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Everything posted by linuxgurugamer
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[WIP][1.3] SolarSailNavigator v1.0.9
linuxgurugamer replied to mrsolarsail's topic in KSP1 Mod Development
If it's a Miniavc issue, then you absolutely have to install ZeroMiniAVC if it's not installed already -
[WIP][1.3] SolarSailNavigator v1.0.9
linuxgurugamer replied to mrsolarsail's topic in KSP1 Mod Development
How did you download it? Which version did you download? What version of the game are you using? Log files are also necessary -
Actually both. You are correct re friction, but gradients that steep are only used in rare instances. So it's still based on power. The higher the gradient, the more power needed to move the same amount of load
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Ever hear of roadtrains? https://en.wikipedia.org/wiki/Road_train Problem is power. Even with the huge engines that trains have, they can only climb very low grades. Cars are, on the other hand, grossly overpowered for their main function of moving people/things from point A to point B, some of that overpower is used to be able to go up and down hills without too much difficulty
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Wow! and cool! I'm honored that my work inspired you. What's your ETA for completion?
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[1.12.x] Interstellar Flight Inc. Life Support
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New Beta, 4.0.0.6 (getting close to an RC) Added I button (for info) to the editor window Fixed nullref when adding a part to a vessel in the editor, was causing window calcs to be wrong Added Planning Calculator window Added X button to all windows Updated interval for refresh of checking experiment completions from 1 second to 15 seconds in flight Updated interval refresh of checking experiment in editor to 0.25 Changed all resource ratios in configs from "Ratio" to either "RatioPerSec" or "RatioPerDay". This will improve the ease of tuning and debugging, as well as improving the understanding of the ratio settings Added new class IFI_ResourceRatio to work with the new ratio setups Added 1.875m round tank Added 5m round tank Updated round tank descriptions with size in the title Fixed the calculation and display of the slurry & sludge rate on unloaded vessels Fixed the unloaded processing of recyclers If anyone is interested in making a model, I'd still like to replace the compressor model with something a bit better, preferably with some moving parts. Same goes for the Air Intake. Let me know if you want to do one or both of these -
[1.12.x] NASA CountDown Clock Updated
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
No logs, no support -
Cool how? What would it do for the game? Also, define "habitable". there is already at least one mod which adds an atmosphere to all planets, would be easy enough to make that an O2 atmosphere. Other than allowing an airbreathing plane and aerobraking, it doesn't do much else Edit: The mod I was thinking of was Optional Atmospheres, it's not been updated for many years, I've started the process I go through to adopt it.
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What happens when an engine is staged away? Actually, if I remember correctly, there were two cryo engines staged, then four SRBs, and then a main cryo engine. There were RCS engines on the rocket, and what strikes me is this: at RocketSoundEnhancement.PartModules.RSE_RCS.LateUpdate which seems to indicate it was related to an RCS module? The RCS was still there, but the Monoprop tanks might have been jettisoned at that time. I looked at the code, is there any chance that the audioClips would be empty? You are checking for it to be null, but after you check the length int index = soundLayer.audioClips.Length > 1 ? Random.Range(0, soundLayer.audioClips.Length - 1) : 0; if (soundLayer.loop && soundLayer.audioClips != null && (source.clip == null || source.clip != soundLayer.audioClips[index])) { source.clip = soundLayer.audioClips[index]; source.time = soundLayer.loopAtRandom ? loopRandomStart * source.clip.length : 0; } AudioUtility.PlayAtChannel(source, soundLayer.channel, vessel == FlightGlobals.ActiveVessel, soundLayer.loop, volumeScale, !soundLayer.loop ? soundLayer.audioClips[index] : null); I'd suggest doing something like this instead: if (soundLayer.audioClips != null && soundLayer.audioClips.Length > 0) { int index = soundLayer.audioClips.Length > 1 ? Random.Range(0, soundLayer.audioClips.Length - 1) : 0; if (soundLayer.loop && (source.clip == null || source.clip != soundLayer.audioClips[index])) { source.clip = soundLayer.audioClips[index]; source.time = soundLayer.loopAtRandom ? loopRandomStart * source.clip.length : 0; } AudioUtility.PlayAtChannel(source, soundLayer.channel, vessel == FlightGlobals.ActiveVessel, soundLayer.loop, volumeScale, !soundLayer.loop ? soundLayer.audioClips[index] : null); } Not sure if I got the code correct for the PlayAtChannel, but I think you will get my idea
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That will suffice, thanks Doesn't happen all the time, I was in the middle of my Twitch stream when it started. Might have been after a staging event, I'm not sure.
