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Enceos

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Everything posted by Enceos

  1. I encountered a strange problem. Sometimes when going on EVA my screen just turns black. I captured one of those moments into an output_log.txt The problem seems to start from line #221407 Dear Claw, would you please take a peek, maybe you can identify the issue.
  2. Thank you! Any idea btw, if squad is implementing sounds for wheels and rcs in the next release?
  3. I've been reading through the ModuleRCSFX thread but couldn't figure out how to implement sounds for all my RCS parts. I compiled a .cfg file from different posts, would you anyone tell me please where I made a mistake:
  4. The sounds work, but what is this spam in my debug log?
  5. My first missions on the Mun with new MKS ScanOMatic resource unlock, my girl has much work to do.
  6. Awesome! I have wanted to be able to queue more complex actions into RT from the very beginning of my KSP life. Diazo, you're my hero!
  7. Nice one ) What are the max altitude and top speed numbers? Minimum landing speed with FAR?
  8. One set is enough for orbital maneuvering but not enough TWR to get to orbit from Mun unless you modify the .cfg for higher thrust output. I was designing it with lander capabilities in mind.
  9. OMS "Apple" Small and cute RCS powered rover/lander. It has all: - Lights and batteries - Solar panel - SAS - KAS Container (For all your science and maintenance needs) - Wheels - Docking Port Junior (you'd want to tuck this cutie somewhere on your station, wouldn't you?) - Those awesome quad RCS!!! With enough thrust and dV to land on the Mun and go orbit again Uses stock parts + several parts from different mods: - Tweakscaled AIES MS-1 RCS orb tanks - AIES OPL-Lum lamps - B9 R5 RCS Thrusters - USI Exploration Pack (AES RCS thrusters and a jump pod) - KAS Container and holding rack Requires TweakScale and USI Exploration Pack I removed the LS hexcan from under the solar panel, slap there any snacks container of your choice. Scale the radial tanks to your dV needs or replace with any other RCS fuel container. DOWNLOAD I grabbed out the required part files for your convenience: PARTS CRAFT Take a copy of USI Exploration Pack here it is full of small and cute parts. ___________________________________________________________________ USAGE: This girl is perfect for many career missions on moons. On land its very easy to drive it in the stock docking mode with activated SAS. RCS thrusters will have same thrust directions as Kerbal EVA and no need to deactivate SAS because it will try to pull forward instead of flipping the craft.
  10. Fantastic! And with the new Regolith mechanic, I can't wait to try it! Thank you DMagic!
  11. I'm SO HYPED! Amazing work NavyFish I alway dock my vessels in IVA with docking camera and your DPAI window open. With it integrated into RPM... my dreams are really coming true!
  12. Its a pain in the ass today checking the Crew professions in flight. It would be SO AWESOME if the RPM "Crew" Tab displayed the real professions of Kerbals instead of fictional (commander, medic..), especially with their lvl of experience.
  13. Same here Feel kinda uneasy when Module Manager reads "8467 patches applied".
  14. Its kinda mod heavy, uses: - Tweakscaled AIES MS-1 RCS orb tanks - AIES OPL-Lum lamps - B9 R5 RCS Thrusters I cleaned the .craft file from other mods for you guys. Aside from Exploration Pack, this cutie requires Tweakscale and KAS. I removed the LS hexcan from under the solar panel, slap there any snacks container of your choice. Scale the radial tanks to your dV needs or replace with any other RCS fuel container. Here are the required part and craft files: PARTS CRAFT On land its very easy to drive it in the stock docking mode with activated SAS. RCS thrusters will have same thrust directions as Kerbal EVA and no need to deactivate SAS because it will try to pull forward instead of flipping the craft.
  15. RoverDude, you're my hero! I'm so in love with these parts . Made a small Personal Maneuvering System "Apple" yesterday for my kerbals who go on small tasks like career science and survey missions, sat maintenances, and ScanOMatic surface scans. It has all: - Lights and batteries - SAS - KAS Container - Wheels - Docking Port Junior - Those cute RCS!!! With enough thrust and dV to land on the Mun and go orbit again Lovely!
  16. This mod can become BIG, if it only had a Github branch. People would commit and help with code and bug fixes.
  17. Did you read the rules about posting problems for support? We need your output_log.txt from /KSP_Data/ folder. Launch your game, cause the problem and exit the game. Upload the log file to your Dropbox, give us the link. We'll find what's causing the problem.
  18. Here is another crash, which happens after some time while I'm flying things. Don't know why it happens... Output_log: https://www.dropbox.com/s/hjbh2wh7nba30om/output_log2.rar?dl=0
  19. KSP Version: v0.90.0 Windows 32bit What Happens: After spending too much time in VAB trying on different parts the game crashes when I try to launch the vessel or exit VAB. Mods installed: (probably too many) Output_log: https://www.dropbox.com/s/0e620scmpjbd0ph/output_log.rar?dl=0 Output_log2: https://www.dropbox.com/s/hjbh2wh7nba30om/output_log2.rar?dl=0 Second log with crashes while I'm flying. Mods all installed during last 2 weeks + some dev and beta builds.
  20. One more thing, with the latest KER version window toggles are active without parts only when you have an engineer kerbal on-board.
  21. You can implement a temporary fix, but creator of B9 does "not recommend using that fix unless you absolutely need HX parts today or tomorrow."
  22. Dear TaranisElsu, could you please integrate this awesome mod with the Toolbar? We would really appreciate an option to show and hide the Sticky Controls window at will. Thank you for this amazing mod, with it I could finally forget about setting flaps action groups and inclination degrees. My flights and landings became so much smoother! Love <3
  23. There are usually such problems if a capsule or a pod have IVA internals set in their config file, but internals' files are missing or currupted. Do you use any pods from other mods? And please post your output_log.txt from \Kerbal Space Program\KSP_Data
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