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Everything posted by njmksr
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[WIP][1.1.3] XKOM- Interceptors Update- The Raven Takes Flight
njmksr replied to njmksr's topic in KSP1 Mod Development
Hint: look where there is nothing, and you will find it. -
[WIP][1.1.3] XKOM- Interceptors Update- The Raven Takes Flight
njmksr replied to njmksr's topic in KSP1 Mod Development
Nope! But we may add that. Good idea. Sorry, 1.0 has already been released. -
[WIP][1.1.3] XKOM- Interceptors Update- The Raven Takes Flight
njmksr replied to njmksr's topic in KSP1 Mod Development
[News]: V. 2.0, and a Challenge As referenced many times in this thread, the nature of the next content update is hidden within a post here. Here's a challenge: I will release the latest dev pictures when one of two conditions are met: 1) the nature of the update is discovered, or if no one finds it, 2) once 72 hours have elapsed. You have your mission. Good luck, Commander. -
[WIP][1.1.3] XKOM- Interceptors Update- The Raven Takes Flight
njmksr replied to njmksr's topic in KSP1 Mod Development
[NEWS]: This may be a little late, but thanks for 1,000+ downloads on SpaceDock! Also, the contents of the next update is hidden in this thread-- you can find it, if you're curious... -
[WIP][1.1.3] XKOM- Interceptors Update- The Raven Takes Flight
njmksr replied to njmksr's topic in KSP1 Mod Development
[News]: So, the content update is beginning development! Version 2.0 will also contain the patch update we've been hinting at Development pics will probably be up soon! -
Hey everybody! I may be a little late to the party in asking this question, but does anybody know how to use the new landing gear .cfg module? Thanks!
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Damn, that is sexy! what mod is the ship from? I've been trying Large Boat Parts but I can't get jack s**t to work.
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[WIP][1.1.3] XKOM- Interceptors Update- The Raven Takes Flight
njmksr replied to njmksr's topic in KSP1 Mod Development
Several. We have a bugfix/tweaks update down the line (Hint: the seats or the landing gear might get an overhaul) For the content update, it's [CLASSIFIED] a surprise, but if you look in the right places, you might figure it out. -
[WIP][1.1.3] XKOM- Interceptors Update- The Raven Takes Flight
njmksr replied to njmksr's topic in KSP1 Mod Development
Maybe. But we have some other objectives first. I'll keep that in mind though -
How do you get stuff to float?
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[WIP][1.1.3] XKOM- Interceptors Update- The Raven Takes Flight
njmksr replied to njmksr's topic in KSP1 Mod Development
What do you mean? The cargo bay lights? -
[WIP][1.1.3] XKOM- Interceptors Update- The Raven Takes Flight
njmksr replied to njmksr's topic in KSP1 Mod Development
Not yet, but an XCOM 2 update is possibly being planned, after the bugfix and the super-cool super-secret content update that I can't tell you about. hint- it's the interceptors -
So, what time period ships can we expect?
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[1.1] TOP SECRET! (1.0.11) Top Secret Bases for Kerbal Konstructs
njmksr replied to Eskandare's topic in KSP1 Mod Releases
Oh. OK.- 108 replies
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- bases
- kerbal konstructs
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[1.1] TOP SECRET! (1.0.11) Top Secret Bases for Kerbal Konstructs
njmksr replied to Eskandare's topic in KSP1 Mod Releases
How do I use the lift? The XKOM project needs a suitable underground base, and this looks awesome... Or is it <REDACTED>?- 108 replies
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- kerbal konstructs
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[1.1.2]AoA Tech Aviation Parts Ver. 1.3.5 PRE 04MAY2016
njmksr replied to martinezfg11's topic in KSP1 Mod Releases
Cool! Can't wait. -
[WIP][1.1.3] XKOM- Interceptors Update- The Raven Takes Flight
njmksr replied to njmksr's topic in KSP1 Mod Development
[News] By this weekend, the XKOM Dev team will begin working on 2 new updates. The first update will bring bugfixes, and possibly techtree integration. The second one, v2.0, will bring new content (i.e. parts) and maybe visual overhauls. -
[WIP][1.1.3] XKOM- Interceptors Update- The Raven Takes Flight
njmksr replied to njmksr's topic in KSP1 Mod Development
Stock. Sorry. IDK what you mean. Yes, the cargo ramp is fully functional -
Glad to see it's back! I loved this mod, and I'll probably install it soon! just installed it with the old Super 25 LE Livery!
- 1,016 replies
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- shuttle
- space station
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[WIP][1.1.3] XKOM- Interceptors Update- The Raven Takes Flight
njmksr replied to njmksr's topic in KSP1 Mod Development
Nope, we have an IVA. I noticed the first part too, and I couldn't quite figure it out. I just linked it to ActionGroup 0 and hit that on launch. 2: IDK. 3: Not entirely sure, keep in mind the mod is WIP. I'll look into the suggestion. We had some, but 1.1 broke them. You'll have to use stock for now -
[WIP][1.1.3] XKOM- Interceptors Update- The Raven Takes Flight
njmksr replied to njmksr's topic in KSP1 Mod Development
Update: SpaceDock download is live! Get it here! http://spacedock.info/mod/529/XKOM -
[WIP][1.1.3] XKOM- Interceptors Update- The Raven Takes Flight
njmksr replied to njmksr's topic in KSP1 Mod Development
UPDATE: Release is here! Get it on GitHub. SpaceDock release is coming soon. https://github.com/SquaredRoot/XKOM/releases/tag/1.0 -
Welcome to the KSP Community! Great to have you aboard!