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FennexFox
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Everything posted by FennexFox
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My god, Razgirz1, what a wonder! How could you find them? I tried to find that for days!
- 625 replies
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SLS Block 2 core stage TWR?
FennexFox replied to FennexFox's topic in KSP1 Gameplay Questions and Tutorials
Thank you LethalDose, that`s what I`m very familiar with. I launched most of my sats & crafts with Delta IV replicated rocket, which has only <0.4 TWR upper stage. This case it was problem only because it was * Middle of Ascent * which means my apogee is still inside of atmosphere(>130km, in RO). Plus, I made a incorrect replica of SLS block 2, which has significantly large * Common Core * then block 1, was to fail. (I read some figures that indicate only block 1 of SLS has significantly small * Common Core* then others, but I think that was wrong. It makes much sense that every SLS has that small common core.) There`s no problem with RO/RSS or WIKI figures. -
SLS Block 2 core stage TWR?
FennexFox replied to FennexFox's topic in KSP1 Gameplay Questions and Tutorials
Since it was a middle of ascent, as I stated. 5 segment SRB burns for only 2 minute, which means I`m yet in the atmosphere. That`s why "WTF" it`s impossible to circularize. The other guys: Thank you for all your reply. I found some figures wrong. -
That video is what I watched before, so I made my own DCSS replica like this one. I didn`t make any effort to get it a real shape, but only to make it proper looking attitude control system. (from 12:40 it shows my 4m DCSS turning around) This is my best, but obviously it doesn`t look real. I tried to find out exactly where are those RCSs put, but couldn`t find proper information. + AS EFT-1 implies, DCSS should be re-ignited several times in the middle of flight, so I think there must be a ullage engine or something but it`s hard to find out either. + I think it would be perfect if your ICPS tank shroud have reaction wheel or some avionics(probe core) inside, although I don`t know it`s real or not.
- 625 replies
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b This is my humble tribute for you guys making this awesome mod. RedAV8R and NathanKell, you are my hero.
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Seeing youtube Delta IV launch videos, I found that DCSS actually has attitude control thrusters. Where would be best place to put some of them? I think it`s hard to put them on your parts.
- 625 replies
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[WIP][1.0.5]* RSS Visual Enhancements (RVE)
FennexFox replied to pingopete's topic in KSP1 Mod Development
Will it consume significantly more ram then EVE? -
No, I`m afraid there`s no description. That`s why I launched my whole GPS constellation three times, LoL Oh, interesting! I should pay more attention to the words.
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How could I tell a engine is pressure-fed or not? Is there in-game inform?
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Oh my god, how dull I was! I checked that mod but didn`t noticed that`s coming with Taurus! I thought that`s something similar to SDHI. Super thanks!
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Oh, I found that SDHI works not perfect, but great enough with Taurus. Just a very little bit modification on rescaling factor of SDHI faring and decoupler would make it perfect. Could it be done by myself?
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I made a replica of SLS in Realism Overhaul in very simple method. Put a engine, stack procedural tanks, stretch it to match figure, and so on. The problem is, when I detatched SRB, core stage TWR is dropped to 0.8 in the middle of ascent, which make it impossible to circularize. I wonder whether it`s real or not. If it`s real, I should know proper ascent profile. If it`s not real, I want to know what is real figure.
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Well, I meant aestheic problem, but yes, it seems there`s no option. Thanks!
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Woopert's RSS Replicas - SLS Blocks I and II, Saturn V
FennexFox replied to Woopert's topic in KSP1 The Spacecraft Exchange
Can I make a question? How`s the core stage TWR? In my case, I made a replica of SLS block 2, but when I detach SRB, core stage TWR drops to 0.8 so it seems unable to do circularize. -
I`m trying to make a replica of Orion MPCV, but have some problem. MK1-2 pod is small to be an Orion as you know, so I choose taurus HCV, but it`s not in shape. I mean, being rescaled from stock 3.75m pod into RSS 5m pod, it has some ugly proportion. Its top doesn`t fit docking port, and its bottom doesn`t fit 5m heat shield fairing. Did anyone made a good Orion replica? Suggestions?
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Anyone knows a mod with good J-2X engine? I want to make EDS stage of SLS, which is cancelled.
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This is THE thread I needed. Bookmarked!
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[1.7.3] Exploration Rover System by A.S.E.T. v0.3 (04.08.19)
FennexFox replied to alexustas's topic in KSP1 Mod Development
I think this has great potential to make a MMSEV like thing, but this looks much gorgeous then MMSEV! D -
[0.25] Realism Overhaul w/ RedAV8R [Terminated]
FennexFox replied to RedAV8R's topic in KSP1 Mod Releases
Well, if it`s not RT stock nor Real World thing, could I turn it off? -
[0.25] Realism Overhaul w/ RedAV8R [Terminated]
FennexFox replied to RedAV8R's topic in KSP1 Mod Releases
@RedAV8R: I just want to know how and why this worked @NathanKell: Wow, that's just awesome! Is that also 'real world' thing? I'm fascinated! -
[0.25] Realism Overhaul w/ RedAV8R [Terminated]
FennexFox replied to RedAV8R's topic in KSP1 Mod Releases
Sorry but that doesn't sounds clear. What do you mean by additive? It multiplies antenna range? -
[0.25] Realism Overhaul w/ RedAV8R [Terminated]
FennexFox replied to RedAV8R's topic in KSP1 Mod Releases
Is anyone got this kind of problem here? I have a satelite with 4 AIES omni-antenna with 10MM range, but this omni-antennas relay signal into my GTO sats, which is clrearly farther then its range. -
[0.25] Realism Overhaul w/ RedAV8R [Terminated]
FennexFox replied to RedAV8R's topic in KSP1 Mod Releases
You really helped me a lot. In my case, I set a fuel tank which contains CoM itself a root part. This doesn`t need any additional part to work. I think it`s the best way! Making it clear, I use 0.24.2 version of RO and it`s dependencies, including KJR. This file is the rocket I used, not exactly same on the video but same enough: Frontier 40 I tried to make it with only RO stock and some of AIES parts. -
[0.25] Realism Overhaul w/ RedAV8R [Terminated]
FennexFox replied to RedAV8R's topic in KSP1 Mod Releases
Holy crap, I had a terrible typo. It`s "aesthetically terrible" what I meant.