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Everything posted by KingPhantom
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
KingPhantom replied to Galileo's topic in KSP1 Mod Releases
just a small question. i did everything here: in that order. it looks awesome. but my duna has "orange clouds"... not the white clouds I always sees on screenshots and videos. how can i configure that on the easiest way? my duna has not that many clouds as the "white cloud" dunas i saw. is this easy to change in the configs? thx -
Squall Mk2 - Light Trainer
KingPhantom replied to Cupcake...'s topic in KSP1 The Spacecraft Exchange
very cool. ever tested on laythe? dropping it with a 10m heatshield just for traveling there. -
LOSS OF SIGNAL
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- cassini probe
- saturn
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they try to send more images. but the one posted is the last planned and proper image from saturn! the raw images are just extras. if possible
- 140 replies
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- cassini probe
- saturn
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- 1,169 replies
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- expansion
- kerbal space program
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F farewell cassini. thx for all the images in the last 20years! 2h 50mins to go!
- 140 replies
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- cassini probe
- saturn
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hahahahah the best ist the last line
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yesterday i tried another attemp in building a SSTO... after +800h i still cant build them correct. i tried to bring a nerf with 2 whiplashes into orbit. not possible. i had to go back to O/LF rockets with 2 whiplashes... i had 500m/s left when i had a 75km orbit... its ok. i will try it now on laythe. after that i have to figure out a way to push the plane to jool...
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Request: Hi-Res Logos of Agencies
KingPhantom replied to KingPhantom's topic in KSP1 Suggestions & Development Discussion
an additon to this: most of the time the skins are just on my machine. i do some league racing but there i only use logos where i have the permisson for it or i designed by myself. if i got the permission i would use them also online. but this is just eyecandy! -
Request: Hi-Res Logos of Agencies
KingPhantom replied to KingPhantom's topic in KSP1 Suggestions & Development Discussion
this is non money making. no sponsoring. nothing to do with that. should not be a violation of the EULA its just graphical -
Request: Hi-Res Logos of Agencies
KingPhantom replied to KingPhantom's topic in KSP1 Suggestions & Development Discussion
sorry. have to push this. would be nice to read something to that small request -
Hi Squad I just want to ast if it's possible to download the logos for the agencies as hi-resolution eps or AI file. I worked a little bit with the PNG from the wiki (they are at least transparent). Or is it not allowed to see them? I played around a little bit for using them as fictional companies that sponsor my ride in iRacing (www.iracing.com). So this is what i got togehter in a few minutes to test the "look". I hope this is OK for you guys... If it's ok and allowed I would love to do something cleaner that this. the iracing templates are hi-res and so should be the logos. and with path-based images i can do more on the quater pannels. It its NOT ok i will stop this work.
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To the Mun Soviet Style. N1, LOK, LK.
KingPhantom replied to Martian Emigrant's topic in KSP1 Mission Reports
cool thank you. so you use the engine before you decouple the decoupler underneath it? nice -
lets talk again when you try to add something radial to the new apollo lander. i like the design. its top modelling art. but the "standard" landercans allow more customization with not integrated RCS and enough space to ADD everything on it. with the new apollo lander you have to use clippings to be creative
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as i started with ksp i played about 6 months or so without mechjeb. i think to understand the mechanics you have to do everything by your own. but after the 10000th start i think you can use it. it helps me to focus on other things that i didnt focus at the start of the travel in this game. my advice to everyone is: don't use mechjeb directly to start with this game. do a save without and land on duna without mechjeb. after that you can use it as help.
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fount it with google. its a little bit hidden in steam. as i thought it was after april 2013... exact one year 18. Apr. 2014
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- expansion
- kerbal space program
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i dont remember when i bought KSP... anyway. call me in! i'm looking forward to the new parts! i hope they are kerbalized in the way they look and will fit perfect in the game.
- 1,169 replies
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- expansion
- kerbal space program
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Update 1.2.9 Pre-release: Localization Pack is here!
KingPhantom replied to UomoCapra's topic in 2017
as i saw today morning: it's not implemented in this version of the pre-realease. but i think it will follow soon.- 167 replies
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- pre-release
- kerbal space program
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Update 1.2.9 Pre-release: Localization Pack is here!
KingPhantom replied to UomoCapra's topic in 2017
thank you for the pre-release, squad! so the mods are able to take a look on the changes with localizations. i'm really mad about some people here. the comments are rude. it's a pre-realease and a big change for the game. my KSP was also crashing at start. i didn't complain squad or someone else. i just removed my mods into another folder and tried again. the mods needs to be re-done. not a problem for me. i can wait for pre-realeases. i think the most common mods will do this fast (kerbal engineer, mechjeb, eve, etc) again thank you squad. i'm looking forward to the sentinel telescope. i never tried that and i will love to build satellites for LKO- 167 replies
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- pre-release
- kerbal space program
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