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Deltac

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Everything posted by Deltac

  1. This comment went out of scope in 1984
  2. This comment went out of scope in 1923
  3. So for KSP, it's just a normal day?
  4. I'll be the first to post this, but I know I won't be the last: I'm sure there are going to be certain people chiming in with "where's the Boost Protective Cover?" Just a heads up.
  5. Yeah, sorry denny. You need a plugin for that.
  6. You'll have to give us the full output_log.txt It's located under KSP_Data, if I remember correctly. Just start up the game, go to hangar, load up F22, launch, make sure error popped up, then revert and exit game, find the output_log.txt, copy the file and put it in dropbox, or something else. The output_log is too big to just paste here.
  7. But what if the mun mice get into the LEM during an EVA? D:
  8. *hits with rolled up newspaper* Bad boy, go outside!
  9. Quick! Bobcat! Post a picture before this thread is closed for going off topic!
  10. Here's a little bug I hadn't taken the time to really notice before: The fairing on the Mercury Liquid fuel engine was never updated like the Mercury SRB engine. Also, the H1 can not be worn as a hat.
  11. adding animTime = 1 to the config with animSwitch = false should do the job. My troll senses are tingling... either that or a parasite is eating my brain.
  12. Something changed in the code for KSP from .21 to .22 (I think that's where the unfolded bug first showed up). Since it didn't really break the LRV, Bobcat put it on the back burner.
  13. There is a mod out there that let's you take an assembly of parts off of your rocket and into a special place, and it welds the parts together making a new part in the menu under the category you choose. http://forum.kerbalspaceprogram.com/threads/38577-0-22-UbioZur-Welding-Ltd-2-0-Playtest-5-Now-In-Game-Tool?highlight=Ubiozur
  14. I'm assuming you want to make a plugin that turns subassumblies into one giant part? A.K.A. Welding. In Stock, the subassembly is just a bunch of parts put together that you can't take out to launch, but can load into the VAB while working on a vessel at the same time, which I'm hoping you already know. Sorry, just not sure what you're getting at here.
  15. Fix: Place the front wheels first without rotating anything, then place the wheels in the back by rotating them first. Oh, and I see your wheels are also hovering like mine. Why you no confirm my bug? Front in VAB = pointing towards the launchpad outside.
  16. You can edit any mod for your own personal use. If something explicitly says you can't, it means you can't tell anyone about it
  17. word of warning: Edison and Tesla couldn't keep that train on the track. Course, no one told them to....
  18. Correction: Works just dandy unless you're me, then it's a hover vehicle.
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