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Everything posted by selfish_meme
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
selfish_meme replied to sDaZe's topic in KSP1 Mod Development
Or alt-f10 go to ocean settings and press rebuild ocean- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
selfish_meme replied to sDaZe's topic in KSP1 Mod Development
If you find the clouds config in SVE just change the DetailStorm entry to Storm, that will get it going for now. But it might not have the Hurricane- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
selfish_meme replied to sDaZe's topic in KSP1 Mod Development
@Berlin @sDaZe, just downloaded the latest version and you are missing detailStorm texture from SVE, which is causing a parsing error for the clouds.cfg and stopping any more clouds other than kerbin aurora being seen- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
selfish_meme replied to sDaZe's topic in KSP1 Mod Development
Just a thought, don't call it stock inclination, I don't know what that refers to, 0 inclination, stock kerbin inclination, stock RSS inclinations, maybe have real inclinations and 0/easy inclinations, just trying to save you boys some support questions- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
selfish_meme replied to sDaZe's topic in KSP1 Mod Development
It is still alpha never released, dont be misled by version number he is starting eve integration- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
selfish_meme replied to sDaZe's topic in KSP1 Mod Development
@Berlin now you have a hurricane in EVE you need to hook it up to @silverfox8124 mod- 2,401 replies
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On atmospheric planets moving parts could be damaged by re-entry heat if not sheilded and electronics as well. Also landing on Eve or other hot dense body could alao degrade electronics amd moving parts.
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
selfish_meme replied to sDaZe's topic in KSP1 Mod Development
I use the same skybox and Distant Object and haven't had any issues- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
selfish_meme replied to sDaZe's topic in KSP1 Mod Development
Probably best Also warning if they have changed planet sizes, ground or return all your craft before updating. And dont forget sigma dimensions. Did that once and all my sattelites were suddenly underground- 2,401 replies
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
selfish_meme replied to rbray89's topic in KSP1 Mod Releases
After a long sleep I suspected that it might be Sigma Dimensions, though I didn't see why it would affect EVE -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
selfish_meme replied to rbray89's topic in KSP1 Mod Releases
Very sorry about that, here are the logs and my config https://drive.google.com/open?id=0B6gbi4omighqeTF3TEV3WmNlV2c https://drive.google.com/open?id=0B6gbi4omighqRTlZcGdiTHU4dmM -
[WIP][1.0.5]* RSS Visual Enhancements (RVE)
selfish_meme replied to pingopete's topic in KSP1 Mod Development
Increment experimentalAtmoScale in scatterrer by .1 until it goes away -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
selfish_meme replied to rbray89's topic in KSP1 Mod Releases
Hi @rbray89 I have a strange problem with EVE losing a zero or two on the altitude, this is the config before and during the game, it does not change, I am using Linux, I do not know if this makes any difference just thought I would tell you. Edit: I just saw the update from 2 days ago, I will try that version Edit 2: Newest version does not seem to make a difference, it actually wiped more zeroes off, it's like every time the game loads another zero is gone EVE_CLOUDS { OBJECT { name = Earth-Lowest body = Earth altitude = 1500 here is what I get when it loads, all the clouds are under 1000m -
[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
selfish_meme replied to sDaZe's topic in KSP1 Mod Development
You didn't put the settings.cfg from the zip file in the gamedata folder- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
selfish_meme replied to sDaZe's topic in KSP1 Mod Development
Blame licences and choices @sDaZe and @Berlin this also happened to me in the Jupiter moons, I wondered what the explosion was when time warping, I'll check again and see what moons collided.- 2,401 replies
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totm june 2018 Work-in-Progress [WIP] Design Thread
selfish_meme replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
When I did my oil rig i tried something similar but i ended up just floating it -
@blackrack I am trying to recreate the atmosphere on Venus as seen in the Venera photos, I am wondering how to bring the scattering in closer so it is more apparent. I have tried a few things but nothing seems to do what I want, also the how to change the tint of the scatter? Second picture is actual photo (probably brightened)
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
selfish_meme replied to sDaZe's topic in KSP1 Mod Development
I just realised, why are you using SVE? Why not use RVE?- 2,401 replies
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Delta II Launch Vehicle, simple and useful
selfish_meme replied to Ferdoni's topic in KSP1 The Spacecraft Exchange
Are you talking about the colour? it's just KerbPaint and does not affect the craft in stock, you can only see it if you have KerbPaint installed otherwise the game ignores it, it adds no benefit apart from aesthetically. You can see it here, it's not updated for 1.1.2 yet, so i don't know if it will fly well anymore -
(1.1.x) Build a Kerbal scaled ISS
selfish_meme replied to selfish_meme's topic in KSP1 The Spacecraft Exchange
Front page, downloads and videos all updated for the new parts. -
[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
selfish_meme replied to sDaZe's topic in KSP1 Mod Development
Don't install RSS, that will conflict with SSRSS, also you probably need Simga Dimensions and the settings.cfg from SSRSS in your game folder- 2,401 replies
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Create an imgur account, then hit the upload button, you can either choose the classic search directories or just drag and drop
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(1.1.x) Build a Kerbal scaled ISS
selfish_meme replied to selfish_meme's topic in KSP1 The Spacecraft Exchange
I said to him yesterday he should get thread of the month for this, it's incredible -
[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
selfish_meme replied to sDaZe's topic in KSP1 Mod Development
Yep, can confirm, did a landing on Venus last night and could not get any thrust out of engine. On the other hand terminal velocity was 15ms.- 2,401 replies
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