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linuxgurugamer

Bug Hunter
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Everything posted by linuxgurugamer

  1. The problem with FOR is that it tells MM that the mod is available, which can cause problems if other patches depend on whether this mod is here or not. Since this particular patch will ONLY be here if the mod is here, FOR is unnecessary, and NEEDS, while probably not necessary, won't hurt
  2. This is what I think you need: @PART[First_Stage_Fuel_Tank]:NEEDS[TweakScale] { MODULE { name = TweakScale type = stack defaultScale = 3.75 } }
  3. Being able to see everything is always helpful Not sure if you know about these links: https://github.com/sarbian/ModuleManager/wiki/Module-Manager-Handbook https://github.com/sarbian/ModuleManager/wiki/Module-Manager-Syntax
  4. I'm pretty sure that if you're adding a module you do not need the % in front of it
  5. and sorry to say, nothing I'm going to fix
  6. I have no idea, but the word "unlikely", when applied to the sheer number of stars, is rather meaningless. Of course, now we can get into a (cordial) debate about life, etc. :-)
  7. Unlikely? Do have any idea how many stars are in the Milky Way alone? Between 100 Billion and 400 Billion (https://asd.gsfc.nasa.gov/blueshift/index.php/2015/07/22/how-many-stars-in-the-milky-way/)
  8. Do you have the ToolbarController and ClickThroughBlocker installed?
  9. No idea, this doesn't touch anything other than the toolbar, and then only when requested by a mod
  10. Thanks, I've found and added them. Next release will have them, I'll wait a bit to see if anyone supplies any more: Current presets will be: 7 Days - A strict 7 Kerbin day limit between launches. No other time restrictions or use of upgrades. Default - The Default KCT Settings Upgrade Free - Relies entirely on the Stock building upgrades rather than the KCT upgrade system Rodhern Low-tech - Faster low-tech career values
  11. General call to all users: I'd like to add a few more presets to the mod, to make it a bit easier for people to select a play style without having to fiddle with everything. So, I'd appreciate if you have a preset which you think would be nice for others, please send it to me. Please fill out the name, short name author and description so that you get proper credit. Thanks
  12. I don't see anything in the log, still waiting for others to chime in: Does Anyone here know if the KCT UI still shows BP costs? Can you provide a link to an older screenshot, please?
  13. All, Firespitter got updated, so this is now available via CKAN
  14. New release, 0.1.3.3 Added interface to SmartTank to disable it while FillItUp is active
  15. I know, and for those who wish to, I have a Patreon listed with each mod
  16. Ok. I've added the toolbar to Spacedock, and changed both netkans to use the spacedock entry for the versioning. This resolved the AVC problem (thanks @4x4cheesecake), once I purged the CKAN cache and reinstalled it. Unfortunately, this means I have 28 other mods to fix. This is what comes of trying to provide a version for the current and the 2 previous version of KSP
  17. It's going to be about 10 minutes or so before I can do that I know what's going on. I put 3 versions onto github, and CKAN is reading the wrong one. I'm changing it to go to Spacedock, where there is only one version. same problem for the toolbar, I'll add it to Spacedock and change the netkan
  18. That's wrong, because the KSP_VERSION_MIN is supposed to override the KSP_VERSION I'll try to push a new release with the KSP_VERSION removed from the version file
  19. I've just noticed that AVC says it is unsupported. This is incorrect, the .version file is correct, seems to be a bug in AVC
  20. My apologies to everyone, I apparently forgot to mark it as a full release. It's been done and I forced a rebuild of the netkan file, it's now available via CKAN It's been updated and is now available in CKAN
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