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linuxgurugamer

Bug Hunter
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Everything posted by linuxgurugamer

  1. Ok, did you try it with the new beta I released?
  2. Not a stupid question. Yes, that will work
  3. Please try this, it should fix the problem. It's an error which shouldn't be happening, so I changed the way it works This is a beta, but if it fixes the problem, it will become a full release https://github.com/linuxgurugamer/TooManyOrbits/releases/tag/1.1.6.3 @dok_377 @firda
  4. Ok. Are you going into the Tracking station at all, or just Map view while in flight?
  5. If you have any mods installed, then they probably have MiniAVC.dll (most do). Unfortunately, MiniAVC.dll is broken in 1.8 and above. See this post for complete details on what to do:
  6. If you had bothered to read the post RIGHT ABOVE YOURS, you would have seen the problem. To repeat:
  7. Hi all, I have a prelimary release for 1.8 & 1.9: https://github.com/linuxgurugamer/PAPIPlugin/releases Currently it only has PAPI lights for KSC, I would appreciate it if someone would set up LightGroups for the other airfields in stock
  8. The zero length files were needed on prior versions of KSP, there is a substitution being done in the config and it used to barf when the file was totally missing. Ill get it fixed soon Look at the config files and you will see that all the configs are referencing the same file, to save space
  9. Well, let's see. This is the first I've heard about it, and no one has bothered to post any logs. I can't read minds, and I can't read everything on the forums. No one pings me, I don't know about it. No one posts logs, I can't do anything about it. Sorry to be short, but I can't be a babysitter. You need to give me some real information before I'll take a look.
  10. @kizza42 When a mod is installed because it is needed by another mod, that column will become checked. When that other mod is removed, the dependencies are removed (if not needed forma different one). By unchecking that, you can remove it from being a dependency and it will remain on its own
  11. I guess you didn’t bother to look at the line in my sig, because there are always log. to make it easier to find: Read this BEFORE asking for support: http://forum.kerbalspaceprogram.com/index.php?/topic/83212-how-to-get-support-read-first/
  12. I wouldn't expect this to work in 1.8 or 1.9 due to the new Unity version I may take a stab at recompililg it, if so, I'll post it here
  13. Nope. I recently adopted it, no parts in it at all
  14. Thanks. From what I've heard and seen, most mods won't need to be recompiled. I just got concerned when I saw your notes
  15. There are several mods which implement this: Routine Mission Manager Davon Supply Mod Kerbal Space Transport System are three that I know of.
  16. Where did this come from? Ignore it, has nothing to do with HeapPadder essentially, yes It indicates whether it is a one-time or not runnable module. Needed when the startup section specifies one of the scenes which gets entered multiple times, such as the SpaceCenter, Flight, Editor, etc. No idea what that is. whatever you do, make sure it only executes one time. KSP had garbage collection occuring once evert 5-6 seconds. If you are already at 2 minutes, I wouldn't bother
  17. Just pointing out that Squad has nothing to do with KSP2. unless I misread your statement (entirely possible)
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