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linuxgurugamer

Bug Hunter
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Everything posted by linuxgurugamer

  1. Depends on what help you are looking for. There are a few autopilot mods which can help
  2. Problem is that it's on a Mac, I don't have one to work on, so will need to rely on others troublshooting. It's probably the wrong DLL, but I can't suggest a solution right now
  3. The telemetry page isn't working for me, doesn't get any data for the charts. Current Values shows current data, but the charts don't populate. This is on Chrome and on Firefox, both accessing localhost The other three pages do work, although the buttons to control the flight don't seem to do anything On Chrome, the globe displays, but the labels aren't shown. On Firefox, the labels are shown
  4. New release, 1.8.4 Thanks to github user @AlexanderDzhoganov for this: Add support for Custom Axis Groups
  5. New release, 1.0.0.2 Fixed maneuver node gizmos not being deleted on the client when maneuver is deleted Now hides all spaceobjects when in tracking station view Disabled socket exceptions in server, thrown when client hasn't started yet. This removes a lot of log spam
  6. Working on this. Have it fixed, testing now Not much can be done about this. Going to see if I can just hide the asteroids, but given the way this works, that's about the best that can be done
  7. New release, 1.4.11.4 Added check for game mode before displaying the "rush build" button. Currently only allowd in Career & SCIENCE_SANDBOX Fixed a small memory leak Thanks to user @TheJesuit for this: Added new Preset: AngleCan Progression
  8. New release, 2.0.2.5 Actually added the patch from @m4ti140 to the release this time
  9. Sounds like a bad file upload
  10. New release, 4.0.0.8 Thanks to github user @jvosk for this: Simple typo fix; Brimary -> Primary Fixed CargoSTorageWedge missing a field: packedVolumeLimit in the ModuleInventoryPart (needed for KSPPartVolume) Fixed small memory leak by not removing a callback from a game event Thanks to user @2Fat2Fly for this fix: Fix attN = Null for NodeSwitchable parts
  11. New release, 1.3.11 Thanks to github user @nash-p for these new sounds: Apollo10 Launch Sounds Apollo 11 Launch sounds Added Apollo12 launch sounds Apollo13 Launch Sounds Apollo 16 launch sounds Ariane 5 launch sounds Aurora 7 Launch sounds Freedom 7 launch sounds Gemini 8 Launch sounds Launch sounds for the greatest test flight STS3 Launch Sounds Launch sound for the Final Orbiter mission sts135 Made right scroll arrow a fixed width when selecting a sound
  12. New release, 0.2.3 Thanks to github user @cabadam for this small update: Added configurable setting to allow ignoring electric charge as a fuel source
  13. Ok, the problem with Steam installs is that Steam doesn't delete anything which it didn't install. The only way to get a totally clean install via Steam is as follows: Right-click on the game in the Steam GUI, go to Properties Click on Local Files Click Browse... Then manually delete ALL files I'm beginning to suspect you have some left-over files which are causing you problems
  14. Very strange. I haven’t had any reports like this, ever. is it a Steam install? How do you start the game?
  15. There are a few mods which help generate ship names. Here are two, if I find/remember more, I'll add them here: This page has a number of mods, look for the one called "Oh Really? Another Name Generating Endeavour?":
  16. Your welcome. If you are interested, I do have a Patreon account
  17. Is the mod actually looking for "Kerbal Space Program"? From what I can see in the code, it isn't. Assuming this, it might be better to say: The KerbalTelemetry folder must be in the GameData directory, and the following files need to be in the KerbalTelemetry folder: KerbalTelemetry.dll Textures WebServerParts Pretty neat mod, congrats Edit: Having a part name hardcoded isn't really a great idea, especially when it's using a custom part module. Might be better to replace this line: if (part.name.Contains("KerbalTelemetryComputationalUnit")) returnVal = true; with something like: if (part.HasModuleImplementing<KTComputer>()) This way someone can add the module to a different part if desired.
  18. New release, 2.1.10.19 Fixed issue where changing the FocusFollowsClick in the settings wasn't being saved properly Fixed issue where changing the global setting in the settings wasn't being honored
  19. The save file might be helpful. I assume you aren't out of disk space?
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