-
Posts
24,952 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by linuxgurugamer
-
Hi all, I'm going to be writing a small part module, called ModuleSelectableDataTransmitter. It's going to inherit from ModuleDataTransmitter, the change will be that in the editor, you will be able to select the antennaType, so that a single antenna can be used either for a DIRECT or a RELAY antenna. I was thinking about making it possible to flip it in flight. Before I get started, I'd like any input or comments as to the viability and usability of this. Thanks
-
Strange the projectPath isn't being set in my system.
-
Disable Orbits
linuxgurugamer replied to brusura's topic in KSP1 C# Plugin Development Help and Support
Try adding the following: if (Celestial.orbitDriver != null && Celestial.orbitDriver.Renderer != null) Celestial.orbitDriver.Renderer.drawMode = ...... -
Nice! I'll have to incorporate that in mine.
-
Oh, that's interesting. Thanks
-
[WIN] KML - Persistence file editor
linuxgurugamer replied to Mythos's topic in KSP1 Tools and Applications
Ok, thanks- 238 replies
-
- sfs
- save file editor
-
(and 1 more)
Tagged with:
-
[1.1.2] [v0.4] Resource Details in Tracking Center
linuxgurugamer replied to avivey's topic in KSP1 Mod Releases
Probably not going to do this. I found Haystack instead -
This is a continuation of the NEBULA Space Engeneering Decals mod, old thread is here Thanks to @MeCripp for providing an update This mod allows to place decals on your crafts! Theres 5 parts - 1 flat, 1 curved decal, 1x2, 1x4 and 1x8 decals. You can switch the textures of the decal and rescale it. DOWNLOAD Spacedock: http://spacedock.info/mod/1132/NEBULA Decals Continued Github: https://github.com/linuxgurugamer/NEBULA_Decals https://www.patreon.com/linuxgurugamer This mod INCLUDES Firespitter plugin by Snjo (only the plugin is included)! His forum thread is here: http://forum.kerbalspaceprogram.com/threads/24551-Firespitter-propeller-plane-and-helicopter-parts-v6-3-5-(Sep-1st)-for-KSP-0-24-2 Tweak Scale plugin is recommended so you can rescale the decals! Get it here Making Your own decals: Make your desired texture with size by power of two - 128x128, 256x256, 512x512 etc.. pixels and save it as YourTexture.png in " \GameData\NEBULA\decals\textures\ " directory. Open the config.cfg and configc.cfg. Find the line " textureNames = " and add your texture name at the end of line with a semicolon before it. Example: If your texture is named "Yourtexture.png", the line should look like: textureNames = dcl2;nebula;esa1;esa2;nasa1;nasa2;roskosmos1;roskosmos2;energia1;euflag;usflag;ruflag;Yourtexture Restart the game and enjoy your new decal License: CC BY-NC-SA 4.0
- 134 replies
-
- 11
-
-
[1.12.x] Smart Parts Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I gave up on the light, but the part works. Can always be revisited later -
[1.12.x] Vessel Viewer Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Gaaah!!!!!! PLEASE DO NOT POST THE ENTIRE LOG INTO THE FORUM!!! It's unusable, and makes the viewing experience on mobile devices impossible. Make sure everything is fully up-to-date -
Ummm, in the last release, it is available from the start. If CTT is changing that, take it up with them
-
[1.12.x] Smart Parts Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Glad you like it. I'd appreciate feedback as to how well it's working -
[1.12.x] Smart Parts Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release: 1.9.3 added the DPLD (Data Packer Loss Detector) -
That does not look like a legitimate download link.
-
[1.x.x] Kerbal Hacks: Droptank "Wrapper"
linuxgurugamer replied to Enceos's topic in KSP1 Mod Releases
Then I'd suggest changing the title to indicate that.- 43 replies
-
- hacks
- kerbalhacks
-
(and 1 more)
Tagged with: