-
Posts
3,142 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by JPLRepo
-
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Please try a new dev build that I just posted on this link. Please try dev build from this link: https://github.com/KSP-RO/TacLifeSupport/releases/tag/v0.13.4dev Yes same dev version as previous. But brand shiny new build that hopefully has fixed all the issues. -
Shameless Plug. Might go well with this, once updated for KSP 1.3
- 200 replies
-
- 3
-
-
- planet pack
- gargantua
-
(and 1 more)
Tagged with:
-
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
I can't reproduce the problem with my current build. So that's a positive. Working on a new dev build today. and I am having a hard time now reproducing any of the reported issues. So it's looking positive. [edit] - the hibernate spam, killing kerbals instantly, not giving rescue kerbals the right resources are all fixed. As is the EC problem, from what I can tell. But I have had a hard time reproducing the EC problems in past builds that everyone somehow manages to find. I want to test it as much as I can the next few hours and will publish a dev build after that if I don't find any issues. -
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Thanks. But a) your save is full of mods that would take me too long to install. b) I already know what the problems are. -
[1.12.x] Tarsier Space Technology with Galaxies (V7.13) 12th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
I'm not real sure what you are asking for? But I think you are after a version of this mod that works with KSP 1.2.2? This one will: https://github.com/JPLRepo/TarsierSpaceTechnology/releases/tag/V6.6.1 -
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Errr... Nope. Not true at all. The TAC LS EC generation calculation for solar panels is calculated from the vessel position to the Sun, that's it. Solar panel location, orientation or orientation of the vessel are not part of the equation. Trying to do it for an unloaded vessel based on orientation of the vessel, orientation of the Solar panel, if it tracks the sun or is static, etc... is simply not what it does. It would be too much overhead to be doing that for every solar panel on every vessel in a game. this has already been reported. More information required. They don't do for me. Did you change the settings at all? in particular the max time without O2 setting? TAC LS automatically adds Life Support to all parts that can contain crew and are Command Modules. So I'm guessing the one you are asking about doesn't meet that criteria. Link to the mod and which parts please. -
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Sorry peeps.. This is getting more than annoying I am sure.. I have attempted a couple of times to fix these problems. and they haven't been fixed... The reason being, I am time poor and unfortunately, what it really needs is hours of my time uninterrupted in a block where I can sit down and do testing/debugging and root through and find and fix the issues. That's the problem, finding the time to do it, given I have two paid jobs, a family life, and fixing and maintaining my mods are below those things on my list. I can keep saying I will look at it as soon as I can, but when that is I can't say. Could be tomorrow, could be next week. I'm sure I can fix these issues as soon as I can find the time. The root cause of most of the issues related to EC, resources, etc. Is that I thought it would be a great idea to implement resource processing for unloaded vessels. Which is indeed a great idea. But what wasn't a great idea was trying to do it with all my other priorities. I know there are probably a few bugs still left in that system, and I know the root cause of the time warp issues. The EVA and Rescue kerbals problems are also indirectly related somewhat. Indeed, raising and putting info into github really helps me a lot. Also, checking what bug reports are there already and adding any info to existing reports also helps me a great deal. Raising new issues that are duplicates of the ones already there does not. As it means I have to read each one, correlate them together, are they the same issue? gather the info together, etc. Hopefully I will get to it this weekend. Please be patient and thanks all for the input and info to help me find the problems. -
[1.12.x] Tarsier Space Technology with Galaxies (V7.13) 12th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
KSP currently does not support Portuguese.... So even if you did translate it.. how will you see it in Portuguese? -
[1.12.x] JSI Advanced Transparent Pods (V0.1.24.0) 12th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
It's up to the mod author that made those parts to support this mod by ensuring their models are setup the way this mod expects it. Otherwise, you will get unexpected results. -
KSPAchievements and ProgressNodes
JPLRepo replied to linuxgurugamer's topic in KSP1 C# Plugin Development Help and Support
Oh sorry. Victim of casually reading through vast quantities of posts while working. My bad. -
KSPAchievements and ProgressNodes
JPLRepo replied to linuxgurugamer's topic in KSP1 C# Plugin Development Help and Support
I think what @DMagic said. And please don't talk about private methods or de-compiling. It's against the rules. I don't believe you need anything not public. The public API documentation has some information. Anyone who can read the public API can usually figure it out. There are gameevents for the progress events. There is the ProgressTracking scenario with plenty of public information. -
KSPAchievements and ProgressNodes
JPLRepo replied to linuxgurugamer's topic in KSP1 C# Plugin Development Help and Support
The public API contains lots of information these days. https://kerbalspaceprogram.com/api/index.html -
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Do you have hibernation on? instead of killing them? That's reported above. What's in your log? slow down usually something will be spamming the log file to indicate the problem. So known issues going back the last couple of pages.. is: Hibernation is spamming the logs. Some are having issues with recovery kerbals not having enough resources and dying. Some are still having issues with the unloaded vessel resource processing. I'm struggling to find spare time to sit down and properly resolve these issues. But will try to do so this week. -
[1.12.x] ResearchBodies V1.13.0 (15th May 2022)
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
How far away are the planets? You say you have planet packs installed. There is a range.. so perhaps that is the issue as I never tested with planet packs. only stock. The research buttons (old way) is enabled in sandbox because there are no contracts. That method is not available in career mode. I would need more info. Like what packs you have installed, what planets you have discovered, and well, as per the OP, the KSP log and ResearchBodies log. -
1) Learn c# coding. 2) Create your own branch of the code. 3) Make changes for yourself. 4) Enjoy your own customized version.
