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linuxgurugamer

Bug Hunter
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Everything posted by linuxgurugamer

  1. I wrote this mod specifically for the OctoSat satellites. I'm not totally happy with it, there seems to be some lingering issues
  2. VOID has to wait until KER is updated, since it uses some code from KER
  3. At the current time, the fuel is only EC. Changing from EC to something else would actually be changing the basic mechanic, and would require somewhat significant changes. A better possibility would be to simply add an additional power source, so that it would need both EC and Exotic Matter, but this isn't going to happen for a while, at least not until I finish all the updates. Open an issue on Github,and I'll look into it later
  4. Reinstall it, and make sure you have the latest version of the dependencies
  5. What version of the game are you playing? Stop making demands, I'll get to this eventually
  6. No idea, I'd have to do some investigation, which I don't have time right now. Open an issue so it doesn't get lost
  7. How are you trying to select a part in the list? You won't see any good, it just works invisibally
  8. That was posted back in October, it's probably updated by now, so just get the latest version of ScanSat for 1.3.1
  9. What version of the game are you installing this on?
  10. It seems to be related to the Radeon, at least I dont' recall seeing any messages from anyone who has this on an nVidia card
  11. Which is why I'm not going to bother adding support for the stock parachute
  12. This has to wait until all the mods it depends on for compiling have been updated both done
  13. I dont understand. the current version should be tagged for 1.4.1, older versions are available online
  14. update to the latest version of the toolbar controller, try it again, if it still fails, post a log
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