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Cat from Eeloo
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[1.12] Other Worlds - A Story and Planet Mod
Elowiny replied to Pkmniako's topic in KSP1 Mod Releases
Cue the triumphant return! -
The Universal Surface Base - A Lowne Aerospace Product
Elowiny replied to Matt Lowne's topic in KSP1 The Spacecraft Exchange
Looks amazing and very cozy! I really like the homely design.- 89 replies
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- tylo
- surface base
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(and 2 more)
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Elowiny replied to Gameslinx's topic in KSP1 Mod Releases
Great job on the release!- 1,655 replies
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Recently, I built a mighty massive Eiffel Tower spacecraft, using some tweakscale. Each of the large white tanks is 20m in diameter. (Here shown with large vector engines, but final design uses Rhinos to go to other planets) It is currently about 550m tall (Larger than the real thing, yes). I plan to build it a launcher, to get it into space. This is the size of the fuel tanks used for the launcher. Yes, that's a mammoth engine. Not sure where to send it, though.
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Elowiny started following [Kopernicus] Interstellar Consortium
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Wonderful idea. I hope it bears fruit.
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Elowiny changed their profile photo
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Elowiny started following Galactic Neighborhood
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totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
Elowiny replied to Nertea's topic in KSP1 Mod Releases
I seem to be having a weird problem where the IVAs for the centrifuges aren't located in the right place, as shown in this screenshot: Has anyone else had this issue? (It might be caused by one of my millions of mods) -
Today and yesterday I launched a few tourist ships to Minmus on my Career save. They landed without too much trouble on Minmus, but it was kinda difficult to come back as the Delta-v was barely sufficient. And here's the second ship on the great flats. And a little fly-by of the Mun while we're at it! Then, I sent a ship to release three probes to land in three different biomes on the Mun, as a part of the Mun Probes Program Strategy from a mod. Aren't they cute? I saved some Kerbals stuck in their command pod in orbit. One of the missions gave me a free 3-stars crewmember. That's pretty good! Then, I sent two Kerbals to the Mun, to plant a flag and do science. One of them set up a little science base from the EVA science mod. He's quite proud of it. Finally, I docked two ships around Minmus for a contract. My first time docking around a body that's not Kerbin. The two pilots of the docked ship happily standing next to the flag they planted on Minmus.
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Just a small suggestion I thought of. I think it would be a good idea to change the name of the sun from "StockSun" to "Kerbol" in this mod, as having the sun be called "StockSun" kinda ruins immersion. It's only a quick config edit (I did it myself in 2 minutes) and would really be a nice quality of life improvement.
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[1.2.X] [Kopernicus] Planet Cyran
Elowiny replied to The White Guardian's topic in KSP1 Mod Releases
So Cyran will be the first gas giant to have an actual "ground" texture instead of the creepy black void all gas giants have? Amazing! -
[1.2.X] [Kopernicus] Planet Cyran
Elowiny replied to The White Guardian's topic in KSP1 Mod Releases
So, @The White Guardian, what is the new update's status? Is it almost ready to be released, or will we have to wait a few more days? -
I sent my research station I showed a while back to Cyran... And a little rover to Iltan! I had a lot of troubles landing it, but after a few tries and a rover backflip I managed to get it right. Let's not forget about the satellite that scans for ore.
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[1.2.X] [Kopernicus] Planet Cyran
Elowiny replied to The White Guardian's topic in KSP1 Mod Releases
Oh my, why did I trust the random website that popped up when I typed "Saturn"? I should've used good old Wikipedia! -
[1.2.X] [Kopernicus] Planet Cyran
Elowiny replied to The White Guardian's topic in KSP1 Mod Releases
That's weird, the internet told me that Saturn was made out of 75% Hydrogen and 25% Helium. Never trust the internet!