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KSP2 Release Notes
Everything posted by JPLRepo
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[1.12.x] ResearchBodies V1.13.0 (15th May 2022)
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Depends on the distance we are talking. Without specifics. The part included has a range defined in it's config. this can be changed of course. It does increase this range if Kopernicus is installed. But depending on what you are looking at it could indeed be beyond that range. Given you said around other stars.. then yes. it won't be able to see them. You will need a telescope with much longer range. The Module Manager file for when Kopernicus is installed is this file: ResearchBodiesMMKopernicus.cfg The values are in meters. The maximum is 3.40282347E+38 given it's a float. -
In my country you can get these and they are paid service Texts. So when you reply they hit you with a $5 charge and then for each follow up SMS that They send you. It's outrageous. Happened to me once but this so called 'paid service' can be switched off by your carrier and you never get them again.
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V0.23.4.0 published which fixes that freezer - lost kerbals issue mentioned on the last page or two.
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I have a bit of time now. So I wll take a look.
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Not sure what you are basing that on. I didn't see @nightingale say that at all, and yes he left Squad back in Jan? Mission Builder is not Contract Configurator. Nor does it generate or use contracts. Well the first part is close but not exactly correct, as it was explained in the KSP Weekly's. But nowhere did anyone say anything about it adding contracts? So not sure where you sourced that info from.
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Given I've seen 2? Possibly 3? Reports of the bug I wouldn't call it big. thanks for pointing out the inconsistency in my GitHub repo though. That's as a result of a change I made a while back and hadn't noticed this repo was wrong. I will fix it, but that has no player impact whatsoever.
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Perhaps. Call me OCD but I want to take a closer look. But also I don't like doing releases with one thing in them unless it's something really big. New releases is a bit of work to do not to mention everyone who then feels compelled to update as well. So j don't take them lightly.
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Sounds like I might need to do that fix sooner rather than later. I'll try to get to it in the next day or two.
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[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
I'm not keen on being dependant on any other mod. So that's another issue. I do not have plans to do a food production part. no point at the moment as I said. There are other mods already. You can use any Trait for stock Converters, totally up to you what you put in the cfg file. So not sure what your question is there? as it seems to be tied to the question about food production which I've answered above. -
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Could be a bug. I made a change to fix? time warp issues. But I note that bug isn't fixed either. Could be related. https://github.com/KSP-RO/TacLifeSupport/issues/82 Regarding mesh switching. That's been discussed and there are issues and various PRs that have been submitted. but not doing anything with it at the moment, because need to finish new textures first. Food production - maybe one day, but there are plenty of mods already that are available that do that and work with TAC LS. See the wiki on github. -
1.3 And More: Confirmed Features
JPLRepo replied to Garrett Kerman's topic in KSP1 Suggestions & Development Discussion
No it's not contracts configurator or contracts based at all. The rest you will have to wait and see. In my opinion a bit early to make those kind of judgment calls.- 188 replies
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[1.12.x] JSI Advanced Transparent Pods (V0.1.24.0) 12th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Lots do.. I don't have a list. I know another of mine Endurance, and I know som eof Roverdue's and there are numerous more. -
[1.12.x] JSI Advanced Transparent Pods (V0.1.24.0) 12th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
this mod does nothing with stock parts. I also don't think Ven's stock parts use it either. which is why you see nothing. Essentially any mod that does use this mod will tell you. -
Pretty sure it will stay in that format. but we are in pre-release and anything can change. I believe MM is being worked on just like a lot of other mods in a pre-release.
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[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Found the final issue with the Rescue Kerbals on the ground. v0.13.0 published with a fix for that and a couple of other things. (Chagelog in the OP). -
Ah ok. thx. I'll take a look.
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[1.12.x] Tarsier Space Technology with Galaxies (V7.13) 12th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Works for me.. two things: Have you selected the "Save to File" button to the left of the Take Picture button? Pictures are saved in \GameData\TarsierSpaceTech\Plugins\PluginData\TarsierSpaceTech -
Sounds like your save is the problem. How it has frozen kerbal entries and no vessel entries is a mystery. Can you supply your save file? Can you reproduce the problem at all? Can you supply a save file please? although with that long list of mods.. may be difficult for me to get any idea what is going on here.
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[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Thanks guys. I finally reproduced the problem ith this save. I'll look into it tomorrow. Nope not normal. But if you can provide a save and logs where it occurs I can take a look. Not a lot to go on there. I see the error. But nothing else in the log to help. Although I see scatterer errors. Can you supply a save file where this ocurs? -
How possible is it to translate MODs (when 1.2.9 comes out)?
JPLRepo replied to wb99999999's topic in KSP1 Mods Discussions
All of the implemented languages in 1.2.9 are left to right. Switching it would require further changes. More info on how to localize mods will be forthcoming. It is quite easy, but a very laborious task (I can attest to that). And of course the mods will require code changes. -
I do not see the point in making this mod like my mod? Why don't you kep this mod the way it was? AmpYear is a different mod and I don't understand why you would want to make this mod like it. Seems to defeat the purpose. I'd also prefer you didn't use my code in this mod. Of course licenses permit, but I prefer you didn't. This mod should be it's own.
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Build 1730 of the Pre-Release has been published. Changelog can be found on the Pre-Release sub-forums.
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Try the Level 1 Runway in the 1.2.9 Pre-Release
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[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
There is no rescue and recover contract from the Mun in the attached files. -
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Thanks but your log is incomplete and save file has a lot of mods installed. I can't do much with that Sorry. Again, way too many mods installed. You see, to use your save file I have to download and setup an install with all the mods you have installed.. and I don't have the time.