- 606 replies
-
- power manager
- plug-in
-
(and 1 more)
Tagged with:
-
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Ahh, I forgot to update that. I have now. I recommend not using it as TAC LS does pretty much the same thing itself. But you still can. If it is installed TAC LS will turn off it's own processing. -
[1.12.x] ResearchBodies V1.13.0 (15th May 2022)
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
1) - I never added my mod to CKAN., Thanks. I have no intention of deleting it as I never added it. Not my responsibility. CKAN is a mod I have nothing to do with. 2) - So there is an incompatibility here with another mod? See OP - No logs = No support. -
[1.12.x] ResearchBodies V1.13.0 (15th May 2022)
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Because I can see in your log: and the reason for all this is right here: Non platform assembly: xxxxxxxx\GameData\ResearchBodies\Plugins\ResearchBodies.dll (this message is harmless) You moved the folder that ResearchBodies is meant to be installed in. Please don't..... you will break mods as they expect to be in a certain folder. In this case ResearchBodies should be where it installs to if you unzip the mod as is (IE): \GameData\REPOSoftTech\ResearchBodies This is why: a) the models don't load, b) Contract Configurator can't find it.. c) the mod doesn't work. [EDIT] this is also why the greyed out bodies doesn't work.. because there should be a folder called \GameData\REPOSoftTech\ProgressiveCBMaps Which I don't see in your log at all.. so you deleted it? [EDIT2] So I also see on the CKAN site that user @ev0 says CKAN is doing this... Yeah, so here's the tip. I don't support installs done via CKAN. Please install the mod as per the instructions in the OP. I used to have that text really big and in red so people wouldn't miss it... and I scaled it down.. maybe I have to make it big and red again. -
CKAN (The Comprehensive Kerbal Archive Network); v1.28.0 - Dyson
JPLRepo replied to politas's topic in KSP1 Mod Releases
That's very interesting. But not something I maintain. Thanks. -
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Can you explain a bit more... what was the containers status before you switched to it? or last time you were at the station? And then when you went to the station it showed negative values? When you say empty waste containers, they were all empty? -
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
I need more information. The log file you provided is not the output log as per the OP. Can you describe the resources state of the lander? or provide a save file? Some logs? A save file? I need more info. -
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
ah ok... was using the drop down to return to the KSC. will look at this specific use case tomorrow.. although it's a very odd one.... Thanks for taking the time to test. Hopefully if I sort that one out we are on a winner. Cheers. [Edit] thinking about it - it's probably the way the PauseMenu changes timewarp. Will definitely look at this one tomorrow. Yeah currently TAC LS only does EC production for solar panels and generators... not any unique mods that generate EC. Will have to look at some of the common ones to add in. -
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
I'd prefer you don't use BackgroundProcessing Mod with TAC LS. TAC LS now has it's own version of background processing... If you install that mod with TAC LS then TAC LS will disable all background processing of it's resources... -
[1.12.x] ResearchBodies V1.13.0 (15th May 2022)
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
I think you are trying to say you think there is a bug? with loading a save game (from before installing this mod) and in the tracking station the bodies appear.. just with no orbits, etc. Have you tried again with version 1.9.3 because I made some changes since your first post about this.