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KSP2 Release Notes
Everything posted by linuxgurugamer
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I did some checking, and it's not used for anything else other than the USI life support. So I'm going to add a small change: I'll make the ModuleAnimationExtended (from USITools) only run if it's installed and FS is not, and I'm also adding a stock ModuleAnimateGeneric, which will run if neither are installed
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[1.12.x] AFBW Revived (Joystick & controller mod)
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
How about a log file? -
[1.12.x] Cacteye 2 Refocused Full Release
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Part of the same model, not as new parts. -
[1.12.x] Malah's Quick Mods - ZEROMINIAVC in new thread
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Which list? Which toolbar? I've been testing it, and while I do see a couple of minor issues, I don't see this happening. So I will need a full log (Player.log) to be able to continue investigating -
[1.12.x] Cacteye 2 Refocused Full Release
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
You _knew_ I was going to ask for something. It looks good, but what about a couple of smaller tubes, used to star sighting? And of course, a gold or silver foil surface -
[1.12.x] Malah's Quick Mods - ZEROMINIAVC in new thread
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I haven't used this one in a long time, will look at it over the weekend -
[1.12.x] AFBW Revived (Joystick & controller mod)
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
That really depends on the joystick and the rest of the system. Regarding the throttle, there can be a number of things causing that. I've never had the issue you described, other than having my throttle on my joystick already moved forward. -
I know What's weird? There is both a button and the dropdown, this gives the option to hide each individually. Some people don't want the button, some don't want the dropdown. I'll try to test with JNSQ over the weekend. I may even throw it into my career install and test there. You have too many mods for me to test them all, you may want to try making a test install with just the mod and it's dependencies, verify it works (or not), and then add some mods, 10-20 at a time, and test each time. It seems that something is futzing with the scale, no idea what might be doing that. I did test with Alarm Enhancements installed, so I know it's not that.
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New beta, fixes both the syntax error and the constant asking to restart game: Fixed parts having ModuleInventoryPart getting a cargo module added Added file versioning, with automatic deletion of old file versions Fixed having manipuable parts constantly getting told to restart game https://www.dropbox.com/s/hvvcgww1wawsejf/KSP_PartVolume-0.0.3.2.zip?dl=0
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Strange, I did test that, but will look into it. Besides, the file is wrong with that option anyway, so that does need fixing. Edit: The syntax issue was an easy fix, was a result of the massive merge I did, and when I had to fix conflicts, I missed one set of duplicated lines
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FYI, there is an option in the settings to hide that dropdown button. Might be the best thing for you. It's very odd, because it actually already does adjust for the time scale. And while I didn't check it with different scales earlier, my scale settings are all 100%. And, while testing, I just found a stock bug with the alarm clock widget, it doesn't take the time scaling into account LOL. Testing with version 2.3.13 installed via CKAN, with a resolution of 1920x1080: This is with all scaling settings at 100%: and this is with the time scaling set to 140%: So I'm not really sure what's going on with your install. What planet pack are you running? That's the only thing I haven't tested with yet, it's possible that Kopernicus is doing something with the scaling
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[1.12.x] Kerbal Launch Failure Revived
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Try it with the updatd Kronometer, let me know how it goes -
Universal Storage II [1.3.1 and 1.4.5 - 1.7.0]
linuxgurugamer replied to Paul Kingtiger's topic in KSP1 Mod Releases
New release, 4.0.0.3 Adjusted packetInterval, packetSize & packetResourceCost for the data transmitters in the two microsatellites Fixed the names in the advanced science microsat for the experiments- 1,555 replies
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You might need to restart 2x That's a problem, thanks. Please check the first again, restarting 2x without making any changes
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Universal Storage II [1.3.1 and 1.4.5 - 1.7.0]
linuxgurugamer replied to Paul Kingtiger's topic in KSP1 Mod Releases
Ok, but I took time to look for the two. Please don't do that again, at least not without being sure that I'll realize it's a joke.- 1,555 replies
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Universal Storage II [1.3.1 and 1.4.5 - 1.7.0]
linuxgurugamer replied to Paul Kingtiger's topic in KSP1 Mod Releases
So this is a problem with the Extended Information mod, not this, right? Well, it _is_ a normal temperature scan, with less science than the stock one I've been able to duplicate the problem, not sure what's going on yet. It actually has nothing to do with the Extended Information mod- 1,555 replies
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[1.12.x] AFBW Revived (Joystick & controller mod)
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Calibration never gets saved, you have to calibrate every time you start the game What in the axis settings isn't saving, other than the calibration? -
Universal Storage II [1.3.1 and 1.4.5 - 1.7.0]
linuxgurugamer replied to Paul Kingtiger's topic in KSP1 Mod Releases
Which one, there are two? And are you in career or sandbox mode? For both of them , the techRequired is advConstruction- 1,555 replies
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Universal Storage II [1.3.1 and 1.4.5 - 1.7.0]
linuxgurugamer replied to Paul Kingtiger's topic in KSP1 Mod Releases
I intend to release a small update later today to fix the ec usage of the small sats. If anyone knows of any other issues, let me know, I might be able to get any fixes in if I have time- 1,555 replies
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