Love the MAV and IVA's awesome just awesome.
  2. Would it be difficult to make this compatible with tweak scale? That way we can have whatever size we want
  3. Yea I set it to 1500 and I still lost my Kerbals. Forgive me but I am just guessing here. Could it have anything to do with the fact that the parachute doesn't show up as a parachute but as a decoupler?
  4. @CobaltWolf @Jso I would really like to use the Vinci as my standard orbital launch vehicle but I can't because the parachute system for it keeps killing my Kerbals. https://www.dropbox.com/s/pcybc65bdg6owx6/KSP.log?dl=0
  5. I agree! Dont get me wrong i have used and loved space-y for a while but I am not a a huge fan of the aesthetic. Its not a complaint but I am more of a fane of @CobaltWolf and @Beale style of making parts. Space-y for me is not enough kerbal and not enough real world. Especially when you kit bash like I do. The rockets tend to come out looking strange. I either want FASA accuracy or an aesthetic that looks real but still works with stock parts. Long story short I am really excited about the saturn parts.
  6. I thought this was a one off glitch but its happened twice now. Not consistently and I can't seem to repeat it but its happened twice now so IDK. Logs are below https://www.dropbox.com/s/pcybc65bdg6owx6/KSP.log?dl=0 https://www.dropbox.com/s/j9pm1i59c04ycoi/Player.log?dl=0
  7. Nope this happened to me last night. I thought it was a bad re-entry but yes this is exactly what happened to me last night @CobaltWolf its not exactly repeatable because i had two good landings and one bad one. I figured it was stock ksp and a glitch but its interesting some else had the issue. Also I like the Karrot too. I just also really appreciate two person capsules. I like them I think they fill a need for orbital manned missions early on that the three man capsules are just too big to accomplish. Also challenge do i bring a scientist along or an engineer if you are using something like Kerbalism. One last point for me is that currently I have four Geminiesque capsules right now in my save. Contares, Vinci, Wild Blue MOLEs, and Karrot. So #MOARGEMINICAPSULES!! #makekspgeminiagain
  8. @CobaltWolf Are you going to phase out the carrot in just use the Vinci? Or are both going to be part of the pack? I just want to know because I am early days in a new save and I want to make sure that I use the right two kerbal capsule and not have my crafts break in future iterations.
  9. Are these capsules in game yet? I can't seem to find them in game and I really do love the way they look. Also I love the variations and crafts on the front page. Edit: Nevermind through the power of reading I can see that it's all in the works. Great work!! This all looks amazing! Can't wait.
  10. If you could consider one addition it would be greatly helpful. I am not sure why but even with Unmanned before Manned installed I still need to attach an antenna to my ship. UBM adds antennas all capsules and probes but for some reason Kerbalism it seems doesn't detect the antenna. Could you possibly make it so that feature of UBM is utilized if not I will just remember to use an antenna.
  11. AWESOME! I have not noticed any issues. I tried everything you mentioned except for the near future testing. I am sure someone else will give it ago but 6 out of 7 are a go from me. Once Science Alert and Kerbal Alarm Clock are updated I can start my new offical Career. UNLESS Squad comes out with another mod breaking update.
  12. And if you go one page back there are fresh commits on his bit bucket. Which means he is working on it! You have no idea what is going on in his life right now? You don't know what problems he might be encountering trying to make it ready for 1.1.2. He could be a student it's the end of the semester maybe he is takin g tests and writing papers. He's not going fast enough for you that's YOUR problem. However there is evidence that he intends to update it and evidence that work is being done on it. So again you have to be patient and it will be done Soon
  13. Not cool! Not cool at all. Its simply not necessary. Work is being done on the mod. There have been regularly new commits on his bitbucket. Also remember he does not have to release this to us at all. So again your comments are unnecessary, rude, and flirt awfully close with violating the forums rules about badgering modders about new releases and updates. I am sorry if my response and others might seem as if we are overreacting but it doesn't seem like you have been on these forums very long. I and many others have seen too many modders get frustrated and leave because of insidious and rampant comments. I have seen modders leave and quit from benign and possibly even creative criticism yet because it was compounded by constant other comments they decided to shut down and either not support their mods any longer or give up and never complete projects all together. Its because of our experience witnessing and experiencing the loss of great and the potentially great mods we don't take comments like yours lightly. Just this week we almost lost the cactye telescope because people kept hounding the modder about updates. So just accept the ksp trademarked soon and whenever mods are updated they are updated. Full disclosure I have been guilty coy fully asking modders to update their mods. I have even gone so far as to preface it as being playful or as a joke but I have learned that its just easier to encourage and wait rather than beg or demand (even if it is playful). So please have patience. It will be done SoonTM Go back three pages he has said he is going to update. It really helps if people actually read the thread before making rude and possibly damaging comments.
  14. Every time I update my mod folder updated and the game almost ready to the way I want it Squad comes out with an update and then it s 2-3 weeks waiting for the mods to update not a complaint at modders mainly a complaint at squad. I am sill over the Mun that you are back @alexustas even though I knew you weren't really gone I just know with "ASET" parts they are worth waiting a long time for. Still this is how I feel when Squad updates the game/how i feel that you are updating your parts........
  15. I will be following this thread very closely. Bravo so far seriously these parts look wonderful.
  16. Four people on this page alone have donated. That's four more than I have seen in my 3 years playing KSP.
  17. Was this your payback to me for posting all of the princess bride quotes and pictures on the BDB thread?
  18. Never mind!!! What a mind numbing waste of time on my part!!! Kerbalism needs an active antenna to work. That why I couldn't open the science modules!! Damn it! It's an awesome feature and I'm an idiot! Thank you all for your patience and help I am going to go do a walk of shame
×
×
  • Create New...