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Arron Rift

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Everything posted by Arron Rift

  1. Oh, yeah I was disappointed this wasn't for .24 too, and update would be great! BTW, what ever happened with this guy? Did he ever get around to making more parts?
  2. Bump. Also, is there any way that we could get a version with garage-style retractable doors on them? I love concealing my arsenal >
  3. Looks like we may soon have a legitimate use for the inter-stellar mod! Great job, can't wait to see how this turns out ;D
  4. Oh ok so it "might" work, but it's for each individual to test and the lack of support doesn't mean 64 bit is being avoided, it's just that you guys have no control over if it works at this time, right?
  5. Woah, so that means people are generally always going to need the atm mod installed to run this? I had had hoped people with big rams could get by without it... BTW, VERY nice mod, great to see new life coming into B9. Can't wait to build REALLY big SSTOs
  6. Very nice! But is it legal to actually use the term "spaceX" in a mod? I doubt they'd sue anyway, but still, almost like making a "nasa" mod without permission.
  7. heh, that pack even looks a little like a kerbal with his hands on his hips ;D
  8. I really got to figure out how to use my gamepad with this game
  9. Now that my friend is very nice! I love the foreward engines, how do they fit with the new steering?
  10. Interesting! May actually make ion engines feasible for me ;D
  11. Hey guys, out of curiosity does this mod work with 0.24.2? And are there hiccups, or is it pretty smooth sailing?
  12. Downloading now! Out of curiosity, do bigger asteroids hold more? (I'd assume, but worth asking).
  13. Considering that you went under the water, do you have hooligan labs's mod installed? Might be a good idea to throw in a water mod like that WITH the karbinite mod if we're going to be going in the water a lot (so we don't slam into it like concrete ;D) Also, I don't have karbonite yet, so I'm confused. Can you currently "mine" the oceans, or is that still in the future?
  14. Nice idea! Though if I have to pay more for kerbals who have done stuff, shouldn't I just fire them the moment they come home to keep costs down? Don't want them getting full of themselves
  15. Great pack, can't wait to see how it develops! Also, does the style of this pack remind anyone else of those old lego submarines? XP
  16. Hmm, interesting. So to be clear, switch to 1 means put it on the ship, switch to 0 means put it in the archive? And is this the same as those "load from/save to archive" commands I see some people use?
  17. Hey guys, I'm sure someone has brought this up before, but have you considered breaking B9 into multiple sub-packs? Like a HL fuselage pack, and engine pack, etc? make it easier for people who don't need ALL the parts, or don't want to stray too far from the stock. Just food for thought.
  18. Ok, this is probably a very very very basis question, but I'm new to programming as a whole and was hoping this would be a fun way to learn, so bear with me... How do I start the next line of test???! Whenever I hit enter it tries to run the program. I seriously can't even get through the tutorial because I can't type the next line! O.o
  19. Very nice! I never used intersteller because it seem to cluttered, complicated, and so sci-fi it's almost fictional, but with some balance and simplification you may well get me to download it yet! Good job, can't wait to see where you take this ;D
  20. Oh Bless you! Just when I thought B9 was dead!
  21. Congrats! Glad to see this one is stable now, I'll have to give it a whirl ;D
  22. AH! Ok then, so how exactly do you know which parts will burn up once you install this? Does it just give heat tolerance values for each part in that case?
  23. Hmm, so the heat shields are what does it then. But none of the wing parts I've seen seem to include heat shields (that I've noticed, perhaps I'm mistaken), so wouldn't that mean that space planes always get their wings striped off?
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