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KSP2 Release Notes
Everything posted by linuxgurugamer
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Done So I'm so happy for backups. Ran into this problem: Career install, lots of mods installed. Some mods installed were done using the 1.2.1 compatibility mode Now I see that ModuleManager is at 2.6.5, but I have 2.6.4 installed. Refreshed, and what is really strange is that it thinks that the installed version is 2.6.25, and latst version is 2.7.5, but it won't update it. I have the entire install, not sure what is needed to debug this See this image for more info:
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New release: 1.4.8 Now finds the best kerbal in the seats Good to know, I'll take care of that. But, it's not nice to recommend an editor to a professional programmer. :-) There are reasons I use ViM, it works exactly the same on Windows, Unix, Linux, etc. And the release I just uploaded has those files removed In the case of ViM, those are backup files, not lock files. So when you save a file, it saves the originial with the tilde at the end. ViM uses files beginning with a dot (ie: .lockfile) for it's lock files
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Preventing ablator burning up when mining?
linuxgurugamer replied to Foxster's topic in KSP1 Gameplay Questions and Tutorials
Quoting Wikipedia: Thesaurus.com: and here is a link to an article on space.com, talking about the heatshield for the Orion spacecraft: http://www.space.com/22046-nasa-orion-spacecraft-heat-shield.html While in all cases the heat shield is designed to be heated by atmospheric friction, heat is heat, and if it gets heated other ways, it will cook off. Now, in KSP, it's quite possible that too much heat is being generated. -
Preventing ablator burning up when mining?
linuxgurugamer replied to Foxster's topic in KSP1 Gameplay Questions and Tutorials
It's Not friction. Ablator vaporizer with the heat generated by friction. So it doesn't matter as long as there is heat -
[1.4.3] PicoPort, the Micro Docking Ports - v0.1.4
linuxgurugamer replied to steedcrugeon's topic in KSP1 Mod Releases
How about different textures, like Octosat has? Silly me, I didn't read the dev thread -
I have no problem with it.
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[1.1.2] K2 Command Pod: Two Kerbal stock-alike pod (v1.4)
linuxgurugamer replied to jfjohnny5's topic in KSP1 Mod Releases
I've adopted this mod, new thread here: Please move all discussion to the new thread. As always, if @jfjohnny5 comes back, I will happily pass it back to him -
This is a continuation of the excellent K2 Command pod, made by @jfjohnny5, updated for 1.2.2. The original thread is here: http://forum.kerbalspaceprogram.com/index.php?/topic/94581-* K2 Command Pod version 1.4 This mod adds a single part, the K2 Command Pod. This pod supports 2 Kerbals (but only requires 1 - making it handy for rescue missions). This allows you to send pilots and engineers/scientists on missions together, prior to unlocking the Mk 1-2 pod. The K2 pod unlocks with the Flight Control tech. It is balanced to encourage a good base of initial single-Kerbal missions before stepping up to two-Kerbal missions, where you can start training your engineers and scientists to prep for larger missions in the future. Features Support for 2 Kerbals (min. 1) Fully functional IVA Stock-alike style inspired by the Gemini capsule 1.25m size with a top 0.625m node Balanced to fit between the stock 1- and 3-Kerbal pods Module Manager configs (included) support TAC Life Support and Connected Living Spaces right out of the box Download SpaceDock: http://spacedock.info/mod/1163/K2 Command Pod Continued Source:https://github.com/linuxgurugamer/K2_Command_Pod License: CC-BY-NC-SA-4.0 https://www.patreon.com/linuxgurugamer
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It did for me, which is why I suggested it.
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[1.12.x] TAC Self Destruct Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release: 1.6.2 Made countdown work in staging Fixed display of countdown on screen -
Did you add the line that I did? @steedcrugeon didn't add it to the castellated version, only the ungendered version You need to add the following line: referenceAttachNode = top to the ModuleDockingNode section
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[1.6.1] NodeHelper - tool used to edit node positions
linuxgurugamer replied to Felbourn's topic in KSP1 Mod Releases
Try this one: https://github.com/linuxgurugamer/NodeHelper/releases/tag/1.2.2c -
[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Found the problem, was a syntax error in the original file. New beta: https://github.com/linuxgurugamer/KWRocketryRedux/releases/tag/3.1.0.2-Beta