Arron Rift
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Bump. Also, is there any way that we could get a version with garage-style retractable doors on them? I love concealing my arsenal >
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Looks like we may soon have a legitimate use for the inter-stellar mod! Great job, can't wait to see how this turns out ;D
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Wow! Can that thing get to orbit??
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Oh ok so it "might" work, but it's for each individual to test and the lack of support doesn't mean 64 bit is being avoided, it's just that you guys have no control over if it works at this time, right?
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Woah, so that means people are generally always going to need the atm mod installed to run this? I had had hoped people with big rams could get by without it... BTW, VERY nice mod, great to see new life coming into B9. Can't wait to build REALLY big SSTOs
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Arron Rift replied to rbray89's topic in KSP1 Mod Releases
heh, that pack even looks a little like a kerbal with his hands on his hips ;D -
[1.6] Davon Throttle Control systems mod [v088]
Arron Rift replied to PrivateFlip's topic in KSP1 Mod Releases
I really got to figure out how to use my gamepad with this game -
[1.6] Davon Throttle Control systems mod [v088]
Arron Rift replied to PrivateFlip's topic in KSP1 Mod Releases
Now that my friend is very nice! I love the foreward engines, how do they fit with the new steering? -
Interesting! May actually make ion engines feasible for me ;D
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parts [1.12.x] Asteroid Recycling Technologies
Arron Rift replied to RoverDude's topic in KSP1 Mod Releases
Downloading now! Out of curiosity, do bigger asteroids hold more? (I'd assume, but worth asking). -
[1.12.x] Freight Transport Technologies [v0.6.0]
Arron Rift replied to RoverDude's topic in KSP1 Mod Releases
Considering that you went under the water, do you have hooligan labs's mod installed? Might be a good idea to throw in a water mod like that WITH the karbinite mod if we're going to be going in the water a lot (so we don't slam into it like concrete ;D) Also, I don't have karbonite yet, so I'm confused. Can you currently "mine" the oceans, or is that still in the future? -
Nice idea! Though if I have to pay more for kerbals who have done stuff, shouldn't I just fire them the moment they come home to keep costs down? Don't want them getting full of themselves
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[1.12.x] Freight Transport Technologies [v0.6.0]
Arron Rift replied to RoverDude's topic in KSP1 Mod Releases
Great pack, can't wait to see how it develops! Also, does the style of this pack remind anyone else of those old lego submarines? XP -
[1.3] kOS Scriptable Autopilot System v1.1.3.0
Arron Rift replied to erendrake's topic in KSP1 Mod Releases
Hmm, interesting. So to be clear, switch to 1 means put it on the ship, switch to 0 means put it in the archive? And is this the same as those "load from/save to archive" commands I see some people use? -
Hey guys, I'm sure someone has brought this up before, but have you considered breaking B9 into multiple sub-packs? Like a HL fuselage pack, and engine pack, etc? make it easier for people who don't need ALL the parts, or don't want to stray too far from the stock. Just food for thought.
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[1.3] kOS Scriptable Autopilot System v1.1.3.0
Arron Rift replied to erendrake's topic in KSP1 Mod Releases
Ok, this is probably a very very very basis question, but I'm new to programming as a whole and was hoping this would be a fun way to learn, so bear with me... How do I start the next line of test???! Whenever I hit enter it tries to run the program. I seriously can't even get through the tutorial because I can't type the next line! O.o -
Oh Bless you! Just when I thought B9 was dead!
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[1.12.x] Freight Transport Technologies [v0.6.0]
Arron Rift replied to RoverDude's topic in KSP1 Mod Releases
Nice! Where are those landing legs from? -
parts [1.12.x] Asteroid Recycling Technologies
Arron Rift replied to RoverDude's topic in KSP1 Mod Releases
Congrats! Glad to see this one is stable now, I'll have to give it a whirl ;D -
AH! Ok then, so how exactly do you know which parts will burn up once you install this? Does it just give heat tolerance values for each part in that case?
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Hmm, so the heat shields are what does it then. But none of the wing parts I've seen seem to include heat shields (that I've noticed, perhaps I'm mistaken), so wouldn't that mean that space planes always get their wings striped off?
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