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Everything posted by selfish_meme
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
selfish_meme replied to sDaZe's topic in KSP1 Mod Development
One of the fixes I tried was changing the RSSKopernicus earth.cfg Atmosphere to maxAltitude = 70000.0 So in the tracking station it shows Atmos. Height 49,000m now setting ExperimentalAtmosScale to 1 from 2 fixed it So should changing the planet names in clouds.cfg work for EVE and SVE, or is it more complicated?- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
selfish_meme replied to sDaZe's topic in KSP1 Mod Development
Both versions have the same issue, like I said it looks like a scaling issue, nothing major- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
selfish_meme replied to sDaZe's topic in KSP1 Mod Development
I already did, i went back to the included to make sure it wasn't the newer DLL, I didn't overwrite your files just replaced DLL- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
selfish_meme replied to sDaZe's topic in KSP1 Mod Development
Does not happen in stock @blackrack could probably tell you what it is, it might be an OpenGL issue, I am running Linux, see wireframe here Without- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
selfish_meme replied to sDaZe's topic in KSP1 Mod Development
I am sorry, should I remove it? Meta, I am orbiting over myself!- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
selfish_meme replied to sDaZe's topic in KSP1 Mod Development
This is looking really good, I love the planet textures, can't wait for cloud support. I am having the same issues as others, the atmosphere for Kerbin is set at 140km affecting warp I have not seen this issue mentioned, scatterer puts a ring outside the atmosphere, if you check the wireframe it is following that, I think it's just a scale issue. Picture in spoiler- 2,401 replies
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(1.1.x) Build a Kerbal scaled ISS
selfish_meme replied to selfish_meme's topic in KSP1 The Spacecraft Exchange
Added all the new content to the frontpage, Welcome progress! -
(1.1.x) Build a Kerbal scaled ISS
selfish_meme replied to selfish_meme's topic in KSP1 The Spacecraft Exchange
OK so we are live with all components up to Destiny, big milestone, much rejoicing. There is still a bit to finish, mostly it is assembling payloads into craft files, the components themselves are ready to go. Also to test how far it can be built until it blows up Please test and let us know if you have any problems, we all play a bit differently. Just a note for those who use MechJeb, probably don't, everything works better manually with just SAS engaged except where it is explicitly stated to use Prograde Hold or some other mode. -
I talked about it in the ISS thread, I was thinking of using it for the trailer video, should be awesome to see a Kerbal scale ISS over a Kerbal sized earth.
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(1.1.x) Build a Kerbal scaled ISS
selfish_meme replied to selfish_meme's topic in KSP1 The Spacecraft Exchange
I'll get this on the front page -
Believe it or not we were working on that shuttle for months (not full time) from 1.05 and into 1.1.x, it was while we were building it that we decided to build the ISS!
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(1.1.x) Build a Kerbal scaled ISS
selfish_meme replied to selfish_meme's topic in KSP1 The Spacecraft Exchange
Exciting stuff! The Space shuttle is released and also the Endeavour STS-88 version. You can now dock Unity to Zarya. Using the Canadarm takes a bit of practice and patience, I have got it undocked and docked, but watch @sgt_flyer's videos and you will get the hang of it. Uploading the shuttle re-entry video now. -
totm june 2018 Work-in-Progress [WIP] Design Thread
selfish_meme replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
better than it shooting a kilometre up in the air like in 1.05 -
totm june 2018 Work-in-Progress [WIP] Design Thread
selfish_meme replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Does it suffer from the physics loading thing when you approach it from a distance? -
(1.1.x) Build a Kerbal scaled ISS
selfish_meme replied to selfish_meme's topic in KSP1 The Spacecraft Exchange
it's brilliant, but I know it's going to take me three times longer, good we put the lights in! -
(1.1.x) Build a Kerbal scaled ISS
selfish_meme replied to selfish_meme's topic in KSP1 The Spacecraft Exchange
If you don't have the mod they just appear stock, much like KerbPaint. I know you can just replace the fairing textures manually yourself, just find the texture file, open it with a dds editor, change it and re-save, it will show up in game. -
(1.1.x) Build a Kerbal scaled ISS
selfish_meme replied to selfish_meme's topic in KSP1 The Spacecraft Exchange
Uh..hrg...mmm yes my youtube channel, it needs some plugging...lol This is the mod but it's pretty fiddly I'm trying to convince @RoverDude to make it part of Firespitter