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Deltac
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Gamedata/Tantares/Parts/Soyuz I believe that's how it goes.
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- totm march 2020
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So first you need to download the latest Firespitter plugin. Then you need to download Drakenex's configs After you DL that, you put the Alt folder into the Soyuz folder for Tantares, and the Soyuz Texture Switch config can go anywhere. I suggest right in the Gamedata folder so you don't lose it in all the soyuz files in the soyuz folder. Oh, it does have that half and half! And the fairings are all white. Okay, that shouldn't be a trouble to make, just have to delete some layers in Photoshop! @Drakenex should we just make a temporary Tantares Texture Switching thread?
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- totm march 2020
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Even though it isn't canon, all pink. Pink solar panels, pink SM, CM, pink Kerbals, Pink Kerbin. Everything is pink! (Reference video) Additional: Green Moon Rocket of DOOOOOM!
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- totm march 2020
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The new old soyuz that Beale added. It's a new part yet it's based off the old 2 man soyuz, it's also old because Beale only had a 2 man soyuz before, but it's new because it has a different texture. It's old and new! I'm going crazy!
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- totm march 2020
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@Drakenex now I'm trying to switch the texture on the N1 rocket first stage, but the texture switcher doesn't switch the texture to my green one. @PART[LLV_A_LFO_1]:NEEDS[Firespitter] { MODULE { name = FStextureSwitch2 moduleID = 0 objectNames = LV_A_LFO_1 // this is as mentioned is the name of the mesh not the part, if you are working on someone elses parts and dont know the mesh name, open the .mu in notepad and usually the mesh name is the third or fourth human readable block of characters textureNames = TantaresLV/Parts/LLV/LLV_B_Engine_1_psd;TantaresLV/Parts/LLV/Delli_Alt/Texture_LLV_General_1_GN; // this the texture path and in this case translates as foldername/foldername/foldername/texture textureDisplayNames = Stock;Green; // this is the list of names shown in the gui nextButtonText = Next Color prevButtonText = Previous Color statusText = Current Color showPreviousButton = true updateSymmetry = true showInfo = false debugMode = false showListButton = false repaintableEVA = true } } The paths are good, objectnames is good, the only thing I'm iffy about is the LLV_B_Engine_1_psd.dds file Beale has in there. It has the right texture, but there's no .mbm file, so I don't know what texture the first stage is actually using. @Beale this is hard work! xP
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- totm march 2020
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I figured it out, trying to make green progress: The old engine doesn't have a green version, Drakenex Additional: I'm green da ba de da ba di da ba de da ba di!
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- totm march 2020
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(oops double post >:O) So I edited the texture_hamal_general_1, saved it as .dds flipped vertical and dxt5, then replaced the file in the tantares folder, loaded up the game, aaaaaand no change to the habitation module that I swore I colored over. When I look at the .dds file, the change is there, so I don't know what I'm doing wrong.
- 22,678 replies
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- totm march 2020
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Oh, that's why I couldn't find the assets, I was looking under Tantares/Tantares in git hub when I should have gone one folder up! I thought the assets would be with the tantares parts, but no, it's a separate download after all. That'll help that they are PSD, thank you very much!
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- totm march 2020
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So how are we supposed to edit the .dds textures? I hear there's a plugin for Photoshop, so does it become a simple load file into photoshop, edit, and save as .dds? And something about flipping and DXT1. I'd like to try my hand at making alt skins, but this .dds file has me cornfused!
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- totm march 2020
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Well give me a hotdog and call me salami, that looks great! Does it fit Tantares Soyuz? Can it be tied into a bow for pretty Soyuz?
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Well there I go again, not having the correct info, thanks Hraban!
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- totm march 2020
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ah, then can I request making the pedals on yours fold in for safe and secure storage during ascent? (Unless they already do and I broke something >.>)
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- totm march 2020
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Seems like your light has gotten very very dim. This station used to be lit!
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- totm march 2020
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*cracks knuckles* But I am! I want pictures of Spiderman on my desk yesterday! >:O (Don't post spiderman pics, focus on Soviet Space pics! SpiderSoyuz? O.o)
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- totm march 2020
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Deltac replied to Pak's topic in KSP1 Mod Releases
Has the Cerv entered flight testing yet? I'd like to know how that's going, and how many front or back flips it can do before hitting the ground!- 2,351 replies
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So I noticed this on Tantares Github: "Non so più dormire, Non so più mangiar, Mi farai morire, Mi fai disperar" You okay Beale?
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- totm march 2020
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Which parts? The Shuttle parts? I didn't do anything special, just install like normal and play.
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- totm march 2020
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I updated my Mir 2 station. It is now Shuttle compatible and the truss segments all fit into the shuttle. Using the SSTU solar panels and Cormorant Shuttle.
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- totm march 2020
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In the quote, you said Github is updated nightly, yet the last update was 2 days ago. Was poking fun at you, nothing serious, no problems, nothing to see here! xP
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- totm march 2020
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I nearly fell out of my chair laughing!
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- totm march 2020
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