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Everything posted by SheepDog2142
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[WIP] Stand-alone (no dependencies) Alcubierre drive
SheepDog2142 replied to RoverDude's topic in KSP1 Mod Development
i can confirm this. The same just happened to me. Running on a SSD. Excited to test this out -
[WIP] Stand-alone (no dependencies) Alcubierre drive
SheepDog2142 replied to RoverDude's topic in KSP1 Mod Development
Is this just going to be one part or a few diffrent drives and possibly jump beacons as well? Im on all USI now for me and my server. This will help allot and if he ever would something like the extraplantary launchpads would be awsome to be part of the oks and mks pack. -
DarkMultiPlayer 0.3.8.0 [KSP 1.12.0]
SheepDog2142 replied to godarklight's topic in KSP1 Mod Releases
Question? I have a Custom Tech Tree me and my friends want to use but when we go into the DMP game Tech Manager will not let us load up the custom tech tree. Tech Manager is not even there to work it seems. Is there anyway to implement a custom tech tree into a DMP game? Also my and the other BrownCoats are waiting for the scared science update. -
[0.90] Kerbin Shuttle Orbiter System v4.13
SheepDog2142 replied to helldiver's topic in KSP1 Mod Releases
It worked Thank you -
[0.90] Kerbin Shuttle Orbiter System v4.13
SheepDog2142 replied to helldiver's topic in KSP1 Mod Releases
BUG: All of the wheels on my cars and trucks are falling thro the ground when I load in on the launch. -
This is true I have a 2 month old $1200 PC I built and Kerbal still causes it to crash due to the 32bit format. We asa a community wil be restricted until Squad figures out how to get the game into 64bit Also think of the new things modders will do when not limited by things like a 32bit game. I want to Max all 16gbs of ram and both R9 290 cards and make my SSD scream with KSP awsomeness
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DarkMultiPlayer 0.3.8.0 [KSP 1.12.0]
SheepDog2142 replied to godarklight's topic in KSP1 Mod Releases
same here I have given up on flying or docking with friends now we just use the server to work on separate items like satelites -
Thank you my dyslexia got the better of me
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Its an extreamly modified vertical tech tree for personal use. I chose it because it has mode nodes than stock so im changing most of what thoes nodes are made up of. Should I post my output log Im new to all this I only Joined the forums this month?
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SOLVED Can anyone help me with this code something is wrong and is causing it to lock up Tech Manager. I know its something in this code because the other trees work. Im new to editing code so im shure ive made a few mistakes. Tree File: https://drive.google.com/open?id=0B9...Vm8&authuser=0 ModList: L-Tech Scientific Industries Ion Hybrid Electric Pack OPT Spaceplane Parts KDEX Kerbal Dust Experiment Mk.2 Lightning cockpit DMagic Orbital Science Davon Supply Mod RealChute EVA Parachutes Caelum Ire Technologies Mods Addon Controller Part Catalog Transfer Window Planner Kerbin Shuttle Orbiter System Cold Rockets Kerbal Attachment System Remote Tech Kerbal Universe 2 TAC Life Support Deadly Reentry ScanSat RasterPropMonitor DarkMultiPlayer Kethane TAC Fuel Balancer v2.4.1 Davon Throttle Control systems Simple Part Organizer KSP-AVC Add-on Version Checker Kerbal Engineer Redux Kerbal Alarm Clock Chatter Docking Port Alignment Indicator FinePrint RasterPropMonitor ScanSat KSP Interstellar ESLD Jump Beacons Umbra Space Industries (Every Mod) B9 AeroSpace Asteroid Recycling Technologies Extraplanetary Launchpads v4.4.0 LazTech SpaceX Historic Archive HD LazTech SpaceX Launch Pack HD LazTech SpaceX Eploration Expansion HD KW Rocketry LackLusterLabs MechJeb2 BDArmory Procedural Fairings Station Science DeepFreeze Magic Smoke Industries Infernal Robotics
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[0.90] Kerbin Shuttle Orbiter System v4.13
SheepDog2142 replied to helldiver's topic in KSP1 Mod Releases
Currently My Game Data Folder is 4.79GB and I still have 4 more mods im waiting to be updated -
Ok so I think its the tree because other trees neem to work. I dont see any errors so maybe someone else will? https://drive.google.com/open?id=0B94UWsd9Mg-5TVNJT3BmYkhZVm8&authuser=0
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The Left Alt F7 in both 1.3 and 1.4 causes the mod to disappear and I cant load any trees. Load into an old or new save and hit Alt F7 in the R&D building and the GUI button telling me what tree im using dissapears and then becomes unresponsive.
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This is a challenge I am doing on my Dark Multiplayer serve and will be streaming the series on my Twitch Channel. Premeis: There is a scary thing coming for the solar system and the kerbals must evauacte. The Kerbal Goverment has tasked 50 Kerbals to make it to another planet as similar to Kerbin as possible in another Solar System. The Kerbals have no current technology but do have contracts from other companies to help them along there path. Also there is a baseline Government funding campaign to save the Kerbal race. No new Kerbals can come onto this project due to it being top secret and there must be atleast 30 Kerbals transported to the new colony to get things going. This will be played by 2-5 BrownCoats or fellow Kerbal Rocketry Volunteers. For thoes who wish to watch the stream will be on Thursdays at 8:30 CT (Start Date TBD) For thoes who wish to join hit me up in the comments There is a mod list and a custom tech tree. I am currently creating zip and file that is drag and drop for ease of use. (Hours of tree building and bug testing) Current Mod List: Feature Mods: Kerbal Attachment System Remote Tech Kerbal Universe 2 TAC Life Support Deadly Reentry ScanSat RasterPropMonitor DarkMultiPlayer Kethane [h=2]TAC Fuel Balancer v2.4.1[/h] Davon Throttle Control systems Simple Part Organizer KSP-AVC Add-on Version Checker Kerbal Engineer Redux Kerbal Alarm Clock Chatter Docking Port Alignment Indicator FinePrint RasterPropMonitor ScanSat Part Packs: KSP Interstellar ESLD Jump Beacons Umbra Space Industries (Every Mod) B9 AeroSpace Asteroid Recycling Technologies [h=2]Extraplanetary Launchpads v4.4.0[/h] LazTech SpaceX Historic Archive HD LazTech SpaceX Launch Pack HD LazTech SpaceX Eploration Expansion HD KW Rocketry LackLusterLabs MechJeb2 BDArmory Procedural Fairings Station Science DeepFreeze Magic Smoke Industries Infernal Robotics Mods in Testing to add to Server: L-Tech Scientific Industries Kerbin Shuttle Orbiter System Cold Rockets Ion Hybrid Electric Pack TiberDyne Space Shuttle Aerospace R&D Division Space Shuttle Enginees OPT Spaceplane Parts KDEX Kerbal Dust Experiment Mk.2 Lightning cockpit DMagic Orbital Science Davon Supply Mod RealChute EVA Parachutes Caelum Ire Technologies Mods Addon Controller Part Catalog Transfer Window Planner NovaPunch 2.07
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[1.1.x] Space Shuttle Engines (2016-07-03)
SheepDog2142 replied to sarbian's topic in KSP1 Mod Releases
Awsome I will be adding this to my tech tree and the multiplayer serve as soon as possible