-
Posts
24,969 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by linuxgurugamer
-
[1.8.x] In game notes / notepad / checklist v0.16 2019/10/23
linuxgurugamer replied to agises's topic in KSP1 Mod Releases
I've pushed a PR back to the original, in the meantime, you can use my TOTALLY UNOFFICIAL version here, the ONLY change is the support for the ClickThroughBlocker: https://github.com/linuxgurugamer/ksp_notes/releases/tag/0.14.2.2 I will remove this as soon as an official version is released -
[1.8.x] In game notes / notepad / checklist v0.16 2019/10/23
linuxgurugamer replied to agises's topic in KSP1 Mod Releases
I wasn't planning on it. And the ToolbarController is supposed to deal with the icon spam for the mods that use it -
The New End-User License Agreement is Unacceptable
linuxgurugamer replied to T.C.'s topic in KSP1 Discussion
Hmmm, a link to what changed would be nice -
[1.8.x] In game notes / notepad / checklist v0.16 2019/10/23
linuxgurugamer replied to agises's topic in KSP1 Mod Releases
Ok, in that case I'll put a beta up at the same time -
[1.8.x] In game notes / notepad / checklist v0.16 2019/10/23
linuxgurugamer replied to agises's topic in KSP1 Mod Releases
Following up, I took a look, it's 5 minutes work to add CBT to it, I'll see if I can do it and submit a PR this evening -
[1.8.x] In game notes / notepad / checklist v0.16 2019/10/23
linuxgurugamer replied to agises's topic in KSP1 Mod Releases
CBT is a dependency for the ToolbarController. AFAIK, Notes isn't yet using CBT -
[1.8.x] In game notes / notepad / checklist v0.16 2019/10/23
linuxgurugamer replied to agises's topic in KSP1 Mod Releases
@TimeforAction this is really for you: Make sure you have BOTH the ClickThroughBlocker AND the ToolbarController installed If you still can't get it working, then please post a log file -
I've finished the design of my MUN STS-1. The research facility is entirely enclosed in the shuttle bay, needed a shoehorn to get it in. From this point on I'll be launching the traditional way, with the shuttle on the outside instead of on top. I spent a whole stream 2 weeks ago just learning how to launch this way, and while not a veteran, I'm now doing ok. I expect to be doing the mission on Sunday night, at 7PM EDT, would love to have you all come and watch (twitch.tv/linuxgurugamer)
-
****** New BETA ******* This is a major update to provide an override capability to tell AVC that certain mods and version should be considered compatible. Thanks to @4x4cheesecake for doing 98% of the work. https://github.com/linuxgurugamer/KSPAddonVersionChecker/releases/tag/1.3.0 This is a BETA, I need feedback, please
-
New release, 1.4.5.6 Added #if/#endif around the AssemblyVersion lines Replaced KCT_TechItemIlist Ilist with an ObservableList, thanks @MikeOnTea for the suggestion Moved initialization of the TechList into a method, which is called when the list needs to be initted or cleared Changed hard-coded #if false in KST_UpdateChecker with an #if !KSP1_4 Removed old code per RO requests There is a build for KSP 1.5.1 available here. Note that MagiCore is not included, you need to get it as well: https://github.com/linuxgurugamer/KCT/releases/download/1.4.5.6/KerbalConstructionTime-Stock-1.5.1-1.4.5.6.zip https://github.com/linuxgurugamer/MagiCore/releases/download/1.3.1.5/MagiCore-1.5.1-1.3.1.5.zip
-
It's rather hard to say, it depends on many different factors. Have you tried using the UI in the VAB/SPH (right-click the ftl drive and select Show/Hide possible destinations). It currently only works with beacons in orbit, but the UI has a slider with which you can vary the test altitude, as well as the test body for the vessel. Keep in mind that this is experimental stuff, so you don't know how the different values interact
-
A final beta before release. 1.4.5.6 Added #if/#endif around the AssemblyVersion lines Replaced KCT_TechItemIlist Ilist with an ObservableList, thanks @MikeOnTea for the suggestion Moved initialization of the TechList into a method, which is called when the list needs to be initted or cleared Changed hard-coded #if false in KST_UpdateChecker with an #if !KSP1_4 Removed old code per RO requests https://github.com/linuxgurugamer/KCT/releases/tag/1.4.5.6
-
That's off. @IgorZ, any ideas? @Espatie could you list the specific parts which you are having trouble with?
-
Then say so when you post. If you had said that, I would merely asked you to post more details when you get home Look at it from my point of view. I have limited time to support lots of mods. I am not going to chase down a vague report without a good reason, it can take a lot of time to do that. Once @StevieC identified it, I was able to start looking at it.
-
[1.8.x, 1.9.x, 1.10.x] PartInfo
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
No -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
linuxgurugamer replied to stupid_chris's topic in KSP1 Mod Releases
Did you try to put in the patch which was in the post right above yours? -
As of now, with the Prerelease, I don't have any reports of any issues. The localization issue I saw must be local, since I can't replicate it in anything other than one install. If I don't get any feedback by tomorrow (Sunday) afternoon, I'll be releasing the current version as a full release, and not a beta