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Not sure I missed this, but every time I pan from the front of a rocket to the back, I get the sonic boom. Would it be possible to not play that after the first time? If not, could there be a way to just disable that sound?
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@ensou04 Using RSE in my career game, started getting constant IndexOutOfRangeExceptions IndexOutOfRangeException: Index was outside the bounds of the array. at RocketSoundEnhancement.PartModules.RSE_Module.PlaySoundLayer (RocketSoundEnhancement.SoundLayer soundLayer, System.Single control, System.Single volume, System.Boolean rndOneShotVol) [0x002e8] in <38e9f5d8981a4a08b8e345cb0552120c>:0 at RocketSoundEnhancement.PartModules.RSE_RCS.LateUpdate () [0x000fb] in <38e9f5d8981a4a08b8e345cb0552120c>:0 Complete log files, ModuleManager.configcache, and the Logs directory (from various mods) in the main KSP dire are in this file: https://www.dropbox.com/s/1cxputegk175eyf/RSE_Errors-2022-07-10.zip?dl=0 Let me know if there is anything I can do to help
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[1.12.x] Malah's Quick Mods - ZEROMINIAVC in new thread
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I don't think it's quite that simple, sorry -
[1..x, 1.9.x, 1.10.x] Kerbal Research & Development
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
From the OP: Very specifically, the issues are these: First, the following parts are blacklisted because they are controlled by FSfuelSwitch: [LOG 14:44:15.186] 2022-07-10 14:44:15.186 [ERROR] KRnD: blacklisting part 'KER.Adapter' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.187] 2022-07-10 14:44:15.186 [ERROR] KRnD: blacklisting part 'KER.Crate' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.187] 2022-07-10 14:44:15.187 [ERROR] KRnD: blacklisting part 'KER.Tank' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.187] 2022-07-10 14:44:15.187 [ERROR] KRnD: blacklisting part 'KER.WheelBay' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.187] 2022-07-10 14:44:15.187 [ERROR] KRnD: blacklisting part 'KER.WheelBay.Short' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.188] 2022-07-10 14:44:15.188 [ERROR] KRnD: blacklisting part 'C3.FlatRnd.01' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.188] 2022-07-10 14:44:15.188 [ERROR] KRnD: blacklisting part 'C3.FlatRnd.02' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.188] 2022-07-10 14:44:15.188 [ERROR] KRnD: blacklisting part 'C3.FlatRnd.03' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.189] 2022-07-10 14:44:15.188 [ERROR] KRnD: blacklisting part 'C3.FlatRnd.04' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.189] 2022-07-10 14:44:15.189 [ERROR] KRnD: blacklisting part 'C3.FlatTank.01' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.189] 2022-07-10 14:44:15.189 [ERROR] KRnD: blacklisting part 'C3.FlatTank.02' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.189] 2022-07-10 14:44:15.189 [ERROR] KRnD: blacklisting part 'C3.FlatTank.03' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.190] 2022-07-10 14:44:15.189 [ERROR] KRnD: blacklisting part 'C3.FlatTank.04' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.190] 2022-07-10 14:44:15.190 [ERROR] KRnD: blacklisting part 'C3.Kontainer.01' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.190] 2022-07-10 14:44:15.190 [ERROR] KRnD: blacklisting part 'C3.Kontainer.02' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.191] 2022-07-10 14:44:15.190 [ERROR] KRnD: blacklisting part 'C3.Kontainer.03' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.191] 2022-07-10 14:44:15.191 [ERROR] KRnD: blacklisting part 'C3.Kontainer.04' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.191] 2022-07-10 14:44:15.191 [ERROR] KRnD: blacklisting part 'C3.LqdTrussTank' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.191] 2022-07-10 14:44:15.191 [ERROR] KRnD: blacklisting part 'MountableLqdTank' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.192] 2022-07-10 14:44:15.191 [ERROR] KRnD: blacklisting part 'MountableSupPack' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.192] 2022-07-10 14:44:15.192 [ERROR] KRnD: blacklisting part 'RadialLqdTank' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.192] 2022-07-10 14:44:15.192 [ERROR] KRnD: blacklisting part 