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klesh

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Everything posted by klesh

  1. Thats the kind of attitude that will surely result in a long life for KSP!
  2. Wowie zowie, that controller is only $150 usd on amazon. I might have to get that thing. https://www.amazon.com/Logitech-Saitek-Farm-Vehicle-Panel/dp/B01M1B2MJX
  3. $13.75 in July of 2013. Almost 1400 hours with many more not logged by steam. Best value by far. I spend $10 a day on cigarettes, I'll glady pay whatever is asked for more KSP content.
  4. I can see what you mean! The Japanese in particular looks like something from a 1980's japanese cartoon. Has almost an old digital clock look to the leters. Very 80's. Almost reminds me of The Police's Ghost in the Machine cover. Here. The Chinese looks thicker than usual to me (I know nothing about Chinese language or fonts), but the thickness does somehow make it look fun. Good eye.
  5. The reason I ask is because of the console players. If Making History comes out requiring 1.3, and the console versions have yet to be updated to 1.2.x by then, those players will have to wait for 1.2.x then 1.3 to be ported to console, and then have to wait further for MH to be ported. Yikes.
  6. Here is a good question to ask: What version of KSP will be required to run Making History?
  7. DLC for KSP 1 to fund KSP2. Learn from mistakes, make more money, make more fun to play games.
  8. Are right and left alt taken? Right cycles through planets one way, left cycles through the other way. Dangerously close to the spacebar, but no one ever said spaceflight was easy!
  9. Interestingly timely, it would seem Scott Manley suffered from this same bug in his most recent upload (from today!)
  10. Or if you play through Steam. It's the Steam Overlay command for every game.
  11. I attended the Manley School of Spaceflight prior to buying KSP, so I had a pretty good idea of rocket building basics. I landed on the Mun after a day or two. For me, really "getting it" entailed manual rendezvous and docking, as well as being able to look at map mode and know what orientation to burn to make a slight adjustment to an encounter or orbit without a maneuver node. That demonstrates a full understanding of the physics going on out there. That, to me, is really getting it. Graduate level courses beyond that are for efficiencies, so "moar boosters" isn't your solution to everything. Once youve figured out how to do everything, then you're learing the why's and figuring out how to do all those things you just learned better.
  12. There is a re-entry comms blackout setting. Maybe that?
  13. For those of you with the Steam version that might be curious, click your name in the upper right, select "account details", you will see a "view purchase history" link on the next page. Alternatively, go here, then log in on your browser: https://store.steampowered.com/account/history/
  14. The game became "finished" when it released at version 1.0. Any updates you've received since then are at the courtesy of Squad. Any updates in the future (for instance 1.3) would be the same, courtesy of Squad. 2013 is not a typo; its not impossible to find out when you bought the game, took me less than 3 minutes. If it was prior to April of 2013, you get the new expansion for free, if not you have to pay for it.
  15. I learned in this thread that I need to know more about Module Manager. I see people posting little configs here and there, but I never realized what the results could be.
  16. I know what he's talking about; I've got them all. There are a few Steam badges you can craft from trading cards which you can then display on your profile. When you craft them you're also rewarded with kerbal emoji, a profile background, and Steam user XP which adds to your Steam level. You can craft regular (blue border) badges, each subsequent level is a different badge, and an increasing Steam XP reward. If I recall, they go from 100-500 XP. Then there are foil pack trading cards, which are more rare and more valuable. Collecting all of those and crafting a rare foil badge gives you that badge, the usual profile profile picture or chat emoji, and unfortunately a disappointing 100 XP. I'd still like to see the achievements from the console debacle version on Steam.
  17. Its funny, I bothered to learn all their names before they were given animal /casual counterparts, yet, I can't seem to remember those. I was thinking of the 48-7S, or what these whipper snappers are calling the Spark these days.
  18. 40 light years away, we need to get better at going places.
  19. Yes, I'm aware. I like to do it do simulate the hypergolics, even though it doesn't make real actual sense. I'm doing it anyway! The Puff motor just looks so much like the APS!
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