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sp1989

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Everything posted by sp1989

  1. Actually there is a really good LRV in bobcats American pack. It looks very much like the LRV from the 60s and it fits on the box.
  2. Whatever happened to the command capsule you were making is it in the back burner or will it be part of the Konquest pack as an Orion type substitute?
  3. I can't believe an IVA is going to beat an engine. I mean I will be happy either way but I was really looking forward to the M-1
  4. I mean technically today is the last day the Forums are going to be own for 48 hours starting at midnight.
  5. The separation motors as they are now are very weak I tried using the ones from the American pack they work much much better. They dont fit very well though, too small.
  6. Im assuming if its a tie you will pick which one you are going to do?
  7. I have the same complaint he said he's working on the decoupler and the separation motors. Right now I just ad some extra sepratrons and it solves the problem.
  8. What about both? I think it's the multi color orange and white. Look at the boosters orange at the top, a ring of white, and then the rest orange.
  9. Well if you are going to get the ISS released you better also hurry up with getting CSS to 100%!
  10. I second that idea! I mean it goes with the theme you are going for with this pack.....I think.
  11. Very very cool not dissimilar to the constellation program, and I bet if we plan on getting these habitats and modules beyond Kerbin SOI we will need to make ships very much like the ones from constellation. Would it be possible to make a module with an ascent module to get back to orbiting ships? Like the MAV module in the video its around 6:45. I mean make them on our own and if you are considering/willing to make one?
  12. You know the rule just more boosters! Throw some titans on there with four saturn v's
  13. Thats what I mean I was referring to his implementation of smokescreen. The way the smoke explodes out at the pad and then dissipates and then the hint of smoke thats behind the engine but no real smoke going all the way down to the pad. I agree that his engines just seem like circles but like i said I was referring to the smoke.
  14. Have you downloaded the Zenit Rocket by Horizon Aeronautics? I think thats the way you should get the engine to look. From launch to ascent the way he has the engines worked out is amazing. I don't know if its difficult to make it look like that but I think what Stubbles has done is what you were trying to go for. When I say engine I mean the smoke effects and the trail. Obviously your engines are completely different. http://forum.kerbalspaceprogram.com/threads/71835-0-23-Horizon-Aeronautics-Zenit-3SLB-v1-2-updated-3-9-14?highlight=Horizon+Aeronautics+Zenit-3SLB
  15. That's what I mean. Are you gonna bring them back?
  16. The new sounds are fantastic! Did you take some craft files away it seems like there are a lot more more craft files in the older release?
  17. No I know. Ive done it before and no matter what I do the skin doesn't change.
  18. You know with yours skills at making beautiful space planes and the limited edition Super 25 when you are done any take sufficient break, if your willing to make non kerbal mods and jump in replicas you should totally do a commercial space pack ie spaceship one and virgin galactic! You would be one of the few modders who can do those justice.
  19. That's what I meant. I meant the M1 engine.
  20. Ahhhh please please I hope the nova parts win!
  21. Question how do I get the burn damage to work? I remember last time I downloaded it there was reentry damage. Now I right click and it says can toggle burn state but that doesn't even work.
  22. Exactly thats what it does. It varies the power of the SRBs through out the entire flight. If you right click the srbs during flight it tells you what the percent of thrust the srbs are generating. Also with that plugin the srbs never really go off the fuel burns down to almost zero and the thrust is at 1% so they are basically dead weight and you can jettison them.
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