'RadialSupPack' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.193] 2022-07-10 14:44:15.192 [ERROR] KRnD: blacklisting part 'C3.RTank.00' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.193] 2022-07-10 14:44:15.193 [ERROR] KRnD: blacklisting part 'C3.RTank.01' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.193] 2022-07-10 14:44:15.193 [ERROR] KRnD: blacklisting part 'C3.RTank.02' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.193] 2022-07-10 14:44:15.193 [ERROR] KRnD: blacklisting part 'C3.RTank.03' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.194] 2022-07-10 14:44:15.193 [ERROR] KRnD: blacklisting part 'C3.RTank.04' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.194] 2022-07-10 14:44:15.194 [ERROR] KRnD: blacklisting part 'C3.RTank.06' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.194] 2022-07-10 14:44:15.194 [ERROR] KRnD: blacklisting part 'C3.RTank.08' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.194] 2022-07-10 14:44:15.194 [ERROR] KRnD: blacklisting part 'StowPakSup' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.195] 2022-07-10 14:44:15.194 [ERROR] KRnD: blacklisting part 'C3.Tank.01' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.195] 2022-07-10 14:44:15.195 [ERROR] KRnD: blacklisting part 'C3.Tank.02' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.195] 2022-07-10 14:44:15.195 [ERROR] KRnD: blacklisting part 'C3.Tank.03' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.195] 2022-07-10 14:44:15.195 [ERROR] KRnD: blacklisting part 'C3.Tank.04' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.196] 2022-07-10 14:44:15.196 [ERROR] KRnD: blacklisting part 'Ranger.ISM' (has blacklisted module 'FSfuelSwitch') [LOG 14:44:15.196] 2022-07-10 14:44:15.196 [ERROR] KRnD: blacklisting part 'Tundra.ISM' (has blacklisted module 'FSfuelSwitch' Second, there is an error in something causing a bad config in the MiniISRU which was actually causing the error: [LOG 14:44:15.207] 2022-07-10 14:44:15.206 [ERROR] KRnD: Part: Convert-O-Tron 125 (C:\Steam\steamapps\common\Kerbal Space Program\GameData\Squad\Parts\Resources\MiniISRU\MiniISRU.cfg) contains multiple definitions for ConverterName: Fertilizer Finally, looking at the ModuleManager.configcache, I see that the MiniISRU has to ModuleResourceConverter entries for Fertilizer, so you have some sort of issue with your patches which is adding two converter modules to the MiniISRU -
While looking at the log file, I found several of these errors: [ScienceSubject] - Error in converting Situation InSpaceHigh_System.ArgumentException: Requested value 'InSpaceHigh_' was not found. at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <9577ac7a62ef43179789031239ba8798>:0 at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <9577ac7a62ef43179789031239ba8798>:0 at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <9577ac7a62ef43179789031239ba8798>:0 at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at ScienceUtil.GenerateLocalizedTitle (System.String id, System.Boolean skipAsteroidsComets) [0x0019e] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35 While not related to the AH error, if you post your ModuleManager.configcache file, I might be able to help with this also. Regarding the Tracking Center, what vessel or planet are you focused on? Not sure if it's significant, but I'd like to know Edit: I'll also need your save file
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[1..x, 1.9.x, 1.10.x] Kerbal Research & Development
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Making progress, try this, please: https://www.dropbox.com/s/jmagjjjiz5u5kpo/KRnD-1.16.0.12.zip?dl=0 -
[1.12.x] Prakasa Aeroworks Pods and More Updated
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 0.9.0.5 Fixed configs for the Mk2Thruster and VyapakSCRAM re. surface effects Changed all remaining PNG files to DDS Thanks to forum user @ColdJ for this: Fixed some collider issues on some of the pods and added an airlock and ladder to one that was without. New light system on the 2 crew cabins, Fixed missing the end bracket New light system on the Science Research cabin. Changed some PNGs to dds files -
[1.12.x] Prakasa Aeroworks Pods and More Updated
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Been under the weather a bit the past few days Expect a new update for this in the next few days