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selfish_meme

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Everything posted by selfish_meme

  1. I mean organise the threads so you can see all the new and commented threads from this week
  2. Do you know how to organise the threads, and do you have time to test craft, it's always better when people test.
  3. I am using El Capitan, as I said Yosemite used to be better, I am also using the 64bit version, even KSP is a squirrely
  4. What shader are you using, don't use deep replace unless you need too, try different shaders in the config
  5. It's pretty squirrely on the latest OSX, it worked much better on Yosemite, but I can get it going, I just put module manager in and got the right messages, also KER is working.
  6. Just tested this on OSX 10.11.4 with mono 4.2 SR2 (4.2.3.4), KSP 1196, and EEX dos not work at all, this is a fresh install of OSX and KSP Found this in the log AssemblyLoader: Exception loading 'EditorExtensions': System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at AssemblyLoader.LoadAssemblies () [0x00000] in <filename unknown>:0 Additional information about this exception: System.TypeLoadException: Could not load type 'EditorExtensions.AppLauncherButton' from assembly 'EditorExtensions, Version=2.12.5652.24831, Culture=neutral, PublicKeyToken=null'. Log File Suits is stopping me testing on Linux
  7. I know I was the earlier info I'll check it again, I also have a macbook I can check it on.
  8. Yes @linuxgurugamer's recompiled one does fix the UI issue, might be a bit late on that
  9. Added the Wunderwaffe Flugzeugträger, I forgot I released it, plus check that awesome video above of the Stock Duna Buggy in a head tracking rig.
  10. I was playing around with rovers in 1.1 and I thought you guys might like to benefit from my research. Heres a little test rover, I have played with camber and the friction controls, it's not perfect but it's a damn sight better than the stock settings, you can punt it around KSC without skidding too much. I can get a circuit done with only a spin or two. Download
  11. I was not upset I was just passing on some knowledge, no need for personal insults.
  12. hmmpf, I just get black parts, but it's no problem, I am finishing my 1.05 stuff and waiting for EditorExtensions to make NoOffsetLimits work before I start any building in 1.1
  13. I tried this in OpenGL, no plume or smoke effects, I have the dependencies MM and SE, but no solid or liquid engines produce anything, not even noise.
  14. Yep, it was a brand new steam download, after opting in to pre-release and I checked the build of both KSP and EEX I will upload the log, I forgot Here is the log Is this something [EXC 08:37:04.219] Exception: No such field: EditorLogic#st_root_select EditorExtensionsRedux.Refl.GetField (System.Object obj, System.String name) EditorExtensionsRedux.Refl.GetValue (System.Object obj, System.String name) EditorExtensionsRedux.SelectRoot2.SelectRoot2Behaviour.Start () [LOG 08:37:04.219] EditorExtensions: Start [EXC 08:37:04.219] Exception: No such field: EditorLogic#st_offset_tweak EditorExtensionsRedux.Refl.GetField (System.Object obj, System.String name) EditorExtensionsRedux.Refl.GetValue (System.Object obj, System.String name) EditorExtensionsRedux.NoOffsetBehaviour.FreeOffsetBehaviour.Start () [WRN 08:37:04.352] The referenced script on this Behaviour is missing! [WRN 08:37:04.352] The referenced script on this Behaviour is missing! [WRN 08:37:04.352] The referenced script on this Behaviour is missing!
  15. @linuxgurugamer I retested EEX321 again with a brand new clean copy of the pre-release, no unlimited offset, I thought it would be better to bring the conversation here from NoOffsetLimits as the dev is happening in this mod now.
  16. They used to but the dawn got nerved so bad in 1.05 they became impossible.
  17. You have to see to believe what @esinohio has done with my Duna Buggy
  18. I only saw up to LC 19 I admit my knowledge in this area is lacking
  19. Yep, I have that one, but it's still not working, I am redownloading KSP again just to be sure
  20. Now we are cooking with gas (aussie expression if you are confused) Whelp the version information is now correct, file and in GUI, but sorry no better at actually offsetting anything
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