sober667
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Everything posted by sober667
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0.90 Kerbal Weather Systems! Alpha 0.5.3 WIP! (Jan 2)
sober667 replied to silverfox8124's topic in KSP1 Mod Development
StarCraft 2 not as long as duken nuken but quite long -
0.90 Kerbal Weather Systems! Alpha 0.5.3 WIP! (Jan 2)
sober667 replied to silverfox8124's topic in KSP1 Mod Development
I think i geting what are u saing on kerbin atmospher will have less heigth but will be thicker on duna cause it has low gravity it will be much higher but lov density on eve probably even smaller but even more dense -
[WIP][Planning] Simple one part ISS
sober667 replied to xxhansonmaxx's topic in KSP1 Mod Development
low part station would be nice but one part is insane -
0.90 Kerbal Weather Systems! Alpha 0.5.3 WIP! (Jan 2)
sober667 replied to silverfox8124's topic in KSP1 Mod Development
i have a Q could be added some things that was in .90? i know its a lot of work but clouds moving with wind was awesome:3 i mean just to make waiting more acceptable -
Its big piece of metal so kerbal may use haul think as antena and have inside deployable antena why not? and in RT only u can set wathever delay u want for thinks u do so its posible to set impackt course set delayed opening of antena and will be ok maby is some way to make it autoopen anten a when its hit ground? and yeah i love idea will test it shourley
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0.90 Kerbal Weather Systems! Alpha 0.5.3 WIP! (Jan 2)
sober667 replied to silverfox8124's topic in KSP1 Mod Development
Coool waiting for that for loooong time -
Next time maby attach to it litlle drone with cammera to scan realy hard terrain visualy? and great idea with that voiage maby i will do something simmilar in my career to visit every biome on mun for Science ofc and finaly if u wana modded lith Bahamuto Dynamicks has beatiful spotlite wich follow cursor so riding in FP u can lith up what u like see better
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[1.0.5] Kerbal Planetary Base Systems v1.0.2 Released!
sober667 replied to Nils277's topic in KSP1 Mod Development
Beautyfull i will mess aropud probably maby add to it USI modules (cause for now using TAC life support) its look Avesome -
[1.0.4] Smart Parts v1.6.6 | DDS Textures and Bug Fixes | July 5
sober667 replied to Firov's topic in KSP1 Mod Releases
Foun d problem as other more than one KSPAPIE My one was within Tweakable everythink -
maby that ? looks cool http://forum.kerbalspaceprogram.com/threads/67450-WIP-IVA-PLUGIN-ProbeControlRoom-1-0-beta8a-IVA-All-the-things%21-new-3D-RPM-17
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who cares about wings? i saw 4 parts ssto for 1.x
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[1.12.x] DeepFreeze (v0.31.0) 12th Sep 2021
sober667 replied to JPLRepo's topic in KSP1 Mod Releases
i Just wondering... maby somethink Mk2? (yes i love spaceplanes ) but 1.5 will be cool (fiting into Mk2 Cargobay) -
[1.1]Hullcam VDS - mod adopted by linuxgamer
sober667 replied to Albert VDS's topic in KSP1 Mod Releases
Im just wondering how add module of Hull cam to docking port? -
[1.12.x] Mk2 Expansion v1.9.1 [update 10/5/21]
sober667 replied to SuicidalInsanity's topic in KSP1 Mod Releases
Nice tricopuler , one thing i wold see inside is xenon tank Mk2 (maby within battery maby?) or maby cargo bay within solar panels on doors? But that mod is kinda AVESOME- 1,508 replies
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parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
sober667 replied to RoverDude's topic in KSP1 Mod Releases
Waiting for it And for lifeboat to be usable with far(now is falling like a rock) -
Working on open GL Ram usage about 1.854.580K but quite low details realy HAVY moded instalation using 2 weeks no crash so far somtimes FPS drops but its quite low end computer so its expected without about 2.358.588K
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[1.12.x] Mk2 Expansion v1.9.1 [update 10/5/21]
sober667 replied to SuicidalInsanity's topic in KSP1 Mod Releases
I not long time a go instaled it and now doing fresh instalation and WOOOW THAT MANY NEW PARTS??? Guys u are AVESOME and chenging RAM load for just a touch great- 1,508 replies
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[1.12.x] Heat Control - More radiators! (August 18, 2024)
sober667 replied to Nertea's topic in KSP1 Mod Releases
not-opening stock radiators work on part to wich is attached deployable work as u say -
0.90 Kerbal Weather Systems! Alpha 0.5.3 WIP! (Jan 2)
sober667 replied to silverfox8124's topic in KSP1 Mod Development
I dont know if im helping but if is about heating KSP in core game has some heating mechanick wich depand where is your shio maby is any way to use it ? -
[1.0.X] Kurrikane - A science Probe parts v1.0
sober667 replied to Beluwel's topic in KSP1 Mod Releases
it was a LONG time a go probably one of mods fro bahamuto i think.....