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Everything posted by SheepDog2142
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This need a ASET or RPM pass so bad for a usable IVA
- 72 replies
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- stockalike
- for all mankind
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(and 3 more)
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totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
SheepDog2142 replied to Nertea's topic in KSP1 Mod Releases
This would be so nice to have for my IVA only multiplayer server. -
PM me and we can work on getting a regex script together for you. Maybe take some of the manual labor off your plate and automate it a bit.
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OOO Tantares would be awesome as well. Just a thought but are you using visual script to search across multiple even hundreds of config and text files at once to bulk change and skip the receptive task? You could also use a Regex code line to have your bulk code added in the same spot across all the configs at once.
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[1.12+] Less Real Than Real(ism) - RP-1 With Less 'R' [v2.0.6]
SheepDog2142 replied to Pehvbot's topic in KSP1 Mod Releases
Ill mess with it more and check. I tried stock IVA to and same result. However I bet there is another config causing issues so ill do some more testing and report back. -
[1.12+] Less Real Than Real(ism) - RP-1 With Less 'R' [v2.0.6]
SheepDog2142 replied to Pehvbot's topic in KSP1 Mod Releases
Im going to test below because to my knowledge %scaleAll is not a standard attribute and might not function as intended in this context @INTERNAL[*]:HAS[!MODULE[ModuleTagNotRescaled]]:FOR[zLRTR]:NEEDS[LRTRRescale] { MODEL { %scale = 1.45, 1.45, 1.45 } @MODULE[InternalSeat],* { %kerbalScale = 1.2, 1.2, 1.2 %kerbalOffset = 0.0, 0.0, 0.0 %kerbalEyeOffset = 0.0, 0.0, 0.0 } } EDIT: Did not help -
[1.12+] Less Real Than Real(ism) - RP-1 With Less 'R' [v2.0.6]
SheepDog2142 replied to Pehvbot's topic in KSP1 Mod Releases
Put it at the end of the rescale.cfg and there was no change in game to the IVA itself but my Kerbal is bigger. -
[1.12+] Less Real Than Real(ism) - RP-1 With Less 'R' [v2.0.6]
SheepDog2142 replied to Pehvbot's topic in KSP1 Mod Releases
Testing now. Ill report back in a bit. Below are some ways ive tried without much luck on these. @PART[*]:HAS[@INTERNAL[*]]:FINAL { @INTERNAL { @MODEL { %scale = 0.625, 0.625, 0.625 } } } --------------------------- @PART[*]:HAS[@INTERNAL[*],@MODEL]:FOR[RKerbSize] { @INTERNAL { %rescaleFactor = #$../MODEL/scale$ @rescaleFactor != #$../MODEL/scale$ } } @INTERNAL[*]:FOR[RKerbSize] { @MODEL { %scaleD = #$../rescaleFactor$ @scaleD != #$../rescaleFactor$ } @PROP[*] { %rescaleFactor = #$../rescaleFactor$ } } @PROP[*]:FOR[RKerbSize] { @MODEL { %scaleD = #$../rescaleFactor$ @scaleD != #$../rescaleFactor$ } } -
Looking forward to it working with RSS
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[1.12+] Less Real Than Real(ism) - RP-1 With Less 'R' [v2.0.6]
SheepDog2142 replied to Pehvbot's topic in KSP1 Mod Releases
Thanks! Iva already tried scaling it via config, setting up a auto scaler, and adding tweakscale to iva views. Most have an effect in game but not a positive effect. If you ever want some assistance let me know. -
[1.12+] Less Real Than Real(ism) - RP-1 With Less 'R' [v2.0.6]
SheepDog2142 replied to Pehvbot's topic in KSP1 Mod Releases
Another question. Is anyone else having an issue where the IVA's dont scale correctly. Mine are all really small while the parts around them are to large. Creates a issue with prop planes where the prop is massive infront. -
[1.12.x] Textures Unlimited Recolour Depot
SheepDog2142 replied to Manwith Noname's topic in KSP1 Mod Development
Cant wait to get the Restock config for this whenever its ready. My multiplayer server will be so happy. -
[1.12.x] ProbeControlRoom Recontrolled (adopted)
SheepDog2142 replied to JonnyOThan's topic in KSP1 Mod Releases
Just a though but would there be a way to set this as a IVA for the tracking center? -
[1.12+] Less Real Than Real(ism) - RP-1 With Less 'R' [v2.0.6]
SheepDog2142 replied to Pehvbot's topic in KSP1 Mod Releases
Does this mod handle making re entry mode deadly or is Deadly Reentry needed for that? -
I agree my choices as well. Kerbalism adds such a good new science model it's nice for it not to have any other systems that night conflict with other mods. Also please make this compatible with Real solar system. IE Earth instead of kerbin. Can't wait for this to be alive again!
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[1.12.x] IXS Warpship & Spacedock Redocked
SheepDog2142 replied to linuxgurugamer's topic in KSP1 Mod Releases
Would love to see that. Anyone know If I can have Interstellar Expanded installed and this at the same time without issue? -
Please bring this back. If i can help in any way ping me. UI can do some limited coding in MM. Really want to see this up and running again. I have a Mp sever with about 6 people and science only works but full kerablism wont due to MP
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[1.12+] Less Real Than Real(ism) - RP-1 With Less 'R' [v2.0.6]
SheepDog2142 replied to Pehvbot's topic in KSP1 Mod Releases
So most of the 2050+ nodes are blank for me even with far future and such mods. What are some mods to fill out the back part of the tech tree? -
[1.12.x] ProbeControlRoom Recontrolled (adopted)
SheepDog2142 replied to JonnyOThan's topic in KSP1 Mod Releases
Ok been doing some testing and even created a patch to force add iva back in on 0 crew probe core parts but its still having the no crew issue. I checked and everything is installed correctly. For some reason its just loosing the view or thinking it needs crew. [LOG 12:44:03.213] Key pressed - Camera Mode Change - No crew [LOG 12:44:03.304] Cannot find InternalPart 'MissionControl' [ERR 12:44:03.304] Cannot add an InternalPart: Cannot find internal of name 'MissionControl' ---------------------------------------------------------------------------------------------------------------------------------------- FIXED! It was janitors closet purging the probe control room .mu space file even though I did not tell it to purge anything relating to probe control room. -
These are hands down my favorite IVA's. However I need HELP! For PR-1/ Realism overhaul it changes how electricity works and now the cockpits wont work properly because they dont think they have charge. Can anyone link me to a fix? Edit: Found the fix. In the Part CFG files just remove the text relating to electric charge.
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RP-1 Realistic Progression One for KSP 1.12.3
SheepDog2142 replied to pap1723's topic in KSP1 Mod Releases
Id love this for my less than real RP1 playthrough on my multiplayer server. Procedural Avionics as a standalone would be amazing. Or heck just a Full RP1 for KSRSS