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linuxgurugamer

Bug Hunter
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Everything posted by linuxgurugamer

  1. Ran into an interesting problem with Strategia. I'm using a tech tree called Tetrix Tech Tree. I took a strategy called Stagnant Research I, and that caused some of the nodes in the tree to report that they could not be upgraded because "Technology has unresearched requirements". The actual issue was that I needed to upgrade the R&D earlier than expected because these nodes which were at the same level as 10 other nodes needed the upgraded R&D facility. Is this a bug, a "feature", or something else?
  2. That by itself isn't bad, just means that you have some MM patches which are looking for missing mods. So. First you need to go through your installed mods and verify that ALL dependencies are installed. Also, post a current log file so that others can help
  3. Given the number of mods that I support, I usually do not update mods unless they need updating. The thread title is
  4. I've been looking at your code. I saw that nothing will create the file until you get into the game (spacecenter and/or flight); so went there and back, the file wasn't created. I did see that the InitSettings WAS called after going to the SpaceCenter, but the Close was never reached. The UI did open up when I hit the F8 while in the space center. What I'm missing is the UI at the main menu, where I can backup all saves and/or do a restore, etc Oh my. I just realized that I got my mods mixed up. KISS is working fine, sorry for the false alarm.
  5. I can't reproduce this issue. I tried it with a clean install multiple times, but the config file was always created. I have released a small update anyway. It's just a recompile against KSP 1.9.1, so don't expect anything new. Same thing is happening to me. Same solution did not help https://www.dropbox.com/s/b3ysrlbjk9qsehi/KISSNoCfgNoShow.zip?dl=0 I've tried it in 3 different installs, all 1.9.1, but with different numbers of mods, from minimal to >200. Doesn't for for any of them
  6. Should have been there, I'll check There is a problem uploading to Spacedock, what you can do is install by hand from Github, and when I can get Spacedock updated, it will just overwrite the files.
  7. @DMagic I see that you fixed the bad .version file on Github. Any idea when you will release an updated copy so that CKAN can install the new version? No rush, the old one is working fine for me, but I'd like to have an idea about when I'll have to update my big install. Thaans
  8. My mod list: https://www.dropbox.com/s/1wqdal9wk52a84r/WhereNoKerbal.txt?dl=0 Pretty much the same, I don't think I've changed any part mods. If you want fun with CKAN, you can try to load all the mods with this: https://www.dropbox.com/s/xz40c0rf8trr7yw/WhereNoKerbal.ckan?dl=0
  9. @theJesuit There is a problem with the Tetrix Tech tree. See the picture below for reference The 4 nodes in the 4th column are unresearchable because "technology has unresearched requirements"
  10. Very nice, i like the vertical format. Just got started in a career with a different tree, but I’ll keep this in mind for later
  11. @stupid_chris I'd be happy to help with official builds,etc. Contact me if you are interested
  12. Read this BEFORE asking for support: http://forum.kerbalspaceprogram.com/index.php?/topic/83212-how-to-get-support-read-first/
  13. Maintained, not developed. But, if someone were to submit a PR, I'd be happy to review and merge it. Could you post a full report showing what's going on? You are a little short on details
  14. Mod called ZeroMiniAVC Goggle it, I'm on a phone right now. And I'll get the OP updated later today
  15. Absolutely! You just did. Welcome to the forums, where lots of people love to help. post away and enjoy the response
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