

sober667
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Everything posted by sober667
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parts [1.12.x] Karbonite/Karbonite Plus (K+)
sober667 replied to RoverDude's topic in KSP1 Mod Releases
i expierienced too but i have huge bunch of mods (not Near future tech) and all other like Kulantan -
i wonder it is posible to add one more huge omnidirectional antena that will have big range but will be to big to any small ship so it willl be god only for satelites or ground/orbital bases?(i now omnidirectional should have limits but i think that we could have from them a litlle bite more than from com32 aspacjaly in vacum)
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[0.24.x] Ideal SCANsat Altitudes v1.0 [Aug 16]
sober667 replied to technogeeky's topic in KSP1 Tools and Applications
i have 1 question what is the height of scaning kerbol?( becouse i think it IS posible) -
[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
sober667 replied to bac9's topic in KSP1 Mod Releases
same me so probably tomorow morning we will have 5.2.2- 4,460 replies
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Bigger=Better its VERY kerbalish and yes some technologies like tokamak reactors (biggers have much much biger eficjency(ofc in teory for practise we need wait ..some time) small reactors are still intackt for some points (backup power for beamed powered ships or even startup for Tokamak i could find more ) in wich power not mater-mater size (even smalest reactor is enough for stock-ich power hungry ship).
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the kach is to beter build your lander. i would probably build bigger lander with small Karbonite tank converter and huge place for a fuel wich will be much more relaible
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For start i think Ferram aerospace resarch + one of the mods with fairlings/spaceplane parts is nice i think FAR is good becouse make a lots of thinks works in way like u susspeckt they should( if u now SOMETHINK about aerodynamicks) Active Texture Management is huge help if u wana use huge mods or huge amount of mods Spaceplane plus,B9,KW rocketery-that mods u shold take a look(but B9 is now HUGE so ATM is must have within) rest is probably dependent on what u wana to get from KSP becouse ech person wana something diferent if u want realy realizm (its makes games HARD ) u should chek this Tread http://forum.kerbalspaceprogram.com/threads/84689
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parts [1.12.x] Karbonite/Karbonite Plus (K+)
sober667 replied to RoverDude's topic in KSP1 Mod Releases
I HAVE A BUG! u can refuel Karry Kan and duble KAn using repaint(after that they are always full) i have some mods so somebody could thel its only my problem?