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Everything posted by njmksr
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Just PM me here with a Drive link or something.
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Send me models and textures, and I can get you an .mu file ready for .cfg-ing. And thanks
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So recently I got my hands on the SpaceTech Escape Pod mod from 0.18 and I'm working on updating it to 1.1.3-- does anyone know how I could get in touch with the original dev to get permission to post it?
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I don't know if I can, but I'll certainly try to help you out with this.
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[WIP][1.1.3] XKOM- Interceptors Update- The Raven Takes Flight
njmksr replied to njmksr's topic in KSP1 Mod Development
Hey everyone, I'm back! So some advice on the VTOL: there's a great mod called Throttle Controlled Avionics-- it's wonderful for struggling VTOL pilots (i.e. me). Also, the Interceptors Update (Part 1- the Raven Interceptor) is coming soon-- we're working on the (RPM-supported) IVA. IU part 2 will be the Firestorm Interceptor, and IU part 3 will be weapons. -
Community list of mods that work/do not work in 1.1.3
njmksr replied to p1t1o's topic in KSP1 Mods Discussions
XKOM works! -
[1.4.X] SM Marine, Version 0.9.9.3 KSP xx PSA important
njmksr replied to SpannerMonkey(smce)'s topic in KSP1 Mod Releases
I haven't used the latest release, but are the missile bays sized to accept stock BD cruise missiles? -
[WIP][1.1.3] XKOM- Interceptors Update- The Raven Takes Flight
njmksr replied to njmksr's topic in KSP1 Mod Development
[COMING SOON] The Raven Interceptor! A first-class, hyperagile STOL dogfighter. -
Fixed it.
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Sorry that I accidentally became a whistleblower (oops)
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Hold on a second, is this LBP or [REDACTED] now? If install this mod, do I replace the [REDACTED] folder?
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So, I'm trying out subs and I can't get my submarine to stay stable or dive properly. What do I need to build a functional sub? Also, where is the dinghy? Or does it not work with 1.1?
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So glad to see that it's back. I never got to experience the first iteration, but I have heard only good things, so I look forward to trying it out myself
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Astro/Cosmonaut Heads for TextureReplacer
njmksr replied to Christronomy's topic in KSP1 Mods Discussions
This is hilarious, but is it normal that I see them in my nightmares now?- 36 replies
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[WIP][1.1.3] XKOM- Interceptors Update- The Raven Takes Flight
njmksr replied to njmksr's topic in KSP1 Mod Development
News: The XKOM Project has now been activated on YouTube by TheBeardyPenguin (the Skyranger will make its debut next episode): -
I find that sticking to LFO or Xenon works best, but Argon would be good if you don't want to do that.
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Lookin' awesome! Can't wait for a release!
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Is this still going?